This commit is contained in:
CaYpeN1
2024-03-24 13:21:11 +05:00
parent c5ffbf3fcf
commit 1313a34f5d
2 changed files with 12 additions and 9 deletions

View File

@@ -1,5 +1,6 @@
using System.Threading;
using Content.Shared._White.Mood;
using Content.Shared.Chemistry.Components;
using Content.Shared.Damage.Systems;
using Content.Shared.Drunk;
using Content.Shared.Standing;
@@ -34,6 +35,11 @@ public sealed class NarcoticEffect : EntitySystem
private void OnRemove(EntityUid uid, NarcoticEffectComponent component, ComponentRemove args)
{
if (TryComp<MovespeedModifierMetabolismComponent>(uid, out var movespeedModifierComponent))
{
if (movespeedModifierComponent.ModifierTimer != TimeSpan.Zero)
return;
}
component.CancelTokenSource.Cancel();
}
@@ -53,7 +59,7 @@ public sealed class NarcoticEffect : EntitySystem
switch (Enum.GetValues(typeof(NarcoticEffects)).GetValue(index))
{
case NarcoticEffects.TremorAndShake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
Timer.SpawnRepeating(timer + component.TimerScale, () => _stamina.TakeStaminaDamage(uid, 15F), token);
Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 15F), token);
_statusEffectsSystem.TryAddTime(uid, "Drunk", TimeSpan.FromSeconds(slur), statusEffectsComp);
break;
@@ -62,21 +68,21 @@ public sealed class NarcoticEffect : EntitySystem
break;
case NarcoticEffects.StunAndShake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
Timer.SpawnRepeating(timer + component.TimerScale, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
Timer.SpawnRepeating(timer, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
_statusEffectsSystem.TryAddTime(uid, "Drunk", TimeSpan.FromSeconds(slur), statusEffectsComp);
break;
case NarcoticEffects.Stun:
Timer.SpawnRepeating(timer + component.TimerScale, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
Timer.SpawnRepeating(timer, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
break;
case NarcoticEffects.TremorAndShake:
Timer.SpawnRepeating(timer + component.TimerScale, () => _stamina.TakeStaminaDamage(uid, 15F), token);
Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 15F), token);
_statusEffectsSystem.TryAddStatusEffect<DrunkComponent>(uid, "Drunk", TimeSpan.FromSeconds(slur), true, statusEffectsComp);
break;
case NarcoticEffects.Tremor:
Timer.SpawnRepeating(timer + component.TimerScale, () => _stamina.TakeStaminaDamage(uid, 15F), token);
Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 15F), token);
break;
case NarcoticEffects.Shake:
@@ -84,7 +90,7 @@ public sealed class NarcoticEffect : EntitySystem
break;
case NarcoticEffects.StunAndShake:
Timer.SpawnRepeating(timer + component.TimerScale, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
Timer.SpawnRepeating(timer, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
_statusEffectsSystem.TryAddStatusEffect<DrunkComponent>(uid, "Drunk", TimeSpan.FromSeconds(slur), true, statusEffectsComp);
break;
}

View File

@@ -17,9 +17,6 @@ public sealed partial class NarcoticEffectComponent : Component
[ViewVariables(VVAccess.ReadOnly), DataField]
public List<int> SlurTime = new() { 35, 60, 80, 90, 45 };
[ViewVariables(VVAccess.ReadOnly), DataField]
public int TimerScale = 6000;
}
[Serializable, NetSerializable]