New-marker-spawners (#319)
620
Resources/Prototypes/Entities/Markers/Spawners/techspawner.yml
Normal file
@@ -0,0 +1,620 @@
|
||||
# random book spawner
|
||||
- type: entity
|
||||
id: RandomBook
|
||||
name: random book spawner
|
||||
parent: MarkerBase
|
||||
suffix: 85%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: book
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- BookBase
|
||||
- BookSpaceEncyclopedia
|
||||
- BookTheBookOfControl
|
||||
- BookBartendersManual
|
||||
- BookChefGaming
|
||||
- BookLeafLoversSecret
|
||||
- BookEngineersHandbook
|
||||
- BookScientistsGuidebook
|
||||
- BookSecurity
|
||||
- BookHowToKeepStationClean
|
||||
- BookHowToRockAndStone
|
||||
- BookMedicalReferenceBook
|
||||
- BookHowToSurvive
|
||||
- BookChemicalCompendium
|
||||
- BookEscalation
|
||||
- BookEscalationSecurity
|
||||
- BookAtmosDistro
|
||||
- BookAtmosWaste
|
||||
- BookAtmosAirAlarms
|
||||
- BookAtmosVentsMore
|
||||
chance: 0.85
|
||||
|
||||
# random barricade spawner
|
||||
- type: entity
|
||||
id: Random...
|
||||
name: random barricade spawner
|
||||
parent: MarkerBase
|
||||
suffix: 55%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: barricade
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- Barricade
|
||||
chance: 0.55
|
||||
|
||||
# random box spawner
|
||||
- type: entity
|
||||
id: RandomBox
|
||||
name: random box spawner
|
||||
parent: MarkerBase
|
||||
suffix: 65%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: box
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- BigBox
|
||||
chance: 0.65
|
||||
|
||||
# random cash spawner
|
||||
- type: entity
|
||||
id: RandomCash
|
||||
name: random cash spawner
|
||||
parent: MarkerBase
|
||||
suffix: 95%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: cash
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- SpaceCash10
|
||||
- SpaceCash100
|
||||
- SpaceCash500
|
||||
chance: 0.95
|
||||
rarePrototypes:
|
||||
- SpaceCash1000
|
||||
rareChance: 0.05
|
||||
|
||||
# random circuit spawner
|
||||
- type: entity
|
||||
id: RandomCircuit
|
||||
name: random circuit spawner
|
||||
parent: MarkerBase
|
||||
suffix: 85%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: circuit
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- StationMapCircuitboard
|
||||
- AlertsComputerCircuitboard
|
||||
- PowerComputerCircuitboard
|
||||
- MedicalRecordsComputerCircuitboard
|
||||
- StationRecordsComputerCircuitboard
|
||||
- SurveillanceCameraMonitorCircuitboard
|
||||
- SurveillanceWirelessCameraMonitorCircuitboard
|
||||
- ComputerTelevisionCircuitboard
|
||||
- ResearchComputerCircuitboard
|
||||
- CrewMonitoringComputerCircuitboard
|
||||
- AnalysisComputerCircuitboard
|
||||
- BodyScannerComputerCircuitboard
|
||||
- RadarConsoleCircuitboard
|
||||
- SolarControlComputerCircuitboard
|
||||
- SpaceVillainArcadeComputerCircuitboard
|
||||
- BlockGameArcadeComputerCircuitboard
|
||||
- ComputerMassMediaCircuitboard
|
||||
- SensorConsoleCircuitboard
|
||||
- AutolatheMachineCircuitboard
|
||||
- VaccinatorMachineCircuitboard
|
||||
- DiagnoserMachineCircuitboard
|
||||
- ArtifactAnalyzerMachineCircuitboard
|
||||
- ThermomachineFreezerMachineCircuitBoard
|
||||
- ThermomachineHeaterMachineCircuitBoard
|
||||
- PortableScrubberMachineCircuitBoard
|
||||
- HydroponicsTrayMachineCircuitboard
|
||||
- SMESMachineCircuitboard
|
||||
- SubstationMachineCircuitboard
|
||||
- StasisBedMachineCircuitboard
|
||||
chance: 0.85
|
||||
rarePrototypes:
|
||||
- ShuttleConsoleCircuitboard
|
||||
- ProtolatheMachineCircuitboard
|
||||
- CloningPodMachineCircuitboard
|
||||
- MedicalScannerMachineCircuitboard
|
||||
- CrewMonitoringServerMachineCircuitboard
|
||||
- BiomassReclaimerMachineCircuitboard
|
||||
- GyroscopeMachineCircuitboard
|
||||
- MicrowaveMachineCircuitboard
|
||||
rareChance: 0.15
|
||||
|
||||
# random disabler spawner
|
||||
- type: entity
|
||||
id: RandomDisabler
|
||||
name: random disabler spawner
|
||||
parent: MarkerBase
|
||||
suffix: 40%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: disabler
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- WeaponDisablerPractice
|
||||
chance: 0.40
|
||||
rarePrototypes:
|
||||
- WeaponDisabler
|
||||
rareChance: 0.20
|
||||
|
||||
# random egun spawner
|
||||
- type: entity
|
||||
id: RandomEGun
|
||||
name: random egun spawner
|
||||
parent: MarkerBase
|
||||
suffix: 10%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: e_gun
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- WeaponEgun
|
||||
chance: 0.10
|
||||
|
||||
# random flashlight spawner
|
||||
- type: entity
|
||||
id: RandomFlashlight
|
||||
name: random flashlight spawner
|
||||
parent: MarkerBase
|
||||
suffix: 90%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: flashlight
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- FlashlightLantern
|
||||
- EmptyFlashlightLantern
|
||||
- FlashlightSeclite
|
||||
- Lamp
|
||||
- LampGold
|
||||
- Lantern
|
||||
chance: 0.90
|
||||
rarePrototypes:
|
||||
- LanternFlash
|
||||
rareChance: 0.01
|
||||
|
||||
# random girder spawner
|
||||
- type: entity
|
||||
id: RandomGirder
|
||||
name: random girder spawner
|
||||
parent: MarkerBase
|
||||
suffix: 70%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: girder
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- Girder
|
||||
- ReinforcedGirder
|
||||
chance: 0.70
|
||||
|
||||
# random handcuffs spawner
|
||||
- type: entity
|
||||
id: RandomHandcuffs
|
||||
name: random handcuffs spawner
|
||||
parent: MarkerBase
|
||||
suffix: 50%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: handcuffs
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- Handcuffs
|
||||
- Zipties
|
||||
chance: 0.50
|
||||
|
||||
# random closed spawner
|
||||
- type: entity
|
||||
id: RandomCloset
|
||||
name: random closet spawner
|
||||
parent: MarkerBase
|
||||
suffix: 80%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: locker
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- ClosetEmergencyFilledRandom
|
||||
- ClosetFireFilled
|
||||
- ClosetMaintenanceFilledRandom
|
||||
- ClosetToolFilled
|
||||
- LockerWeldingSuppliesFilled
|
||||
- LockerElectricalSuppliesFilled
|
||||
chance: 0.80
|
||||
rarePrototypes:
|
||||
- ClosetEmergency
|
||||
- ClosetFire
|
||||
- ClosetMaintenance
|
||||
- ClosetTool
|
||||
- LockerWeldingSupplies
|
||||
- LockerElectricalSupplies
|
||||
rareChance: 0.20
|
||||
|
||||
# random medkit spawner
|
||||
- type: entity
|
||||
id: RandomMedkit
|
||||
name: random medkit spawner
|
||||
parent: MarkerBase
|
||||
suffix: 70%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: medkit
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- MedkitFilled
|
||||
- MedkitCombat
|
||||
- MedkitRadiationFilled
|
||||
- MedkilOxygenFilled
|
||||
- MedkitBruteFilled
|
||||
- MedkitToxinFilled
|
||||
- MedkitBurnFilled
|
||||
- MedkitAdvanced
|
||||
chance: 0.70
|
||||
rarePrototypes:
|
||||
- Medkit
|
||||
- MedkitCombatFilled
|
||||
- MedkitRadiation
|
||||
- MedkilOxygen
|
||||
- MedkitBrute
|
||||
- MedkitToxin
|
||||
- MedkitBurn
|
||||
- MedkitAdvancedFilled
|
||||
rareChance: 0.20
|
||||
|
||||
# random material spawner
|
||||
- type: entity
|
||||
id: RandomMaterial
|
||||
name: random material spawner
|
||||
parent: MarkerBase
|
||||
suffix: 70%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: metal
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- SheetPlastic
|
||||
- SheetGlass
|
||||
- SheetRGlass
|
||||
- SheetSteel
|
||||
- SheetPaper
|
||||
- SheetPlasteel
|
||||
chance: 0.70
|
||||
rarePrototypes:
|
||||
- SheetPlasma
|
||||
- SheetUranium
|
||||
- SheetPGlass
|
||||
- SheetUGlass
|
||||
- SheetRPGlass
|
||||
- SheetRUGlass
|
||||
rareChance: 0.15
|
||||
|
||||
# random peel spawner
|
||||
- type: entity
|
||||
id: RandomPeel
|
||||
name: random peel spawner
|
||||
parent: MarkerBase
|
||||
suffix: 80%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: peel
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- TrashBananaPeel
|
||||
- TrashBananiumPeel
|
||||
- TrashMimanaPeel
|
||||
- TrashBakedBananaPeel
|
||||
chance: 0.80
|
||||
rarePrototypes:
|
||||
- TrashBananaPeelExplosive
|
||||
rareChance: 0.01
|
||||
|
||||
# random P.A.C.M.A.N spawner
|
||||
- type: entity
|
||||
id: RandomPower
|
||||
name: random P.A.C.M.A.N spawner
|
||||
parent: MarkerBase
|
||||
suffix: 80%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: power
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- PortableGeneratorJrPacman
|
||||
- PortableGeneratorPacman
|
||||
- PortableGeneratorSuperPacman
|
||||
chance: 0.80
|
||||
|
||||
# random rod spawner
|
||||
- type: entity
|
||||
id: RandomRods
|
||||
name: random rod spawner
|
||||
parent: MarkerBase
|
||||
suffix: 90%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: rods
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- PartRodMetal1
|
||||
- PartRodMetal10
|
||||
- PartRodMetal
|
||||
chance: 0.90
|
||||
|
||||
# random rollerbed spawner
|
||||
- type: entity
|
||||
id: RandomRollerBed
|
||||
name: random rollerbed spawner
|
||||
parent: MarkerBase
|
||||
suffix: 60%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: rollerbed
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- RollerBed
|
||||
- EmergencyRollerBed
|
||||
- CheapRollerBed
|
||||
chance: 0.60
|
||||
rarePrototypes:
|
||||
- RollerBedSpawnFolded
|
||||
- EmergencyRollerBedSpawnFolded
|
||||
- CheapRollerBedSpawnFolded
|
||||
rareChance: 0.20
|
||||
|
||||
# random shard spawner
|
||||
- type: entity
|
||||
id: RandomShard
|
||||
name: random shard spawner
|
||||
parent: MarkerBase
|
||||
suffix: 80%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: shard
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- ShardGlass
|
||||
- ShardGlassReinforced
|
||||
chance: 0.80
|
||||
rarePrototypes:
|
||||
- ShardGlassPlasma
|
||||
- ShardGlassUranium
|
||||
rareChance: 0.5
|
||||
|
||||
# random shiv spawner
|
||||
- type: entity
|
||||
id: RandomShiv
|
||||
name: random shiv spawner
|
||||
parent: MarkerBase
|
||||
suffix: 50%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: shiv
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- Shiv
|
||||
- ScalpelShiv
|
||||
- ReinforcedShiv
|
||||
chance: 0.50
|
||||
rarePrototypes:
|
||||
- PlasmaShiv
|
||||
- UraniumShiv
|
||||
rareChance: 0.10
|
||||
|
||||
# random tank spawner
|
||||
- type: entity
|
||||
id: RandomTank
|
||||
name: random tank spawner
|
||||
parent: MarkerBase
|
||||
suffix: 80%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: tank
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- WaterTank
|
||||
- WaterTankFull
|
||||
- WeldingFuelTank
|
||||
- WeldingFuelTankFull
|
||||
chance: 0.80
|
||||
rarePrototypes:
|
||||
- WaterTankHighCapacity
|
||||
- WeldingFuelTankHighCapacity
|
||||
rareChance: 0.10
|
||||
|
||||
# random toolbox spawner
|
||||
- type: entity
|
||||
id: RandomToolbox
|
||||
name: random toolbox spawner
|
||||
parent: MarkerBase
|
||||
suffix: 70%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: toolbox
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- ToolboxArtisticFilled
|
||||
- ToolboxArtistic
|
||||
- ToolboxEmergencyFilled
|
||||
- ToolboxEmergency
|
||||
- ToolboxMechanicalFilled
|
||||
- ToolboxMechanical
|
||||
- ToolboxElectricalFilled
|
||||
- ToolboxElectrical
|
||||
chance: 0.70
|
||||
rarePrototypes:
|
||||
- CowToolboxFilled
|
||||
- CowToolbox
|
||||
- ToolboxGoldFilled
|
||||
- ToolboxGold
|
||||
rareChance: 0.5
|
||||
|
||||
# random vomit spawner
|
||||
- type: entity
|
||||
id: RandomVomit
|
||||
name: random vomit spawner
|
||||
parent: MarkerBase
|
||||
suffix: 60%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: vomit
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- PuddleVomit
|
||||
chance: 0.60
|
||||
|
||||
# random wood spawner
|
||||
- type: entity
|
||||
id: RandomWood
|
||||
name: random wood spawner
|
||||
parent: MarkerBase
|
||||
suffix: 80%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: wood
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- MaterialWoodPlank
|
||||
- MaterialWoodPlank1
|
||||
- MaterialWoodPlank10
|
||||
chance: 0.80
|
||||
|
||||
# random utility spawner
|
||||
- type: entity
|
||||
id: RandomUtility
|
||||
name: random utility spawner
|
||||
parent: MarkerBase
|
||||
suffix: 80%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: wrench
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- Crowbar
|
||||
- Wrench
|
||||
- Wirecutter
|
||||
- Screwdriver
|
||||
- Welder
|
||||
- NetworkConfigurator
|
||||
chance: 0.80
|
||||
rarePrototypes:
|
||||
- Multitool
|
||||
rareChance: 0.10
|
||||
|
||||
# random syndie loot spawner
|
||||
- type: entity
|
||||
id: RandomSyndie
|
||||
name: random syndie spawner
|
||||
parent: MarkerBase
|
||||
suffix: 1%
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: /Textures/White/Specific/spawner.rsi
|
||||
state: pistol
|
||||
- type: RandomSpawner
|
||||
prototypes:
|
||||
- WeaponSniperMosin
|
||||
- WeaponPistolViper
|
||||
- WeaponPistolCobra
|
||||
- C4
|
||||
- ExGrenade
|
||||
- SyndieMiniBomb
|
||||
- ClothingEyesNightVisionGogglesSyndie
|
||||
- ClothingOuterVestWeb
|
||||
- ClothingBackpackChameleonFill
|
||||
- CigPackSyndicate
|
||||
- ToolboxSyndicateFilled
|
||||
chance: 0.01
|
||||
rarePrototypes:
|
||||
- WeaponRevolverPythonAP
|
||||
- EnergyCrossbowMini
|
||||
- BetrayalKnife
|
||||
- HypopenBox
|
||||
- AgentIDCard
|
||||
- Emag
|
||||
- ExperimentalSyndicateTeleporter
|
||||
- ClothingHandsGlovesNorthStar
|
||||
rareChance: 0.001
|
||||
BIN
Resources/Textures/White/Specific/spawner.rsi/barricade.png
Normal file
|
After Width: | Height: | Size: 588 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/book.png
Normal file
|
After Width: | Height: | Size: 616 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/box.png
Normal file
|
After Width: | Height: | Size: 862 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/briefcase.png
Normal file
|
After Width: | Height: | Size: 390 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/cash.png
Normal file
|
After Width: | Height: | Size: 222 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/caution.png
Normal file
|
After Width: | Height: | Size: 268 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/circuit.png
Normal file
|
After Width: | Height: | Size: 238 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/disabler.png
Normal file
|
After Width: | Height: | Size: 268 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/e_gun.png
Normal file
|
After Width: | Height: | Size: 260 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/flashlight.png
Normal file
|
After Width: | Height: | Size: 366 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/girder.png
Normal file
|
After Width: | Height: | Size: 736 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/grille.png
Normal file
|
After Width: | Height: | Size: 454 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/handcuffs.png
Normal file
|
After Width: | Height: | Size: 318 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/locker.png
Normal file
|
After Width: | Height: | Size: 440 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/medkit.png
Normal file
|
After Width: | Height: | Size: 426 B |
95
Resources/Textures/White/Specific/spawner.rsi/meta.json
Normal file
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from https://github.com/tgstation/tgstation/blob/master/icons/effects/random_spawners.dmi",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "barricade"
|
||||
},
|
||||
{
|
||||
"name": "book"
|
||||
},
|
||||
{
|
||||
"name": "power"
|
||||
},
|
||||
{
|
||||
"name": "box"
|
||||
},
|
||||
{
|
||||
"name": "briefcase"
|
||||
},
|
||||
{
|
||||
"name": "cash"
|
||||
},
|
||||
{
|
||||
"name": "caution"
|
||||
},
|
||||
{
|
||||
"name": "circuit"
|
||||
},
|
||||
{
|
||||
"name": "disabler"
|
||||
},
|
||||
{
|
||||
"name": "e_gun"
|
||||
},
|
||||
{
|
||||
"name": "flashlight"
|
||||
},
|
||||
{
|
||||
"name": "girder"
|
||||
},
|
||||
{
|
||||
"name": "grille"
|
||||
},
|
||||
{
|
||||
"name": "handcuffs"
|
||||
},
|
||||
{
|
||||
"name": "locker"
|
||||
},
|
||||
{
|
||||
"name": "medkit"
|
||||
},
|
||||
{
|
||||
"name": "metal"
|
||||
},
|
||||
{
|
||||
"name": "peel"
|
||||
},
|
||||
{
|
||||
"name": "pistol"
|
||||
},
|
||||
{
|
||||
"name": "rods"
|
||||
},
|
||||
{
|
||||
"name": "rollerbed"
|
||||
},
|
||||
{
|
||||
"name": "shard"
|
||||
},
|
||||
{
|
||||
"name": "shiv"
|
||||
},
|
||||
{
|
||||
"name": "tank"
|
||||
},
|
||||
{
|
||||
"name": "toolbox"
|
||||
},
|
||||
{
|
||||
"name": "vomit"
|
||||
},
|
||||
{
|
||||
"name": "wood"
|
||||
},
|
||||
{
|
||||
"name": "wrench"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/White/Specific/spawner.rsi/metal.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
Resources/Textures/White/Specific/spawner.rsi/peel.png
Normal file
|
After Width: | Height: | Size: 284 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/pistol.png
Normal file
|
After Width: | Height: | Size: 234 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/power.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
Resources/Textures/White/Specific/spawner.rsi/rods.png
Normal file
|
After Width: | Height: | Size: 356 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/rollerbed.png
Normal file
|
After Width: | Height: | Size: 474 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/shard.png
Normal file
|
After Width: | Height: | Size: 290 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/shiv.png
Normal file
|
After Width: | Height: | Size: 436 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/tank.png
Normal file
|
After Width: | Height: | Size: 720 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/toolbox.png
Normal file
|
After Width: | Height: | Size: 302 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/vomit.png
Normal file
|
After Width: | Height: | Size: 420 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/wood.png
Normal file
|
After Width: | Height: | Size: 486 B |
BIN
Resources/Textures/White/Specific/spawner.rsi/wrench.png
Normal file
|
After Width: | Height: | Size: 376 B |