Files
OldThink/Content.Shared/_White/Overlays/BaseNvOverlayComponent.cs

20 lines
751 B
C#
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using Robust.Shared.GameStates;
namespace Content.Shared._White.Overlays;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public abstract partial class BaseNvOverlayComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public virtual Vector3 Tint { get; set; } = new(0.3f, 0.3f, 0.3f);
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public virtual float Strength { get; set; } = 2f;
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public virtual float Noise { get; set; } = 0.5f;
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public virtual Color Color { get; set; } = Color.FromHex("#98FB98");
}