Syndie Commander and Syndie Elite Armors (#8003)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
@@ -284,7 +284,7 @@
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itemId: ClothingBackpackDuffelSyndicateHardsuitBundle
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itemId: ClothingBackpackDuffelSyndicateHardsuitBundle
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description: The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant.
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description: The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant.
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price: 8
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price: 8
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- type: uplinkListing
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- type: uplinkListing
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id: UplinkClothingShoesBootsMagSyndie
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id: UplinkClothingShoesBootsMagSyndie
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category: Armor
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category: Armor
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@@ -337,7 +337,7 @@
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.72
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highPressureMultiplier: 0.72
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 10000
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- type: entity
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- type: entity
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parent: ClothingHeadHardsuitBase
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parent: ClothingHeadHardsuitBase
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id: ClothingHeadHelmetHardsuitCybersun
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id: ClothingHeadHelmetHardsuitCybersun
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@@ -352,3 +352,55 @@
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.3
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highPressureMultiplier: 0.3
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lowPressureMultiplier: 1000
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lowPressureMultiplier: 1000
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- type: entity
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parent: ClothingHeadHardsuitWithLightBase
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id: ClothingHeadHelmetHardsuitSyndieCommander
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noSpawn: true
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name: syndicate commander helmet
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description: A syndicate hardsuit helmet custom designed for commanders of syndicate operative squads.
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components:
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- type: Sprite
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sprite: Clothing/Head/Hardsuits/syndiecommander.rsi
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- type: Clothing
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sprite: Clothing/Head/Hardsuits/syndiecommader.rsi
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- type: PointLight
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color: green
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- type: PressureProtection
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highPressureMultiplier: 0.08
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.6
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Slash: 0.6
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Piercing: 0.6
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Heat: 0.8
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Radiation: 0.5
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- type: entity
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parent: ClothingHeadHardsuitWithLightBase
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id: ClothingHeadHelmetHardsuitSyndieElite
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noSpawn: true
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name: syndicate elite helmet
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description: A variant of the blood red helmet designed by the gorlax marauders to be exceptionally fireproof and pressure proof.
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components:
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- type: Sprite
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sprite: Clothing/Head/Hardsuits/syndieelite.rsi
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- type: Clothing
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sprite: Clothing/Head/Hardsuits/syndieelite.rsi
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- type: PointLight
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color: red
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- type: PressureProtection
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highPressureMultiplier: 0.08
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lowPressureMultiplier: 1000
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- type: TemperatureProtection
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coefficient: 0.005
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.8
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Slash: 0.8
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Piercing: 0.8
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Heat: 0.2
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Radiation: 0.5
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@@ -479,7 +479,7 @@
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Slash: 0.95
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Slash: 0.95
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Heat: 0.90
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Heat: 0.90
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Radiation: 0.75
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Radiation: 0.75
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- type: entity
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- type: entity
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parent: ClothingOuterHardsuitBase
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitJuggernaut
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id: ClothingOuterHardsuitJuggernaut
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@@ -509,3 +509,62 @@
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- type: ToggleableClothing
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitCybersun
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clothingPrototype: ClothingHeadHelmetHardsuitCybersun
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- type: entity
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitSyndieCommander
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name: syndicate commander hardsuit
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description: A blood red hardsuit heavily modified for use by the commander of operative squads.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.05
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lowPressureMultiplier: 1000
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- type: ClothingSpeedModifier
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walkModifier: 1.0
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sprintModifier: 1.0
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.4
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Slash: 0.4
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Piercing: 0.3
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Heat: 0.3
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Radiation: 0.20
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- type: ExplosionResistance
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resistance: 0.5
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSyndieCommander
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- type: entity
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitSyndieElite
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name: syndicate elite hardsuit
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description: An upgraded version of the blood red hardsuit that features enhanced fireproofing, pressure resist, and superior armor.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.02
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lowPressureMultiplier: 1000
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- type: ClothingSpeedModifier
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walkModifier: 1.0
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sprintModifier: 1.0
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- type: TemperatureProtection
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coefficient: 0.001
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.5
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Piercing: 0.4
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Heat: 0.2
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Radiation: 0.20
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- type: ExplosionResistance
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resistance: 0.3
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSyndieElite
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@@ -98,3 +98,23 @@
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innerclothingskirt: ClothingUniformJumpsuitOperative
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innerclothingskirt: ClothingUniformJumpsuitOperative
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satchel: ClothingBackpackDuffelSyndicateOperative
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satchel: ClothingBackpackDuffelSyndicateOperative
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duffelbag: ClothingBackpackDuffelSyndicateOperative
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duffelbag: ClothingBackpackDuffelSyndicateOperative
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- type: startingGear
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id: SyndicateCommanderGearFull
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equipment:
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jumpsuit: ClothingUniformJumpsuitOperative
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back: ClothingBackpackDuffelSyndicateOperative
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mask: ClothingMaskGasSyndicate
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# eyes: Night Vision Goggles whenever they're made
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eyes: ClothingEyesGlassesMeson
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ears: ClothingHeadsetAltSyndicate
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gloves: ClothingHandsGlovesCombat
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outerClothing: ClothingOuterHardsuitSyndieCommander
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shoes: ClothingShoesBootsCombat
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id: SyndiPDA
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pocket1: ExtendedEmergencyOxygenTankFilled
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belt: ClothingBeltMilitaryWebbing
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innerclothingskirt: ClothingUniformJumpsuitOperative
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satchel: ClothingBackpackDuffelSyndicateOperative
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duffelbag: ClothingBackpackDuffelSyndicateOperative
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After Width: | Height: | Size: 839 B |
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After Width: | Height: | Size: 493 B |
@@ -0,0 +1,42 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "icon-flash"
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},
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{
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"name": "off-equipped-HELMET",
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"directions": 4
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},
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{
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"name": "off-inhand-left",
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"directions": 4
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},
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{
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"name": "off-inhand-right",
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"directions": 4
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},
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{
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"name": "on-equipped-HELMET",
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"directions": 4
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},
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{
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"name": "on-inhand-left",
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"directions": 4
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},
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{
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"name": "on-inhand-right",
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"directions": 4
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}
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]
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}
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After Width: | Height: | Size: 1008 B |
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After Width: | Height: | Size: 934 B |
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After Width: | Height: | Size: 891 B |
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After Width: | Height: | Size: 1.3 KiB |
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After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 805 B |
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After Width: | Height: | Size: 445 B |
@@ -0,0 +1,42 @@
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{
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||||||
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "icon-flash"
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},
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{
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"name": "off-equipped-HELMET",
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"directions": 4
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},
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{
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"name": "off-inhand-left",
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"directions": 4
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},
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{
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"name": "off-inhand-right",
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"directions": 4
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},
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{
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"name": "on-equipped-HELMET",
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"directions": 4
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},
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{
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"name": "on-inhand-left",
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"directions": 4
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},
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{
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"name": "on-inhand-right",
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"directions": 4
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}
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]
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}
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After Width: | Height: | Size: 744 B |
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After Width: | Height: | Size: 672 B |
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After Width: | Height: | Size: 648 B |
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After Width: | Height: | Size: 1.6 KiB |
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After Width: | Height: | Size: 1.6 KiB |
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After Width: | Height: | Size: 1.6 KiB |
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After Width: | Height: | Size: 2.2 KiB |
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After Width: | Height: | Size: 938 B |
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After Width: | Height: | Size: 655 B |
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After Width: | Height: | Size: 664 B |
@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-OUTERCLOTHING",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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After Width: | Height: | Size: 1.7 KiB |
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After Width: | Height: | Size: 670 B |
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After Width: | Height: | Size: 555 B |
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After Width: | Height: | Size: 570 B |
@@ -0,0 +1,26 @@
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{
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||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from vg at commit https://github.com/vgstation-coders/vgstation13/commit/a16e41020a93479e9a7e2af343b1b74f7f2a61bd",
|
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"size": {
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||||||
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"x": 32,
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||||||
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"y": 32
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},
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||||||
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"states": [
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||||||
|
{
|
||||||
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"name": "icon"
|
||||||
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},
|
||||||
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{
|
||||||
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"name": "equipped-OUTERCLOTHING",
|
||||||
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"directions": 4
|
||||||
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},
|
||||||
|
{
|
||||||
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"name": "inhand-left",
|
||||||
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"directions": 4
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||||||
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},
|
||||||
|
{
|
||||||
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"name": "inhand-right",
|
||||||
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"directions": 4
|
||||||
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}
|
||||||
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]
|
||||||
|
}
|
||||||