Chaplain stuff (#98)
* - add: Null rod. * - add: Only chaplain can use holy weapons. * - add: Chaplain is cult immune. * - fix: Fix component granting. * - add: Only chaplain can use null rod. * - add: Armaments beacon. * - add: Chaplain playtime requirement.
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Content.Shared/_White/Chaplain/ArmamentsBeaconUi.cs
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21
Content.Shared/_White/Chaplain/ArmamentsBeaconUi.cs
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using Robust.Shared.Serialization;
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namespace Content.Shared._White.Chaplain;
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[Serializable, NetSerializable]
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public enum SelectArmorUi
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{
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Key
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}
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[Serializable, NetSerializable]
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public class ArmorSelectedEvent : BoundUserInterfaceMessage
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{
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public int SelectedIndex;
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public ArmorSelectedEvent(int index)
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{
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SelectedIndex = index;
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}
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}
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