Alert polish and brushup (#2863)

* Alerts rework

Reworked some alert images so they aren't so rough around the edges, as well as adding an original drawing for being pulled (stun icon has a different route and foulder but is still the turned off stun baton, someone should draw a better one and I am not up to the task). There are minor description changes so they sounds either more resonable or more informational.

* Updated weightless

* Updated according to commentary

* Quick fix of a fatal bug

* Pulled icon improved

* Pulling icon reverted

Co-authored-by: Rubetskoy Dmitriy <rubetskoy234@mail.ru>
This commit is contained in:
DmitriyRubetskoy
2021-01-14 12:41:56 +03:00
committed by GitHub
parent f7ac546f39
commit 0fa1208ec2
3 changed files with 8 additions and 10 deletions

View File

@@ -40,7 +40,7 @@
icon: /Textures/Interface/Alerts/Pressure/highpressure.png
maxSeverity: 2
name: "[color=red]High Pressure[/color]"
description: "The air around you is [color=red]hazardously thick[/color]. A [color=green]fire suit[/color] would protect you."
description: "The air around you is [color=red]hazardously thick[/color]. A [color=green]pressurized suit[/color] would be enough protect you"
- type: alert
alertType: Fire
@@ -69,23 +69,21 @@
alertType: Weightless
icon: /Textures/Interface/Alerts/Weightless/weightless.png
name: Weightless
description: >-
Gravity has ceased affecting you, and you're floating around aimlessly. You'll need something large and heavy, like a
wall or lattice, to push yourself off if you want to move. A jetpack would enable free range of motion. A pair of
magboots would let you walk around normally on the floor. Barring those, you can throw things, use a fire extinguisher,
or shoot a gun to move around via Newton's 3rd Law of Motion.
description: >
Gravity has ceased affecting you, and you're floating around aimlessly. Find something sturdy to hold onto, or throw or shoot something in a direction opposite of you.
Mag-boots or jetpacks would help you move with more control
- type: alert
alertType: Stun
icon: /Textures/Objects/Weapons/Melee/stunbaton.rsi/stunbaton_off.png
icon: /Textures/Objects/Weapons/Melee/stunbaton.rsi/stunbaton_off.png #Should probably draw a proper icon
name: "[color=yellow]Stunned[/color]"
description: "You're [color=yellow]stunned[/color]! Wait for it to wear off."
description: "You're [color=yellow]stunned[/color]! Something is impairing your ability to move or interact with objects"
- type: alert
alertType: Handcuffed
icon: /Textures/Interface/Alerts/Handcuffed/Handcuffed.png
name: "[color=yellow]Handcuffed[/color]"
description: "You're [color=yellow]handcuffed[/color] and can't act. If anyone drags you, you won't be able to move.."
description: "You're [color=yellow]handcuffed[/color] and can't use your hands. If anyone drags you, you won't be able to resist.."
- type: alert
alertType: Buckled
@@ -107,7 +105,7 @@
category: Health
icon: /Textures/Interface/Alerts/Human/humandead.png
name: Dead
description: You're dead.
description: You're dead, note that you can still be revived!
- type: alert
alertType: HumanHealth

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