Port Discordia gloves (#419)

Still need descriptions on the items to be done but the groundwork is there.
Could also do with layers for stuff that should light up in the darkness but I wasn't entirely sure what should and shouldn't.
This commit is contained in:
metalgearsloth
2019-11-07 03:23:35 +11:00
committed by Pieter-Jan Briers
parent 1e425f3c28
commit 0b5759abe6
325 changed files with 846 additions and 184 deletions

View File

@@ -3175,7 +3175,7 @@ entities:
entities: []
type: Robust.Server.GameObjects.Components.Container.Container
type: ContainerContainer
- type: BlackGloves
- type: GlovesBlack
uid: 267
components:
- grid: 0
@@ -3687,7 +3687,7 @@ entities:
- !type:PhysShapeAabb
layer: 1
type: Collidable
- type: LeatherGloves
- type: GlovesLeather
uid: 311
components:
- grid: 0
@@ -3700,7 +3700,7 @@ entities:
mask: 5
bounds: -0.25,-0.25,0.25,0.25
type: Collidable
- type: LeatherGloves
- type: GlovesLeather
uid: 312
components:
- grid: 0
@@ -3713,7 +3713,7 @@ entities:
mask: 5
bounds: -0.25,-0.25,0.25,0.25
type: Collidable
- type: LeatherGloves
- type: GlovesLeather
uid: 313
components:
- grid: 0