24 lines
727 B
C#
24 lines
727 B
C#
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using System;
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namespace Content.Server.Salvage;
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/// <summary>
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/// This component is attached to grids when a salvage mob is
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/// spawned on them.
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/// This attachment is done by SalvageMobRestrictionsSystem.
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/// *Simply put, when this component is removed, the mobs die.*
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/// *This applies even if the mobs are off-grid at the time.*
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/// </summary>
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[RegisterComponent]
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public sealed class SalvageMobRestrictionsGridComponent : Component
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{
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[ViewVariables(VVAccess.ReadOnly)]
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[DataField("mobsToKill")]
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public List<EntityUid> MobsToKill = new();
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}
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