disable hijack objective (#21928)

This commit is contained in:
Emisse
2023-11-27 22:21:27 -07:00
committed by GitHub
parent 28f7aa329f
commit 0a26fe1aad

View File

@@ -64,19 +64,19 @@
- StealCondition
- type: DieCondition
- type: entity
noSpawn: true
parent: [BaseTraitorObjective, BaseLivingObjective]
id: HijackShuttleObjective
name: Hijack emergency shuttle
description: Leave on the shuttle free and clear of the loyal Nanotrasen crew on board. Use ANY methods available to you. Syndicate agents, Nanotrasen enemies, and handcuffed hostages may remain alive on the shuttle. Ignore assistance from anyone other than a support agent.
components:
- type: Objective
difficulty: 5 # insane, default config max difficulty
icon:
sprite: Objects/Tools/emag.rsi
state: icon
- type: HijackShuttleCondition
#- type: entity
# noSpawn: true
# parent: [BaseTraitorObjective, BaseLivingObjective]
# id: HijackShuttleObjective
# name: Hijack emergency shuttle
# description: Leave on the shuttle free and clear of the loyal Nanotrasen crew on board. Use ANY methods available to you. Syndicate agents, Nanotrasen enemies, and handcuffed hostages may remain alive on the shuttle. Ignore assistance from anyone other than a support agent.
# components:
# - type: Objective
# difficulty: 5 # insane, default config max difficulty
# icon:
# sprite: Objects/Tools/emag.rsi
# state: icon
# - type: HijackShuttleCondition
# kill