Chaplain stuff (#98)

* - add: Null rod.

* - add: Only chaplain can use holy weapons.

* - add: Chaplain is cult immune.

* - fix: Fix component granting.

* - add: Only chaplain can use null rod.

* - add: Armaments beacon.

* - add: Chaplain playtime requirement.
This commit is contained in:
Aviu00
2024-02-20 19:28:44 +09:00
committed by GitHub
parent e6b6274874
commit 03fed0caa7
158 changed files with 2342 additions and 14 deletions

View File

@@ -0,0 +1,20 @@
using Robust.Shared.Serialization;
namespace Content.Shared._White.Chaplain;
[Serializable, NetSerializable]
public enum SelectWeaponUi
{
Key
}
[Serializable, NetSerializable]
public class WeaponSelectedEvent : BoundUserInterfaceMessage
{
public string SelectedWeapon;
public WeaponSelectedEvent(string weapon)
{
SelectedWeapon = weapon;
}
}