Ещё больше

This commit is contained in:
BIGZi0348
2025-01-01 19:34:11 +03:00
parent 84d4c85b2f
commit 12eb0b5308
7 changed files with 65 additions and 9 deletions

View File

@@ -264,7 +264,7 @@ public sealed partial class ArtifactSystem
uninitializedNodes.Remove(node);
node.Trigger = GetRandomTrigger(artifact, ref node);
node.Effect = GetSafeRandomEffect(artifact, ref node);
node.Effect = GetRandomEffect(artifact, ref node);
var maxChildren = _random.Next(1, MaxEdgesPerNode - 1);
@@ -285,18 +285,24 @@ public sealed partial class ArtifactSystem
allNodes.Add(node);
}
foreach (var item in allNodes)
{
if (item.Depth <= 3)
item.Effect = GetSafeRandomEffect(artifact, item.Depth);
}
}
/// <summary>
/// WD.
/// </summary>
private string GetSafeRandomEffect(EntityUid artifact, ref ArtifactNode node)
private string GetSafeRandomEffect(EntityUid artifact, int nodeDepth)
{
var allEffects = _prototype.EnumeratePrototypes<ArtifactEffectPrototype>()
.Where(x => (x.Whitelist?.IsValid(artifact, EntityManager) ?? true) && (!x.Blacklist?.IsValid(artifact, EntityManager) ?? true) && x.Safe).ToList();
var validDepth = allEffects.Select(x => x.TargetDepth).Distinct().ToList();
var weights = GetDepthWeights(validDepth, node.Depth);
var weights = GetDepthWeights(validDepth, nodeDepth);
var selectedRandomTargetDepth = GetRandomTargetDepth(weights);
var targetEffects = allEffects
.Where(x => x.TargetDepth == selectedRandomTargetDepth).ToList();

View File

@@ -302,7 +302,6 @@ public sealed partial class ArtifactSystem : EntitySystem
[PublicAPI]
public void SafeRandomizeArtifact(EntityUid uid, ref ArtifactComponent component)
{
component.NodesMax = 5;
var nodeAmount = _random.Next(component.NodesMin, component.NodesMax);
GenerateSafeArtifactNodeTree(uid, ref component.NodeTree, nodeAmount);

View File

@@ -0,0 +1,12 @@
namespace Content.Server._White.RandomArtifactDesc
{
/// <summary>
/// WD.
/// Добавляет описание предмету.
/// </summary>
[RegisterComponent]
public sealed partial class RandomArtifactDescComponent : Component
{
}
}

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@@ -0,0 +1,22 @@
using Content.Shared.Examine;
namespace Content.Server._White.RandomArtifactDesc;
public sealed class RandomArtifactDescSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RandomArtifactDescComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(EntityUid uid, RandomArtifactDescComponent component, ExaminedEvent args)
{
if (args.IsInDetailsRange)
{
args.PushMarkup("С этим предметом что-то не так.");
}
}
}

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@@ -2,6 +2,7 @@
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
using Content.Server.Xenoarchaeology.XenoArtifacts;
using Content.Server._White.RandomArtifactDesc;
using Content.Shared._White;
using Content.Shared.Damage;
using Content.Shared.Stacks;
@@ -9,6 +10,8 @@ using Content.Shared.Item;
using Robust.Shared.Configuration;
using Robust.Shared.Random;
using Robust.Server.GameObjects;
using Content.Shared.Body.Organ;
using Content.Shared.Body.Part;
namespace Content.Server._White.RandomArtifacts;
@@ -18,6 +21,7 @@ public sealed class RandomArtifactsSystem : EntitySystem
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly IComponentFactory _componentFactory = default!;
private float _itemToArtifactRatio; // from 0 to 100. In % percents. Default is 0.4%
private bool _artifactsEnabled;
@@ -65,9 +69,19 @@ public sealed class RandomArtifactsSystem : EntitySystem
if (HasComp<PointLightComponent>(entity))
continue;
var artifactComponent = EnsureComp<ArtifactComponent>(entity);
_artifactsSystem.SafeRandomizeArtifact(entity, ref artifactComponent);
if (HasComp<OrganComponent>(entity))
continue;
if (HasComp<BodyPartComponent>(entity))
continue;
// var artifactComponent = EnsureComp<ArtifactComponent>(entity);
var comp = (ArtifactComponent) _componentFactory.GetComponent("Artifact");
comp.Owner = entity;
_artifactsSystem.SafeRandomizeArtifact(entity, ref comp);
AddComp(entity, comp);
EnsureComp<RandomArtifactDescComponent>(entity);
EnsureComp<DamageableComponent>(entity);
}
}
@@ -87,7 +101,11 @@ public sealed class RandomArtifactsSystem : EntitySystem
foreach (var (_, artifact) in items)
{
RemComp<ArtifactComponent>(artifact.Owner);
if (HasComp<RandomArtifactDescComponent>(artifact.Owner))
{
RemComp<ArtifactComponent>(artifact.Owner);
RemComp<RandomArtifactDescComponent>(artifact.Owner);
}
}
}

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@@ -418,7 +418,7 @@ public sealed class WhiteCVars
CVarDef.Create("white.random_artifacts_enabled", true, CVar.SERVERONLY);
public static readonly CVarDef<float> ItemToArtifactRatio =
CVarDef.Create("white.random_artifacts_ratio", 0.4f, CVar.SERVERONLY);
CVarDef.Create("white.random_artifacts_ratio", 10.4f, CVar.SERVERONLY);
public static readonly CVarDef<string> ACWebhook =
CVarDef.Create("ac.webhook", "", CVar.SERVERONLY);

View File

@@ -124,7 +124,6 @@
id: EffectBananaSpawn
targetDepth: 0
effectHint: artifact-effect-hint-creation
safe: true # WD
components:
- type: SpawnArtifact
maxSpawns: 20