Mantles, Medals, Changeling Prep (#7233)

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
This commit is contained in:
Emisse
2022-03-27 22:15:39 -06:00
committed by GitHub
parent 768e46077e
commit 04792a47de
73 changed files with 566 additions and 1 deletions

View File

@@ -68,6 +68,8 @@
- id: ClothingNeckCloakCapFormal - id: ClothingNeckCloakCapFormal
- id: ClothingUniformJumpsuitCapFormal - id: ClothingUniformJumpsuitCapFormal
- id: ClothingUniformJumpskirtCapFormalDress - id: ClothingUniformJumpskirtCapFormalDress
- id: ClothingNeckBronzeheart
- id: ClothingNeckGoldmedal
- type: entity - type: entity
id: LockerHeadOfPersonnelFilled id: LockerHeadOfPersonnelFilled
@@ -100,6 +102,7 @@
prob: 0.10 prob: 0.10
# Fuck the HoP they don't deserve fucking cigars. # Fuck the HoP they don't deserve fucking cigars.
- id: DoorRemoteService - id: DoorRemoteService
- id: ClothingNeckGoldmedal
- type: entity - type: entity
id: LockerChiefEngineerFilled id: LockerChiefEngineerFilled

View File

@@ -9,3 +9,4 @@
ClothingUniformJumpsuitLawyerBlack: 1 ClothingUniformJumpsuitLawyerBlack: 1
ClothingShoesColorBlack: 2 ClothingShoesColorBlack: 2
ClothingHeadsetService: 2 ClothingHeadsetService: 2
ClothingNeckLawyerbadge: 2

View File

@@ -165,3 +165,17 @@
sprite: Clothing/Head/Hardsuits/wizard.rsi sprite: Clothing/Head/Hardsuits/wizard.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Head/Hardsuits/wizard.rsi sprite: Clothing/Head/Hardsuits/wizard.rsi
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitLing
name: organic space helmet
description: A spaceworthy biomass of pressure and temperature resistant tissue.
components:
- type: Sprite
sprite: Clothing/Head/Hardsuits/lingspacehelmet.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/lingspacehelmet.rsi
- type: PressureProtection
highPressureMultiplier: 0.5
lowPressureMultiplier: 100

View File

@@ -188,3 +188,22 @@
- type: IngestionBlocker - type: IngestionBlocker
- type: TemperatureProtection - type: TemperatureProtection
coefficient: 0.005 coefficient: 0.005
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetLing
name: chitinous helmet
description: Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/linghelmet.rsi
- type: Clothing
sprite: Clothing/Head/Helmets/linghelmet.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.5
Slash: 0.5
Piercing: 0.5
Heat: 0.9

View File

@@ -0,0 +1,65 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleCap
name: captain's mantle
description: A comfortable and chique mantle befitting of only the most experienced captain.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/capmantle.rsi
- type: Clothing
sprite: Clothing/Neck/mantles/capmantle.rsi
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleCE
name: chief engineer's mantle
description: High visibility, check. RIG system, check. High capacity cell, check. Everything a chief engineer could need in a stylish mantle.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/cemantle.rsi
- type: Clothing
sprite: Clothing/Neck/mantles/cemantle.rsi
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleCMO
name: chief medical officer's mantle
description: For a CMO that has been in enough medbays to know that more PPE means less central command dry cleaning visits when the shift is over.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/cmomantle.rsi
- type: Clothing
sprite: Clothing/Neck/mantles/cmomantle.rsi
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleHOP
name: head of personnel's mantle
description: A good HOP knows that paper pushing is only half the job... petting your dog and looking fashionable is the other half.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/hopmantle.rsi
- type: Clothing
sprite: Clothing/Neck/mantles/hopmantle.rsi
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleHOS
name: head of security's mantle
description: Shootouts with nukies are just another tuesday for this HoS. This mantle is a symbol of commitment to the station.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/hosmantle.rsi
- type: Clothing
sprite: Clothing/Neck/mantles/hosmantle.rsi
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleRD
name: research director's mantle
description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from cargo; this mantle will keep you comfy.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/rdmantle.rsi
- type: Clothing
sprite: Clothing/Neck/mantles/rdmantle.rsi

View File

@@ -0,0 +1,22 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckBronzeheart
name: bronzeheart medal
description: Given to crewmates for exemplary bravery in the face of danger.
components:
- type: Sprite
sprite: Clothing/Neck/Medals/bronzeheart.rsi
- type: Clothing
sprite: Clothing/Neck/Medals/bronzeheart.rsi
- type: entity
parent: ClothingNeckBase
id: ClothingNeckGoldmedal
name: gold medal of crewmanship
description: Given to crewmates who display excellent crewmanship.
components:
- type: Sprite
sprite: Clothing/Neck/Medals/gold.rsi
- type: Clothing
sprite: Clothing/Neck/Medals/gold.rsi

View File

@@ -30,3 +30,14 @@
sprite: Clothing/Neck/Misc/bling.rsi sprite: Clothing/Neck/Misc/bling.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Neck/Misc/bling.rsi sprite: Clothing/Neck/Misc/bling.rsi
- type: entity
parent: ClothingNeckBase
id: ClothingNeckLawyerbadge
name: lawyer badge
description: A badge to show that the owner is a 'legitimate' lawyer who passed the NT par exam required to practice law.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/lawyerbadge.rsi
- type: Clothing
sprite: Clothing/Neck/Misc/lawyerbadge.rsi

View File

@@ -170,3 +170,26 @@
Slash: 0.5 Slash: 0.5
Piercing: 0.6 Piercing: 0.6
Heat: 0.5 Heat: 0.5
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorChangeling
name: chitinous armor
description: Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/lingarmor.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Armor/lingarmor.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.5
Slash: 0.5
Piercing: 0.5
Heat: 0.9
Radiation: 0.8
- type: ClothingSpeedModifier
walkModifier: 0.7
sprintModifier: 0.65

View File

@@ -354,3 +354,28 @@
Piercing: 0.4 Piercing: 0.4
Heat: 0.25 #higher heat resist due to spell casting Heat: 0.25 #higher heat resist due to spell casting
Radiation: 0.20 Radiation: 0.20
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitLing
name: organic space suit
description: A spaceworthy biomass of pressure and temperature resistant tissue.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
- type: PressureProtection
highPressureMultiplier: 0.45
lowPressureMultiplier: 100
- type: ClothingSpeedModifier
walkModifier: .8
sprintModifier: .8
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Slash: 0.95
Piercing: 1
Heat: 0.5
Radiation: 0.3

View File

@@ -520,3 +520,13 @@
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/hosformaldress.rsi sprite: Clothing/Uniforms/Jumpskirt/hosformaldress.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtOperative
name: operative jumpskirt
description: Uniform for elite syndicate operatives performing tactical operations in deep space.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/operative_s.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/operative_s.rsi

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@@ -746,3 +746,13 @@
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitOperative
name: operative jumpsuit
description: Uniform for elite syndicate operatives performing tactical operations in deep space.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/operative.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/operative.rsi

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@@ -0,0 +1,22 @@
- type: entity
name: arm blade
parent: BaseItem
id: ArmBlade
description: A grotesque blade made out of bone and flesh that cleaves through people as a hot knife through butter.
components:
- type: Sharp
- type: Sprite
sprite: Objects/Weapons/Melee/armblade.rsi
state: icon
- type: MeleeWeapon
damage:
types:
Slash: 20
Piercing: 10
- type: Item
size: 15
sprite: Objects/Weapons/Melee/armblade.rsi
prefix: inhand
- type: Tool
qualities:
- Prying

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tg at https://github.com/tgstation/tgstation/blob/master/icons/mob/clothing/head.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tg at https://github.com/tgstation/tgstation/blob/master/icons/mob/clothing/head.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "taken from tg git at https://github.com/tgstation/tgstation/blob/master/icons/obj/clothing/accessories.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "taken from tg git at https://github.com/tgstation/tgstation/blob/master/icons/obj/clothing/accessories.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "taken from tg git at https://github.com/tgstation/tgstation/blob/master/icons/obj/clothing/accessories.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by emisse for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by emisse for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by emisse for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by emisse for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by emisse for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by emisse for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/master/icons/mob/clothing/suit.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/master/icons/mob/clothing/suit.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d7e905e4d5ab2b0a8ce210c6ad686aeeebbab426",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d7e905e4d5ab2b0a8ce210c6ad686aeeebbab426",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,22 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "taken from tg at https://github.com/tgstation/tgstation/blob/master/icons/obj/changeling_items.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
]
}