@@ -144,6 +144,7 @@ namespace Content.Client.Entry
|
||||
"MovedByPressure",
|
||||
"Spray",
|
||||
"Vapor",
|
||||
"AddAccentClothing",
|
||||
"DamageOnHighSpeedImpact",
|
||||
"SolutionContainerManager",
|
||||
"RefillableSolution",
|
||||
|
||||
@@ -173,16 +173,16 @@ namespace Content.Server.Chat.Managers
|
||||
return;
|
||||
}
|
||||
|
||||
message = message.Trim();
|
||||
|
||||
message = SanitizeMessageCapital(source, message);
|
||||
|
||||
foreach (var handler in _chatTransformHandlers)
|
||||
{
|
||||
//TODO: rather return a bool and use a out var?
|
||||
message = handler(source, message);
|
||||
}
|
||||
|
||||
message = message.Trim();
|
||||
|
||||
message = SanitizeMessageCapital(source, message);
|
||||
|
||||
var listeners = EntitySystem.Get<ListeningSystem>();
|
||||
listeners.PingListeners(source, message);
|
||||
|
||||
@@ -211,16 +211,16 @@ namespace Content.Server.Chat.Managers
|
||||
return;
|
||||
}
|
||||
|
||||
message = message.Trim();
|
||||
|
||||
message = SanitizeMessageCapital(source, message);
|
||||
|
||||
foreach (var handler in _chatTransformHandlers)
|
||||
{
|
||||
//TODO: rather return a bool and use a out var?
|
||||
message = handler(source, message);
|
||||
}
|
||||
|
||||
message = message.Trim();
|
||||
|
||||
message = SanitizeMessageCapital(source, message);
|
||||
|
||||
var listeners = EntitySystem.Get<ListeningSystem>();
|
||||
listeners.PingListeners(source, message);
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Server.Speech.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Applies accent to user while they wear entity as a clothing.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public class AddAccentClothingComponent : Component
|
||||
{
|
||||
public override string Name => "AddAccentClothing";
|
||||
|
||||
/// <summary>
|
||||
/// Component name for accent that will be applied.
|
||||
/// </summary>
|
||||
[DataField("accent", required: true)]
|
||||
public string Accent = default!;
|
||||
|
||||
/// <summary>
|
||||
/// What <see cref="ReplacementAccentPrototype"/> to use.
|
||||
/// Will be applied only with <see cref="ReplacementAccentComponent"/>.
|
||||
/// </summary>
|
||||
[DataField("replacement", customTypeSerializer: typeof(PrototypeIdSerializer<ReplacementAccentPrototype>))]
|
||||
public string? ReplacementPrototype;
|
||||
|
||||
/// <summary>
|
||||
/// Is that clothing is worn and affecting someones accent?
|
||||
/// </summary>
|
||||
public bool IsActive = false;
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
using Content.Server.Clothing.Components;
|
||||
using Content.Server.Speech.Components;
|
||||
using Content.Shared.Inventory.Events;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Speech.EntitySystems;
|
||||
|
||||
public class AddAccentClothingSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IComponentFactory _componentFactory = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<AddAccentClothingComponent, GotEquippedEvent>(OnGotEquipped);
|
||||
SubscribeLocalEvent<AddAccentClothingComponent, GotUnequippedEvent>(OnGotUnequipped);
|
||||
}
|
||||
|
||||
private void OnGotEquipped(EntityUid uid, AddAccentClothingComponent component, GotEquippedEvent args)
|
||||
{
|
||||
if (!TryComp(uid, out ClothingComponent? clothing))
|
||||
return;
|
||||
|
||||
// check if entity was actually used as clothing
|
||||
// not just taken in pockets or something
|
||||
var isCorrectSlot = clothing.SlotFlags.HasFlag(args.SlotFlags);
|
||||
if (!isCorrectSlot) return;
|
||||
|
||||
// does the user already has this accent?
|
||||
var componentType = _componentFactory.GetRegistration(component.Accent).Type;
|
||||
if (EntityManager.HasComponent(args.Equipee, componentType)) return;
|
||||
|
||||
// add accent to the user
|
||||
var accentComponent = (Component) _componentFactory.GetComponent(componentType);
|
||||
accentComponent.Owner = args.Equipee;
|
||||
EntityManager.AddComponent(args.Equipee, accentComponent);
|
||||
|
||||
// snowflake case for replacement accent
|
||||
if (accentComponent is ReplacementAccentComponent rep)
|
||||
rep.Accent = component.ReplacementPrototype!;
|
||||
|
||||
component.IsActive = true;
|
||||
}
|
||||
|
||||
private void OnGotUnequipped(EntityUid uid, AddAccentClothingComponent component, GotUnequippedEvent args)
|
||||
{
|
||||
if (!component.IsActive)
|
||||
return;
|
||||
|
||||
// try to remove accent
|
||||
var componentType = _componentFactory.GetRegistration(component.Accent).Type;
|
||||
if (EntityManager.HasComponent(args.Equipee, componentType))
|
||||
{
|
||||
EntityManager.RemoveComponent(args.Equipee, componentType);
|
||||
}
|
||||
|
||||
component.IsActive = false;
|
||||
}
|
||||
}
|
||||
@@ -12,6 +12,8 @@
|
||||
amount: 2
|
||||
- id: ClothingShoesColorBlack
|
||||
amount: 2
|
||||
- id: ClothingMaskMuzzle
|
||||
amount: 1
|
||||
|
||||
#- type: entity
|
||||
# id: WardrobePajamaFilled
|
||||
@@ -75,8 +77,8 @@
|
||||
prob: 0.5
|
||||
- id: CrowbarRed #The jojoke - hit video game Half-Life
|
||||
prob: 0.1
|
||||
|
||||
|
||||
|
||||
|
||||
- type: entity
|
||||
id: WardrobeBotanistFilled
|
||||
suffix: Filled
|
||||
@@ -139,7 +141,7 @@
|
||||
amount: 1
|
||||
- id: ClothingUniformJumpskirtChaplain
|
||||
amount: 1
|
||||
|
||||
|
||||
|
||||
- type: entity
|
||||
id: WardrobeSecurityFilled
|
||||
@@ -182,7 +184,7 @@
|
||||
amount: 1
|
||||
- id: ClothingUniformJumpskirtCargo
|
||||
amount: 1
|
||||
|
||||
|
||||
|
||||
# - type: entity
|
||||
# id: WardrobeAtmosphericsFilled
|
||||
|
||||
@@ -72,3 +72,18 @@
|
||||
sprite: Clothing/Mask/sterile.rsi
|
||||
- type: BreathMask
|
||||
- type: IngestionBlocker
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskBase
|
||||
id: ClothingMaskMuzzle
|
||||
name: muzzle
|
||||
description: To stop that awful noise.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Mask/muzzle.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Mask/muzzle.rsi
|
||||
- type: IngestionBlocker
|
||||
- type: AddAccentClothing
|
||||
accent: ReplacementAccent
|
||||
replacement: mumble
|
||||
|
||||
@@ -23,3 +23,10 @@
|
||||
- Piep!
|
||||
- Chuu!
|
||||
- Eeee!
|
||||
|
||||
- type: accent
|
||||
id: mumble
|
||||
words:
|
||||
- Mmfph!
|
||||
- Mmmf mrrfff!
|
||||
- Mmmf mnnf!
|
||||
|
||||
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/equipped-MASK.png
Normal file
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/equipped-MASK.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 350 B |
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/icon.png
Normal file
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 166 B |
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/inhand-left.png
Normal file
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/inhand-left.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 221 B |
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/inhand-right.png
Normal file
BIN
Resources/Textures/Clothing/Mask/muzzle.rsi/inhand-right.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 216 B |
26
Resources/Textures/Clothing/Mask/muzzle.rsi/meta.json
Normal file
26
Resources/Textures/Clothing/Mask/muzzle.rsi/meta.json
Normal file
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "equipped-MASK",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user