Syndie Commander and Syndie Elite Armors (#8003)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Emisse
2022-05-12 06:37:12 -06:00
committed by GitHub
parent ac4c5fb737
commit 0de06cb9c0
32 changed files with 270 additions and 3 deletions

View File

@@ -284,7 +284,7 @@
itemId: ClothingBackpackDuffelSyndicateHardsuitBundle
description: The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant.
price: 8
- type: uplinkListing
id: UplinkClothingShoesBootsMagSyndie
category: Armor

View File

@@ -337,7 +337,7 @@
- type: PressureProtection
highPressureMultiplier: 0.72
lowPressureMultiplier: 10000
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitCybersun
@@ -352,3 +352,55 @@
- type: PressureProtection
highPressureMultiplier: 0.3
lowPressureMultiplier: 1000
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSyndieCommander
noSpawn: true
name: syndicate commander helmet
description: A syndicate hardsuit helmet custom designed for commanders of syndicate operative squads.
components:
- type: Sprite
sprite: Clothing/Head/Hardsuits/syndiecommander.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndiecommader.rsi
- type: PointLight
color: green
- type: PressureProtection
highPressureMultiplier: 0.08
lowPressureMultiplier: 1000
- type: Armor
modifiers:
coefficients:
Blunt: 0.6
Slash: 0.6
Piercing: 0.6
Heat: 0.8
Radiation: 0.5
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSyndieElite
noSpawn: true
name: syndicate elite helmet
description: A variant of the blood red helmet designed by the gorlax marauders to be exceptionally fireproof and pressure proof.
components:
- type: Sprite
sprite: Clothing/Head/Hardsuits/syndieelite.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndieelite.rsi
- type: PointLight
color: red
- type: PressureProtection
highPressureMultiplier: 0.08
lowPressureMultiplier: 1000
- type: TemperatureProtection
coefficient: 0.005
- type: Armor
modifiers:
coefficients:
Blunt: 0.8
Slash: 0.8
Piercing: 0.8
Heat: 0.2
Radiation: 0.5

View File

@@ -479,7 +479,7 @@
Slash: 0.95
Heat: 0.90
Radiation: 0.75
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitJuggernaut
@@ -509,3 +509,62 @@
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitCybersun
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSyndieCommander
name: syndicate commander hardsuit
description: A blood red hardsuit heavily modified for use by the commander of operative squads.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
- type: PressureProtection
highPressureMultiplier: 0.05
lowPressureMultiplier: 1000
- type: ClothingSpeedModifier
walkModifier: 1.0
sprintModifier: 1.0
- type: Armor
modifiers:
coefficients:
Blunt: 0.4
Slash: 0.4
Piercing: 0.3
Heat: 0.3
Radiation: 0.20
- type: ExplosionResistance
resistance: 0.5
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitSyndieCommander
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSyndieElite
name: syndicate elite hardsuit
description: An upgraded version of the blood red hardsuit that features enhanced fireproofing, pressure resist, and superior armor.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
- type: PressureProtection
highPressureMultiplier: 0.02
lowPressureMultiplier: 1000
- type: ClothingSpeedModifier
walkModifier: 1.0
sprintModifier: 1.0
- type: TemperatureProtection
coefficient: 0.001
- type: Armor
modifiers:
coefficients:
Blunt: 0.5
Slash: 0.5
Piercing: 0.4
Heat: 0.2
Radiation: 0.20
- type: ExplosionResistance
resistance: 0.3
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitSyndieElite

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@@ -98,3 +98,23 @@
innerclothingskirt: ClothingUniformJumpsuitOperative
satchel: ClothingBackpackDuffelSyndicateOperative
duffelbag: ClothingBackpackDuffelSyndicateOperative
- type: startingGear
id: SyndicateCommanderGearFull
equipment:
jumpsuit: ClothingUniformJumpsuitOperative
back: ClothingBackpackDuffelSyndicateOperative
mask: ClothingMaskGasSyndicate
# eyes: Night Vision Goggles whenever they're made
eyes: ClothingEyesGlassesMeson
ears: ClothingHeadsetAltSyndicate
gloves: ClothingHandsGlovesCombat
outerClothing: ClothingOuterHardsuitSyndieCommander
shoes: ClothingShoesBootsCombat
id: SyndiPDA
pocket1: ExtendedEmergencyOxygenTankFilled
belt: ClothingBeltMilitaryWebbing
innerclothingskirt: ClothingUniformJumpsuitOperative
satchel: ClothingBackpackDuffelSyndicateOperative
duffelbag: ClothingBackpackDuffelSyndicateOperative

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@@ -0,0 +1,42 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "icon-flash"
},
{
"name": "off-equipped-HELMET",
"directions": 4
},
{
"name": "off-inhand-left",
"directions": 4
},
{
"name": "off-inhand-right",
"directions": 4
},
{
"name": "on-equipped-HELMET",
"directions": 4
},
{
"name": "on-inhand-left",
"directions": 4
},
{
"name": "on-inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,42 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "icon-flash"
},
{
"name": "off-equipped-HELMET",
"directions": 4
},
{
"name": "off-inhand-left",
"directions": 4
},
{
"name": "off-inhand-right",
"directions": 4
},
{
"name": "on-equipped-HELMET",
"directions": 4
},
{
"name": "on-inhand-left",
"directions": 4
},
{
"name": "on-inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}