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using Content.Shared.DoAfter;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared._White.Cult.Actions;
[Serializable, NetSerializable]
public sealed partial class ShacklesEvent : DoAfterEvent
{
public string? Speech;
public ShacklesEvent(string? speech)
{
Speech = speech;
}
public override DoAfterEvent Clone() => this;
}
[Serializable, NetSerializable]
public sealed partial class TwistedConstructionEvent : DoAfterEvent
{
public NetEntity Effect { get; private set; }
public EntProtoId RunicDoor { get; private set; }
public NetCoordinates Location { get; private set; }
public TwistedConstructionEvent(NetEntity effect, EntProtoId runicDoor, NetCoordinates location)
{
Effect = effect;
RunicDoor = runicDoor;
Location = location;
}
public override DoAfterEvent Clone() => this;
}