Change DamageVisuals color for slime and diona (#17155)

This commit is contained in:
lzk
2023-06-07 11:57:49 +03:00
committed by GitHub
parent ba9a369d0e
commit 19421340e2
2 changed files with 10 additions and 0 deletions

View File

@@ -19,6 +19,11 @@
- type: Damageable
damageContainer: Biological
damageModifierSet: Diona
- type: DamageVisuals
damageOverlayGroups:
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#75b1f0"
- type: Butcherable
butcheringType: Spike
spawned:

View File

@@ -19,6 +19,11 @@
- type: Damageable
damageContainer: Biological
damageModifierSet: Slime
- type: DamageVisuals
damageOverlayGroups:
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#2cf274"
- type: Bloodstream
bloodReagent: Slime # TODO Color slime blood based on their slime color or smth
- type: Barotrauma