Tweak outline changes (#18599)

This commit is contained in:
Leon Friedrich
2023-08-31 13:23:36 +12:00
committed by GitHub
parent a7544cfe42
commit 102c6a441c
2 changed files with 3 additions and 3 deletions

View File

@@ -4,7 +4,7 @@
path: "/Textures/Shaders/outline.swsl"
params:
outline_color: "#FF000055"
light_boost: 2
light_boost: 1
- type: shader
id: SelectionOutlineInrange
@@ -12,4 +12,4 @@
path: "/Textures/Shaders/outline.swsl"
params:
outline_color: "#00FF0055"
light_boost: 4
light_boost: 2

View File

@@ -73,6 +73,6 @@ void fragment() {
mina = min(a, mina);
lowp float sampledLight = outline_fullbright ? 1.0 : sqrt(mix(0.0, 1.0, (lightSample.r * 0.34) + (lightSample.g * 0.5) + (lightSample.b * 0.16)) * light_boost);
COLOR = mix(col, outline_color * sampledLight, maxa - col.a);
COLOR = mix(col, outline_color * vec4(vec3(sampledLight), 1.0), maxa - col.a);
lightSample = vec3(1.0);
}