(Re)add healing items (#1918)
* (Re)add healing component * Do range check only when healing someone else
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@@ -27,7 +27,7 @@
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components:
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- type: Stack
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- type: Item
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#- type: Healing
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- type: Healing
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- type: entity
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name: ointment
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@@ -39,9 +39,9 @@
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texture: Objects/Specific/Medical/ointment.png
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- type: Icon
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texture: Objects/Specific/Medical/ointment.png
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#- type: Healing
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# heal: 10
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# damage: Heat
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- type: Healing
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heal:
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Heat: 10
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- type: Stack
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max: 5
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count: 5
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@@ -57,9 +57,9 @@
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texture: Objects/Specific/Medical/brutepack.png
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- type: Icon
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texture: Objects/Specific/Medical/brutepack.png
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#- type: Healing
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# heal: 10
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# damage: Brute
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- type: Healing
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heal:
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Blunt: 10
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- type: Stack
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max: 5
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count: 5
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