Chaplain stuff (#98)
* - add: Null rod. * - add: Only chaplain can use holy weapons. * - add: Chaplain is cult immune. * - fix: Fix component granting. * - add: Only chaplain can use null rod. * - add: Armaments beacon. * - add: Chaplain playtime requirement.
This commit is contained in:
20
Content.Shared/_White/Chaplain/NullRodUi.cs
Normal file
20
Content.Shared/_White/Chaplain/NullRodUi.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared._White.Chaplain;
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum SelectWeaponUi
|
||||
{
|
||||
Key
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class WeaponSelectedEvent : BoundUserInterfaceMessage
|
||||
{
|
||||
public string SelectedWeapon;
|
||||
|
||||
public WeaponSelectedEvent(string weapon)
|
||||
{
|
||||
SelectedWeapon = weapon;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user