Suspicion doesn't check antag preferences anymore.
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@@ -74,11 +74,7 @@ namespace Content.Server.GameTicking.GamePresets
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{
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continue;
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}
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var profile = ReadyProfiles[player.UserId];
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if (profile.AntagPreferences.Contains(_prototypeManager.Index<AntagPrototype>(TraitorID).Name))
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{
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prefList.Add(player);
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}
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prefList.Add(player);
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player.AttachedEntity?.EnsureComponent<SuspicionRoleComponent>();
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}
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