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2024-08-05 19:17:30 +03:00
using Content.Shared.Whitelist;
using Robust.Shared.GameStates;
namespace Content.Shared._White.Wizard.Magic;
[RegisterComponent, NetworkedComponent]
public sealed partial class MagicComponent : Component
{
/// <summary>
/// Does this spell require Wizard Robes & Hat?
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool RequiresClothes;
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[DataField]
public EntityWhitelist? ClothingWhitelist;
}