fix: powercells now use proper physics (#5199)
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@@ -6,12 +6,6 @@
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abstract: true
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parent: BaseItem
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components:
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- type: Physics
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bodyType: Dynamic
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.15,0.3,0.2" # TODO: these are placeholder values
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- type: PowerCell
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- type: Sprite
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netsync: false
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