Thief hotfix (#22976)
* fixes! * reduced collection amount * omeeeeega * pipup * popup
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@@ -15,6 +15,7 @@ public sealed partial class ThiefRuleComponent : Component
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/// <summary>
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/// Add a Pacified comp to thieves
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/// </summary>
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[DataField]
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public bool PacifistThieves = true;
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/// <summary>
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@@ -41,9 +42,10 @@ public sealed partial class ThiefRuleComponent : Component
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public List<EntProtoId> StarterItems = new List<EntProtoId> { "ToolboxThief", "ClothingHandsChameleonThief" }; //TO DO - replace to chameleon thieving gloves whem merg
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/// <summary>
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/// All Thiefes created by this rule
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/// All Thieves created by this rule
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/// </summary>
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public readonly List<EntityUid> ThiefMinds = new();
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[DataField]
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public List<EntityUid> ThievesMinds = new();
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/// <summary>
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/// Max Thiefs created by rule on roundstart
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