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OldThink/Content.Shared/_White/Animations/EmoteAnimationComponent.cs

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866 B
C#
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using Content.Shared.Actions;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared._White.Animations;
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/// <summary>
/// Event for playing animations
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/// </summary>
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public sealed partial class EmoteActionEvent : InstantActionEvent
{
[ViewVariables, DataField("emote", readOnly: true, required: true)]
public string Emote = default!;
};
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[RegisterComponent, NetworkedComponent]
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public sealed partial class EmoteAnimationComponent : Component
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{
[ViewVariables(VVAccess.ReadWrite)]
public string AnimationId = "none";
[Serializable, NetSerializable]
public partial class EmoteAnimationComponentState : ComponentState
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{
public string AnimationId { get; init; }
public EmoteAnimationComponentState(string animationId)
{
AnimationId = animationId;
}
}
}