nasty and easy harpy lobby fix (#97)
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@@ -140,14 +140,19 @@
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- map: [ "enum.HumanoidVisualLayers.LArm" ]
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- map: [ "enum.HumanoidVisualLayers.RLeg" ]
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- map: [ "enum.HumanoidVisualLayers.LLeg" ]
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- map: [ "underpants" ]
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- map: [ "undershirt" ]
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- map: [ "socks" ]
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- map: [ "jumpsuit" ]
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- map: [ "underwearb" ] #White
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- map: [ "underweart" ] #White
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- map: ["enum.HumanoidVisualLayers.LFoot"]
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- map: ["enum.HumanoidVisualLayers.RFoot"]
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- map: [ "socks" ] #White
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- map: [ "jumpsuit" ]
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- map: ["enum.HumanoidVisualLayers.LHand"]
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- map: ["enum.HumanoidVisualLayers.RHand"]
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- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
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color: "#ffffff"
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sprite: Objects/Misc/handcuffs.rsi
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state: body-overlay-2
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visible: false
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- map: [ "id" ]
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- map: [ "gloves" ]
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- map: [ "shoes" ]
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@@ -159,7 +164,6 @@
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- map: [ "back" ]
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- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
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- map: [ "enum.HumanoidVisualLayers.HeadSide" ]
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- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
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- map: [ "enum.HumanoidVisualLayers.Tail" ]
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- map: [ "pocket1" ]
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- map: [ "pocket2" ]
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@@ -170,6 +174,7 @@
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# Yes, RArm has to be down here
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- map: [ "enum.HumanoidVisualLayers.RArm" ]
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- map: [ "enum.HumanoidVisualLayers.Hair" ]
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- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
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- map: [ "mask" ]
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- map: [ "head" ]
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