@@ -23,23 +23,20 @@ namespace Content.Server.Atmos.Components
|
||||
[ViewVariables]
|
||||
[ComponentDependency] private readonly FlammableComponent? _flammableComponent = null;
|
||||
|
||||
public void Update(TileAtmosphere tile, float frameDelta, AtmosphereSystem atmosphereSystem)
|
||||
public void Update(GasMixture air, float frameDelta, AtmosphereSystem atmosphereSystem)
|
||||
{
|
||||
if (_temperatureComponent != null)
|
||||
{
|
||||
if (tile.Air != null)
|
||||
{
|
||||
var temperatureDelta = tile.Air.Temperature - _temperatureComponent.CurrentTemperature;
|
||||
var tileHeatCapacity = atmosphereSystem.GetHeatCapacity(tile.Air);
|
||||
var heat = temperatureDelta * (tileHeatCapacity * _temperatureComponent.HeatCapacity / (tileHeatCapacity + _temperatureComponent.HeatCapacity));
|
||||
_temperatureComponent.ReceiveHeat(heat);
|
||||
}
|
||||
var temperatureDelta = air.Temperature - _temperatureComponent.CurrentTemperature;
|
||||
var tileHeatCapacity = atmosphereSystem.GetHeatCapacity(air);
|
||||
var heat = temperatureDelta * (tileHeatCapacity * _temperatureComponent.HeatCapacity / (tileHeatCapacity + _temperatureComponent.HeatCapacity));
|
||||
_temperatureComponent.ReceiveHeat(heat);
|
||||
_temperatureComponent.Update();
|
||||
}
|
||||
|
||||
_barotraumaComponent?.Update(tile.Air?.Pressure ?? 0);
|
||||
_barotraumaComponent?.Update(air.Pressure);
|
||||
|
||||
_flammableComponent?.Update(tile);
|
||||
_flammableComponent?.Update(air);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,7 @@ namespace Content.Server.Atmos.Components
|
||||
UpdateAppearance();
|
||||
}
|
||||
|
||||
public void Update(TileAtmosphere tile)
|
||||
public void Update(GasMixture air)
|
||||
{
|
||||
// Slowly dry ourselves off if wet.
|
||||
if (FireStacks < 0)
|
||||
@@ -104,13 +104,13 @@ namespace Content.Server.Atmos.Components
|
||||
}
|
||||
|
||||
// If we're in an oxygenless environment, put the fire out.
|
||||
if (tile.Air?.GetMoles(Gas.Oxygen) < 1f)
|
||||
if (air.GetMoles(Gas.Oxygen) < 1f)
|
||||
{
|
||||
Extinguish();
|
||||
return;
|
||||
}
|
||||
|
||||
EntitySystem.Get<AtmosphereSystem>().HotspotExpose(tile.GridIndex, tile.GridIndices, 700f, 50f, true);
|
||||
EntitySystem.Get<AtmosphereSystem>().HotspotExpose(Owner.Transform.Coordinates, 700f, 50f, true);
|
||||
|
||||
var physics = Owner.GetComponent<IPhysBody>();
|
||||
|
||||
|
||||
@@ -670,7 +670,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
public GasMixture? GetTileMixture(EntityCoordinates coordinates, bool invalidate = false)
|
||||
{
|
||||
return TryGetGridAndTile(coordinates, out var tuple)
|
||||
? GetTileMixture(tuple.Value.Grid, tuple.Value.Tile, invalidate) : null;
|
||||
? GetTileMixture(tuple.Value.Grid, tuple.Value.Tile, invalidate) : GasMixture.SpaceGas;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -71,7 +71,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
foreach (var exposed in EntityManager.ComponentManager.EntityQuery<AtmosExposedComponent>())
|
||||
{
|
||||
// TODO ATMOS: Kill this with fire.
|
||||
var tile = GetTileAtmosphereOrCreateSpace(exposed.Owner.Transform.Coordinates);
|
||||
var tile = GetTileMixture(exposed.Owner.Transform.Coordinates);
|
||||
if (tile == null) continue;
|
||||
exposed.Update(tile, _exposedTimer, this);
|
||||
}
|
||||
|
||||
4
Resources/Changelog/Parts/funny_gas.yml
Normal file
4
Resources/Changelog/Parts/funny_gas.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: Zumorica
|
||||
changes:
|
||||
- type: Fix
|
||||
message: Fixes mobs not taking pressure damage on space.
|
||||
Reference in New Issue
Block a user