14 lines
398 B
C#
14 lines
398 B
C#
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using Robust.Shared.GameStates;
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namespace Content.Shared._White.Item.DelayedKnockdown;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class DelayedKnockdownComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan KnockdownTime = TimeSpan.FromSeconds(5);
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[ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan KnockdownMoment = TimeSpan.MaxValue;
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}
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