Chaplain stuff (#98)
* - add: Null rod. * - add: Only chaplain can use holy weapons. * - add: Chaplain is cult immune. * - fix: Fix component granting. * - add: Only chaplain can use null rod. * - add: Armaments beacon. * - add: Chaplain playtime requirement.
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Content.Shared/_White/Chaplain/ArmamentsBeaconComponent.cs
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Content.Shared/_White/Chaplain/ArmamentsBeaconComponent.cs
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using Robust.Shared.Prototypes;
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namespace Content.Shared._White.Chaplain;
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[RegisterComponent]
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public sealed partial class ArmamentsBeaconComponent : Component
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{
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[DataField]
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public List<EntProtoId> Armor = new();
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[DataField]
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public List<EntProtoId?> Helmets = new();
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}
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