Expedition loc + timer fixes (#15561)

This commit is contained in:
metalgearsloth
2023-04-20 15:51:10 +10:00
committed by GitHub
parent 2bd35fd03b
commit 1d420ec053
4 changed files with 6 additions and 5 deletions

View File

@@ -187,7 +187,7 @@ public sealed partial class SalvageSystem
if (structureAnnounce)
{
Announce(uid, Loc.GetString("salvage-expedition-structures-remaining", ("count", structure.Structures.Count)));
Announce(uid, Loc.GetString("salvage-expedition-structure-remaining", ("count", structure.Structures.Count)));
}
}
}

View File

@@ -16,8 +16,8 @@ public sealed class SalvageTimeMod : IPrototype, ISalvageMod
public float Cost { get; } = 0f;
[DataField("minDuration")]
public int MinDuration = 600;
public int MinDuration = 1080;
[DataField("maxDuration")]
public int MaxDuration = 660;
public int MaxDuration = 1200;
}

View File

@@ -1,4 +1,5 @@
salvage-expedition-structure-examine = This is a [color=#B02E26]destruction[/color] objective
salvage-expedition-structure-remaining = {$count} structures remaining.
salvage-expedition-window-title = Salvage expeditions
salvage-expedition-window-difficulty = Difficulty:

View File

@@ -75,8 +75,8 @@
- type: salvageTimeMod
id: RushTime
desc: Rush
minDuration: 480
maxDuration: 540
minDuration: 900
maxDuration: 1020
cost: 1
# Misc mods