Revert "-add: HalfLife weapons and ammo"
This reverts commit 8ad7e57cd5.
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,15 +0,0 @@
|
||||
ent-WeaponSubMachineGunMP5 = MP5
|
||||
.desc = Обычный пистолет-пулемёт, обладает неплохой точностью стрельбы и высокой скорострельностью. Большой объём магазина позволяет долго не перезаряжаться, что полезно в некоторых ситуациях.
|
||||
|
||||
ent-MagazineMagnumMP5 = магазин MP5 (9х19 Парабеллум)
|
||||
|
||||
ent-CartridgeMP5 = патрон (9х19 Парабеллум)
|
||||
|
||||
ent-BulletMP5 = пуля (9х19 Парабеллум)
|
||||
|
||||
ent-WeaponShotgunSPAS-12 = SPAS-12
|
||||
.desc = Мощный помповый дробовик, стреляющий картечью.
|
||||
|
||||
ent-SPASShotgun = ружейный патрон (.12 картечь)
|
||||
|
||||
ent-PelletSPASShotgun = пуля (.12 картечь)
|
||||
@@ -1,251 +0,0 @@
|
||||
#MP5
|
||||
- type: entity
|
||||
id: MagazineMagnumMP5
|
||||
name: "MP5 magazine (9×19mm Parabellum)"
|
||||
parent: BaseMagazineMagnumSubMachineGun
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: CartridgeMP5
|
||||
capacity: 50
|
||||
- type: Tag
|
||||
tags:
|
||||
- MagazineMagnumMP5
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
|
||||
- type: entity
|
||||
id: CartridgeMP5
|
||||
name: cartridge (9×19mm Parabellum)
|
||||
parent: BaseCartridgeMagnum
|
||||
components:
|
||||
- type: CartridgeAmmo
|
||||
proto: BulletMP5
|
||||
- type: Tag
|
||||
tags:
|
||||
- CartridgeMP5
|
||||
|
||||
- type: entity
|
||||
id: BulletMP5
|
||||
name: bullet (9×19mm Parabellum)
|
||||
parent: BaseBullet
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
Piercing: 5
|
||||
|
||||
#SPAS-12
|
||||
- type: entity
|
||||
id: SPASShotgun
|
||||
name: shell (.12)
|
||||
parent: BaseSPASShotgun
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: [ "enum.AmmoVisualLayers.Base" ]
|
||||
- type: CartridgeAmmo
|
||||
proto: PelletSPASShotgun
|
||||
|
||||
- type: entity
|
||||
id: PelletSPASShotgun
|
||||
name: pellet (.12)
|
||||
noSpawn: true
|
||||
parent: BaseBullet
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
||||
state: buckshot
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
Piercing: 5
|
||||
|
||||
- type: entity
|
||||
id: BaseSPASShotgun
|
||||
name: shell (.12)
|
||||
parent: BaseCartridge
|
||||
abstract: true
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cartridge
|
||||
- SPASShotgun
|
||||
- type: CartridgeAmmo
|
||||
count: 12
|
||||
spread: 22
|
||||
soundEject:
|
||||
path: /Audio/_HalfLife/Weapons/shotgun_cock.ogg
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: [ "enum.AmmoVisualLayers.Base" ]
|
||||
- type: Appearance
|
||||
- type: SpentAmmoVisuals
|
||||
|
||||
#Glock-17
|
||||
- type: entity
|
||||
id: MagazinePistolGlock-17
|
||||
name: pistol magazine (9×19mm Parabellum)
|
||||
parent: BaseMagazinePistol
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: CartridgePistolGlock-17
|
||||
capacity: 17
|
||||
- type: Tag
|
||||
tags:
|
||||
- MagazinePistolGlock-17
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
|
||||
- type: entity
|
||||
id: CartridgePistolGlock-17
|
||||
name: cartridge (.35 auto)
|
||||
parent: BaseCartridgePistol
|
||||
components:
|
||||
- type: CartridgeAmmo
|
||||
proto: BulletPistolGlock-17
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cartridge
|
||||
- CartridgePistolGlock-17
|
||||
|
||||
- type: entity
|
||||
id: BulletPistolGlock-17
|
||||
name: bullet (9×19mm Parabellum)
|
||||
parent: BaseBullet
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
Piercing: 12
|
||||
|
||||
#EnergyCrossbow
|
||||
- type: entity
|
||||
parent: PartBase
|
||||
id: EnergyBolt
|
||||
name: Energy bolt
|
||||
suffix: Full
|
||||
components:
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 50 #Half of a regular steel sheet to reflect the crafting recipe
|
||||
- type: Tag
|
||||
tags:
|
||||
- EnergyCrossbowBolt
|
||||
- type: Stack
|
||||
stackType: MetalRod
|
||||
baseLayer: base
|
||||
layerStates:
|
||||
- rods
|
||||
- rods_2
|
||||
- rods_3
|
||||
- rods_4
|
||||
- rods_5
|
||||
- type: Sprite
|
||||
state: rods_5
|
||||
layers:
|
||||
- state: rods_5
|
||||
map: ["base"]
|
||||
- type: Item
|
||||
size: Normal
|
||||
|
||||
#RPG rocket
|
||||
- type: entity
|
||||
id: RPGRocket
|
||||
name: RPG rocket
|
||||
parent: BaseItem
|
||||
description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- RPGRocket
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: CartridgeAmmo
|
||||
proto: RPGBulletRocket
|
||||
deleteOnSpawn: true
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
|
||||
state: rpg
|
||||
|
||||
- type: entity
|
||||
id: RPGBulletRocket
|
||||
name: rocket
|
||||
parent: BaseBulletTrigger
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
||||
layers:
|
||||
- state: frag
|
||||
- type: ExplodeOnTrigger
|
||||
- type: Explosive
|
||||
explosionType: Default
|
||||
totalIntensity: 60 # 3x3 tiles radius
|
||||
intensitySlope: 5 # No tiles under it explosion
|
||||
maxIntensity: 12 # ~70 damage
|
||||
maxTileBreak: 1
|
||||
- type: PointLight
|
||||
radius: 3.5
|
||||
color: orange
|
||||
energy: 0.5
|
||||
|
||||
#Revolver
|
||||
- type: entity
|
||||
id: CartridgeRevolver
|
||||
name: cartridge (.357 magnum)
|
||||
parent: BaseCartridgeMagnum
|
||||
components:
|
||||
- type: CartridgeAmmo
|
||||
proto: BulletRevolver
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cartridge
|
||||
- CartridgeRevolver
|
||||
|
||||
- type: entity
|
||||
id: BulletRevolver
|
||||
name: bullet (.357 magnum)
|
||||
parent: BaseBullet
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
Piercing: 35
|
||||
|
||||
#Turret
|
||||
- type: entity
|
||||
id: BulletTurret
|
||||
name: cartridge (.25 caseless)
|
||||
parent: BaseCartridgeCaselessRifle
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cartridge
|
||||
- CartridgeTurret
|
||||
- type: CartridgeAmmo
|
||||
proto: BulletTurret
|
||||
|
||||
- type: entity
|
||||
id: BulletTurret
|
||||
name: bullet (.25 caseless)
|
||||
parent: BaseBullet
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
Piercing: 7
|
||||
@@ -1,26 +0,0 @@
|
||||
- type: Tag
|
||||
id: MagazineMagnumMP5
|
||||
|
||||
- type: Tag
|
||||
id: CartridgeMP5
|
||||
|
||||
- type: Tag
|
||||
id: SPASShotgun
|
||||
|
||||
- type: Tag
|
||||
id: MagazinePistolGlock-17
|
||||
|
||||
- type: Tag
|
||||
id: CartridgePistolGlock-17
|
||||
|
||||
- type: Tag
|
||||
id: EnergyCrossbowBolt
|
||||
|
||||
- type: Tag
|
||||
id: RPGRocket
|
||||
|
||||
- type: Tag
|
||||
id: CartridgeRevolver
|
||||
|
||||
- type: Tag
|
||||
id: CartridgeTurret
|
||||
@@ -1,371 +0,0 @@
|
||||
#MP5
|
||||
- type: entity
|
||||
name: MP5
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunMP5
|
||||
description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/SMGs/vector.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/SMGs/vector.rsi
|
||||
- type: Gun
|
||||
fireRate: 10
|
||||
selectedMode: FullAuto
|
||||
soundGunshot:
|
||||
path: /Audio/_HalfLife/Weapons/smg1_fire1.ogg
|
||||
availableModes:
|
||||
- FullAuto
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
gun_magazine:
|
||||
name: Magazine
|
||||
startingItem: MagazineMagnumMP5
|
||||
insertSound: /Audio/_HalfLife/Weapons/smg1_reload.ogg
|
||||
ejectSound: /Audio/_HalfLife/Weapons/smg1_reload.ogg
|
||||
priority: 2
|
||||
whitelist:
|
||||
tags:
|
||||
- MagazineMagnumMP5
|
||||
gun_chamber:
|
||||
name: Chamber
|
||||
startingItem: CartridgeMP5
|
||||
priority: 1
|
||||
whitelist:
|
||||
tags:
|
||||
- CartridgeMP5
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 1
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
|
||||
#SPAS-12
|
||||
- type: entity
|
||||
name: SPAS-12
|
||||
parent: BaseWeaponShotgun
|
||||
id: WeaponShotgunSPAS-12
|
||||
description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells.
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,4,0
|
||||
sprite: Objects/Weapons/Guns/Shotguns/inhands_64x.rsi
|
||||
heldPrefix: pump
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
|
||||
- type: Gun
|
||||
fireRate: 1
|
||||
selectedMode: SemiAuto
|
||||
availableModes:
|
||||
- SemiAuto
|
||||
soundGunshot:
|
||||
path: /Audio/_HalfLife/Weapons/shotgun_fire6.ogg
|
||||
soundEmpty:
|
||||
path: /Audio/Weapons/Guns/Empty/empty.ogg
|
||||
- type: BallisticAmmoProvider
|
||||
whitelist:
|
||||
tags:
|
||||
- SPASShotgun
|
||||
capacity: 8
|
||||
proto: SPASShotgun
|
||||
soundInsert:
|
||||
path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg
|
||||
autoCycle: false
|
||||
- type: Tag
|
||||
tags:
|
||||
- WeaponShotgunKammerer
|
||||
|
||||
#Glock-17
|
||||
- type: entity
|
||||
name: glock-17
|
||||
parent: BaseWeaponPistol
|
||||
id: WeaponPistolGlock-17
|
||||
description: A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. Uses .35 auto ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
|
||||
- type: Gun
|
||||
fireRate: 3
|
||||
availableModes:
|
||||
- SemiAuto
|
||||
soundGunshot:
|
||||
path: /Audio/_HalfLife/Weapons/pistol_fire2.ogg
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
gun_magazine:
|
||||
name: Magazine
|
||||
startingItem: MagazinePistolGlock-17
|
||||
insertSound: /Audio/_HalfLife/Weapons/pistol_reload1.ogg
|
||||
ejectSound: /Audio/_HalfLife/Weapons/pistol_reload1.ogg
|
||||
priority: 2
|
||||
whitelist:
|
||||
tags:
|
||||
- MagazinePistolGlock-17
|
||||
gun_chamber:
|
||||
name: Chamber
|
||||
startingItem: CartridgePistolGlock-17
|
||||
priority: 1
|
||||
whitelist:
|
||||
tags:
|
||||
- CartridgePistolGlock-17
|
||||
|
||||
#Grenade
|
||||
- type: entity
|
||||
name: Mk 2 Grenade
|
||||
description: Grenade that creates a small but devastating explosion.
|
||||
parent: GrenadeBase
|
||||
id: ExGrenadeHalfLife
|
||||
components:
|
||||
- type: ExplodeOnTrigger
|
||||
- type: Explosive
|
||||
explosionType: Default
|
||||
totalIntensity: 60 # 3x3 tiles radius
|
||||
intensitySlope: 5 # No tiles under it explosion
|
||||
maxIntensity: 12 # ~70 damage
|
||||
canCreateVacuum: false
|
||||
- type: OnUseTimerTrigger
|
||||
delay: 5
|
||||
beepSound:
|
||||
path: "/Audio/Effects/beep1.ogg"
|
||||
params:
|
||||
volume: 5
|
||||
initialBeepDelay: 0
|
||||
beepInterval: 1 # 2 beeps total (at 0 and 2)
|
||||
|
||||
#Crossbow
|
||||
- type: entity
|
||||
name: Энергетический арбалет
|
||||
parent: WeaponPoweredCrossbow
|
||||
id: WeaponPoweredCrossbowHalfLife
|
||||
description: Опасная штука, страшная вещь.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/crossbow.rsi
|
||||
state: base
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
slots:
|
||||
- Back
|
||||
- SuitStorage
|
||||
- type: Item
|
||||
size: Huge
|
||||
sprite: White/Objects/Weapons/crossbow.rsi
|
||||
- type: Gun
|
||||
forceThrowingAngle: true
|
||||
angle: 225
|
||||
projectileSpeed: 35
|
||||
fireRate: 1
|
||||
soundGunshot:
|
||||
path: /Audio/_HalfLife/Weapons/fire1.ogg
|
||||
- type: BallisticAmmoProvider
|
||||
whitelist:
|
||||
tags:
|
||||
- EnergyCrossbowBolt
|
||||
capacity: 1
|
||||
soundInsert:
|
||||
path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
ballistic-ammo: !type:Container
|
||||
ents: []
|
||||
cell_slot: !type:ContainerSlot
|
||||
crystal_slot: !type:ContainerSlot
|
||||
- type: Drawable
|
||||
- type: Appearance
|
||||
- type: ModifyDamageOnShoot
|
||||
addEmbedding: true
|
||||
offset: 0.1,0.1
|
||||
damage:
|
||||
types:
|
||||
Piercing: 60
|
||||
- type: Powered
|
||||
charge: 180
|
||||
damage:
|
||||
types:
|
||||
Heat: 20
|
||||
- type: Construction
|
||||
deconstructionTarget: null
|
||||
graph: WeaponPoweredCrossbowGraph
|
||||
node: crossbow
|
||||
|
||||
#RPG
|
||||
- type: entity
|
||||
name: RPG
|
||||
parent: BaseWeaponLauncher
|
||||
id: WeaponRocketLauncher
|
||||
description: A modified ancient rocket-propelled grenade launcher.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-0
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||
- type: Gun
|
||||
fireRate: 0.5
|
||||
soundGunshot:
|
||||
path: /Audio/_HalfLife/Weapons/rocketfire1.ogg
|
||||
- type: BallisticAmmoProvider
|
||||
whitelist:
|
||||
tags:
|
||||
- RPGRocket
|
||||
proto: RPGRocket
|
||||
capacity: 1
|
||||
soundInsert:
|
||||
path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
- type: Appearance
|
||||
|
||||
#Crowbar
|
||||
- type: entity
|
||||
name: crowbar
|
||||
parent: BaseItem
|
||||
id: CrowbarHalfLife
|
||||
description: A multipurpose tool to pry open doors and fight interdimensional invaders.
|
||||
components:
|
||||
# WD edit sounds start
|
||||
- type: EmitSoundOnPickup
|
||||
sound:
|
||||
path: /Audio/White/Items/handling/crowbar_pickup.ogg
|
||||
- type: EmitSoundOnDrop
|
||||
sound:
|
||||
path: /Audio/Items/crowbar_drop.ogg
|
||||
# WD edit sounds end
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Items/crowbar_drop.ogg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Crowbar
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/crowbar.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
sprite: Objects/Tools/crowbar.rsi
|
||||
size: Small
|
||||
storedSprite:
|
||||
sprite: Objects/Tools/crowbar.rsi
|
||||
state: storage
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: -135
|
||||
damage:
|
||||
types:
|
||||
Blunt: 20
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Prying
|
||||
useSound:
|
||||
path: /Audio/Items/crowbar.ogg
|
||||
- type: ToolTileCompatible
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 100
|
||||
|
||||
#Revolver
|
||||
- type: entity
|
||||
name: Revolver
|
||||
parent: BaseWeaponRevolver
|
||||
id: WeaponRevolver
|
||||
description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Revolvers/python.rsi
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Revolvers/python.rsi
|
||||
- type: Gun
|
||||
selectedMode: SemiAuto
|
||||
fireRate: 1
|
||||
availableModes:
|
||||
- SemiAuto
|
||||
soundGunshot:
|
||||
path: /Audio/_HalfLife/Weapons/357_fire2.ogg
|
||||
params:
|
||||
volume: 2.25
|
||||
- type: RevolverAmmoProvider
|
||||
whitelist:
|
||||
tags:
|
||||
- CartridgeRevolver
|
||||
proto: CartridgeRevolver
|
||||
capacity: 6
|
||||
chambers: [ True, True, True, True, True, True ]
|
||||
ammoSlots: [ null, null, null, null, null, null ]
|
||||
soundEject:
|
||||
path: /Audio/_HalfLife/Weapons/357_reload3.ogg
|
||||
soundInsert:
|
||||
path: /Audio/_HalfLife/Weapons/357_reload3.ogg
|
||||
|
||||
#Turret
|
||||
- type: entity
|
||||
parent: BaseWeaponTurret
|
||||
id: WeaponTurretBlackMesa
|
||||
suffix: BlackMesa
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: CartridgeTurret
|
||||
capacity: 1000
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- BlackMesa
|
||||
|
||||
- type: entity
|
||||
parent: BaseWeaponTurret
|
||||
id: WeaponTurretAggressive
|
||||
suffix: Aggressive
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: CartridgeTurret
|
||||
capacity: 1000
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Aggressive
|
||||
|
||||
#Glyoune
|
||||
- type: entity
|
||||
name: Glyonne gun
|
||||
parent: BaseWeaponBattery
|
||||
id: WeaponGlyoneGun
|
||||
description: Favoured by Nanotrasen Security for being cheap and easy to use.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-unshaded-4
|
||||
map: ["enum.GunVisualLayers.MagUnshaded"]
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
|
||||
- type: StaticPrice
|
||||
price: 420
|
||||
- type: Gun
|
||||
fireRate: 50
|
||||
projectileSpeed: 50
|
||||
selectedMode: SemiAuto
|
||||
availableModes:
|
||||
- Auto
|
||||
- type: ProjectileBatteryAmmoProvider
|
||||
proto: BulletTrailLaser
|
||||
fireCost: 1
|
||||
Reference in New Issue
Block a user