Merge remote-tracking branch 'upstream/master'

This commit is contained in:
Jabak
2024-06-18 22:37:29 +03:00
40 changed files with 553 additions and 137 deletions

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@@ -4427,3 +4427,116 @@
id: 307
time: '2024-06-16T15:33:26.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/360
- author: Aviu
changes:
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\u043E\u0443\u0434\u0430\u0440\u043A\u0438."
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\u043B\u043E\u0432."
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\u043E \u0434\u043E 8."
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type: Tweak
id: 308
time: '2024-06-17T17:12:02.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/361
- author: Aviu
changes:
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\u0432."
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type: Add
id: 309
time: '2024-06-18T10:58:36.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/362
- author: Aviu
changes:
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."
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type: Tweak
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time: '2024-06-18T14:55:21.0000000+00:00'
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/363

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@@ -16,6 +16,7 @@ scroll-component-silence = тишину
scroll-component-recall = призыв
scroll-component-teleport = телепортацию
scroll-component-smite = кару
scroll-component-mindswap = подмену сознания
ent-BaseScroll = магический свиток
.desc = Этот древний пергамент, ставший реликвией в арканных преданиях, хранит в себе бесчисленные мистические заклятия и забытые заклинания.
@@ -47,3 +48,5 @@ ent-ScrollInstantRecall = свиток мгновенного призыва
.desc = { ent-BaseScroll.desc }
ent-ScrollTeleport = свиток телепортации
.desc = { ent-BaseScroll.desc }
ent-ScrollSmite = свиток кары
.desc = { ent-BaseScroll.desc }

View File

@@ -40,6 +40,9 @@ spellbook-recall-desc = { ent-ActionInstantRecallSpell.desc }
spellbook-smite-name = { ent-ActionSmite }
spellbook-smite-desc = { ent-ActionSmite.desc }
spellbook-mindswap-name = { ent-ActionMindswapSpell }
spellbook-mindswap-desc = { ent-ActionMindswapSpell.desc }
spellbook-hardsuit-name = Скафандр волшебника
spellbook-hardsuit-desc = Украшенный магическими драгоценными камнями скафандр, функционирующий так же, как и обычная мантия волшебника, но в то же время является пригодным для использования в космосе и бронированным. Небольшое замедление. Теперь вы можете произносить заклинания в космосе и местах с низкой температурой! Имеет функцию энергетического щита,который защищает от всех снарядов. Щит разряжается при получении урона и автоматически заряжается.

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@@ -42,3 +42,6 @@ ent-ActionKnock = Стук
ent-ActionSmite = Кара
.desc = Заряжает вашу руку мерзкой энергией, которую можно использовать для взрыва жертв. Заклинание требует, чтобы вы коснулись своей цели, поэтому вы не сможете использовать его в наручниках или будучи оглушённым. Не работает без волшебной мантии и шляпы.
ent-ActionMindswapSpell = Подмена сознания
.desc = Позволяет заклинателю переключаться между телами с целью. Вы должны быть рядом с целью, в которую хотите перейти, после чего вы оба будете нокаутированы. Не работает на культистов, генокрадов и революционеров.

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@@ -17,7 +17,7 @@
description: uplink-revolver-python-desc
productEntity: WeaponRevolverPythonAP
cost:
Telecrystal: 6 # Originally was 13 TC but was not used due to high cost
Telecrystal: 8 # Originally was 13 TC but was not used due to high cost
categories:
- UplinkWeaponry
saleLimit: 1

View File

@@ -61,7 +61,7 @@
coefficients:
Blunt: 0.4
Slash: 0.4
Piercing: 0.7
Piercing: 0.9
Heat: 0.9
Caustic: 0.9
- type: ExplosionResistance
@@ -106,7 +106,7 @@
Piercing: 0.9
Heat: 0.4 # this technically means it protects against fires pretty well? -heat is just for lasers and stuff, not atmos temperature
- type: Reflect
reflectProb: 1
reflectProb: 0.5
reflects:
- Energy

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@@ -179,7 +179,7 @@
Blunt: 0.6
Slash: 0.6
Piercing: 0.5
Heat: 0.3
Heat: 0.5
Radiation: 0.1
Caustic: 0.5
- type: ExplosionResistance
@@ -576,7 +576,7 @@
Blunt: 0.5
Slash: 0.5
Piercing: 0.5
Heat: 0.2
Heat: 0.4
Radiation: 0.01
Caustic: 0.5
- type: Item
@@ -609,7 +609,7 @@
coefficients:
Blunt: 0.4
Slash: 0.4
Piercing: 0.3
Piercing: 0.4
Heat: 0.5
Radiation: 0.25
Caustic: 0.4
@@ -642,7 +642,7 @@
Blunt: 0.2
Slash: 0.2
Piercing: 0.2
Heat: 0.2
Heat: 0.4
Radiation: 0.2
Caustic: 0.2
- type: ClothingSpeedModifier
@@ -685,17 +685,19 @@
toggleable-clothing: !type:ContainerSlot
- type: PowerCellSlot
cellSlotId: cell_slot
fitsInCharger: false
- type: ItemSlots
slots:
cell_slot:
name: power-cell-slot-component-slot-name-default
startingItem: PowerCellMicroreactor
disableEject: true
whitelist:
tags:
- PowerCell
- PowerCellSmall
- type: EnergyDomeGenerator
damageEnergyDraw: 5
damageEnergyDraw: 20
domePrototype: EnergyDomeSmallPink
- type: ClothingSpeedModifier
walkModifier: 0.9

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@@ -11,6 +11,10 @@
rootTask:
task: SimpleHostileCompound
blackboard:
NavInteract: !type:Bool
true
NavPry: !type:Bool
true
NavSmash: !type:Bool
true
- type: NpcFactionMember
@@ -82,6 +86,17 @@
- type: NightVision
toggleSound: null
color: "#404040"
- type: Tool
speed: 2
qualities:
- Prying
- type: Prying
pryPowered: !type:Bool
true
force: !type:Bool
true
useSound:
path: /Audio/Items/crowbar.ogg
- type: entity
parent: BaseMobCarp
@@ -100,8 +115,6 @@
alive: Rainbow
enum.DamageStateVisualLayers.BaseUnshaded:
mouth: ""
- type: MovementSpeedModifier
baseSprintSpeed: 6
- type: entity
name: magicarp
@@ -148,6 +161,8 @@
energy: 0.5
- type: RgbLightController
layers: [ 0 ]
- type: MovementSpeedModifier
baseSprintSpeed: 6
- type: entity
id: MobCarpSalvage

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@@ -22,7 +22,7 @@
NavSmash: !type:Bool
true
- type: Tool
speed: 1.5
speed: 2
qualities:
- Prying
- type: Prying
@@ -140,12 +140,12 @@
- type: MobThresholds
thresholds:
0: Alive
150: Dead
200: Dead
- type: Stamina
critThreshold: 300
- type: SlowOnDamage
speedModifierThresholds:
130: 0.7
180: 0.7
- type: Fixtures
fixtures:
fix1:
@@ -178,10 +178,10 @@
- type: MobThresholds
thresholds:
0: Alive
150: Dead
200: Dead
- type: SlowOnDamage
speedModifierThresholds:
130: 0.7
180: 0.7
- type: MeleeWeapon
damage:
groups:
@@ -256,7 +256,7 @@
- type: MobThresholds
thresholds:
0: Alive
100: Dead
150: Dead
- type: MovementSpeedModifier
baseSprintSpeed: 4
- type: MeleeWeapon
@@ -265,7 +265,7 @@
Brute: 20
- type: SlowOnDamage
speedModifierThresholds:
80: 0.7
130: 0.7
- type: Fixtures
fixtures:
fix1:
@@ -322,6 +322,10 @@
spawned:
- id: FoodMeatRouny
amount: 3
- type: MeleeWeapon
damage:
groups:
Brute: 15
- type: entity
name: Spitter

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@@ -131,6 +131,17 @@
- type: NightVision
toggleSound: null
color: "#404040"
- type: Tool
speed: 3
qualities:
- Prying
- type: Prying
pryPowered: !type:Bool
true
force: !type:Bool
true
useSound:
path: /Audio/Items/crowbar.ogg
- type: entity
parent: BaseMobDragon
@@ -151,6 +162,13 @@
components:
- type: GhostRole
description: ghost-role-information-space-dragon-dungeon-description
- type: MobThresholds
thresholds:
0: Alive
200: Dead
- type: SlowOnDamage
speedModifierThresholds:
180: 0.7
# less meat spawned since it's a lot easier to kill
- type: Butcherable
spawned:
@@ -159,7 +177,7 @@
- type: MeleeWeapon
damage:
groups:
Brute: 20
Brute: 25
- type: ExpeditionGhostRole
- type: entity

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@@ -10,7 +10,7 @@
- ShellShotgun
- type: CartridgeAmmo
count: 6
spread: 22
spread: 28
soundEject:
collection: ShellEject
- type: Sprite
@@ -130,7 +130,7 @@
maxTransferAmount: 7
- type: SpentAmmoVisuals
state: "practice"
- type: entity
id: ShellShotgunImprovised
name: improvised shotgun shell
@@ -146,7 +146,7 @@
node: shell
- type: CartridgeAmmo
count: 10
spread: 45
spread: 45
proto: PelletShotgunImprovised
- type: SpentAmmoVisuals
state: "improvised"

View File

@@ -10,7 +10,7 @@
- type: Projectile
damage:
types:
Piercing: 28
Piercing: 40
- type: entity
id: PelletShotgunBeanbag
@@ -87,7 +87,7 @@
damage:
types:
Piercing: 3
Slash: 3
Slash: 3
- type: entity
id: PelletShotgunTranquilizer

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@@ -26,10 +26,7 @@
hard: false
mask:
- Opaque
- type: StunOnCollide
stunAmount: 1
knockdownAmount: 1
slowdownAmount: 5
walkSpeedModifier: 0.5
runSpeedModifier: 0.3
- type: KnockdownOnCollide
- type: StaminaDamageOnCollide
ignoreResistances: false
damage: 60

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@@ -1106,7 +1106,7 @@
- type: Projectile
damage:
types:
Heat: 9
Heat: 10
- type: Trail
scale: 0.03, 0.0

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@@ -65,6 +65,8 @@
- CartridgeAntiMateriel
capacity: 5
proto: CartridgeAntiMateriel
- type: Gun
fireRate: 0.6
- type: Wieldable
forceTwoHanded: True
- type: Telescope

View File

@@ -15,11 +15,11 @@
- Belt
- type: Gun
resetOnHandSelected: false
fireRate: 0.3
fireRate: 0.5
soundGunshot:
path: /Audio/Weapons/click.ogg
- type: RechargeBasicEntityAmmo
rechargeCooldown: 2.5
rechargeCooldown: 1.5
rechargeSound:
path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
- type: BasicEntityAmmoProvider

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@@ -4,6 +4,8 @@
description: This spell opens nearby doors.
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: InstantAction
useDelay: 8
itemIconStyle: BigAction

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@@ -38,6 +38,8 @@
name: Force
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: WorldTargetAction
itemIconStyle: BigAction
useDelay: 60
@@ -100,6 +102,8 @@
name: Cards
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: WorldTargetAction
itemIconStyle: BigAction
useDelay: 60
@@ -167,6 +171,8 @@
name: Blink
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: InstantAction
useDelay: 6
itemIconStyle: BigAction
@@ -216,6 +222,8 @@
name: Cluwne Curse
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: EntityTargetAction
whitelist:
components:
@@ -235,6 +243,8 @@
name: Banana Touch
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: EntityTargetAction
whitelist:
components:
@@ -254,6 +264,8 @@
name: Mime Touch
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: EntityTargetAction
whitelist:
components:
@@ -273,6 +285,8 @@
name: Instant Recall
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: InstantRecall
- type: InstantAction
useDelay: 10
@@ -288,6 +302,8 @@
name: Teleport
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: InstantAction
checkCanInteract: false
useDelay: 60
@@ -297,3 +313,25 @@
state: teleport
event: !type:TeleportSpellEvent
speech: "SCYAR FIDE!"
- type: entity
id: ActionMindswapSpell
name: Mindswap
noSpawn: true
components:
- type: Magic
requiresClothes: false
- type: EntityTargetAction
whitelist:
components:
- MindContainer
- ActionContainer
canTargetSelf: false
checkCanInteract: false
useDelay: 60
itemIconStyle: BigAction
icon:
sprite: Objects/Magic/magicactions.rsi
state: mindswap
event: !type:MindswapSpellEvent
speech: "GIN'YU CAPAN!"

View File

@@ -1,6 +1,6 @@
- type: salvageDifficulty
id: Minimal
lootBudget: 10
lootBudget: 5
mobBudget: 10
modifierBudget: 1
color: "#9FED5896"
@@ -8,7 +8,7 @@
- type: salvageDifficulty
id: Minor
lootBudget: 30
lootBudget: 15
mobBudget: 30
modifierBudget: 1
color: "#EFB34196"
@@ -16,24 +16,24 @@
- type: salvageDifficulty
id: Moderate
lootBudget: 50
mobBudget: 50
lootBudget: 30
mobBudget: 60
modifierBudget: 2
color: "#52B4E996"
recommendedPlayers: 2
- type: salvageDifficulty
id: Hazardous
lootBudget: 70
mobBudget: 70
lootBudget: 50
mobBudget: 100
modifierBudget: 2
color: "#DE3A3A96"
recommendedPlayers: 3
- type: salvageDifficulty
id: Extreme
lootBudget: 100
mobBudget: 100
lootBudget: 75
mobBudget: 150
modifierBudget: 3
color: "#D381C996"
recommendedPlayers: 4

View File

@@ -6,21 +6,24 @@
cost: 2
- proto: MobXenoPraetorian
cost: 5
prob: 0.1
prob: 0.5
- proto: MobXenoQueen
cost: 10
prob: 0.02
prob: 0.1
- proto: MobXenoRavager
cost: 5
cost: 4
- proto: MobXenoRunner
cost: 2
- proto: MobXenoRouny
cost: 3
prob: 0.02
cost: 2
prob: 0.5
- proto: MobXenoSpitter
cost: 3
- proto: WeaponTurretXeno
prob: 0.1
- proto: MobLaserRaptor
cost: 5
prob: 0.5
configs:
DefenseStructure: XenoWardingTower
Megafauna: MobXenoQueen
@@ -31,20 +34,23 @@
- proto: MobCarpDungeon
# These do too much damage for salvage, need nerfs
- proto: MobCarpHolo
cost: 5
prob: 0.05
cost: 8
prob: 0.25
- proto: MobCarpMagic
cost: 4
prob: 0.1
cost: 2
prob: 0.5
- proto: MobCarpRainbow # carp version of rouny...
cost: 6
prob: 0.05
cost: 4
prob: 0.5
- proto: MobShark
cost: 8
prob: 0.035
prob: 0.25
- proto: MobDragonDungeon
cost: 12
prob: 0.02
prob: 0.1
- proto: MobLaserRaptor
cost: 5
prob: 0.5
configs:
DefenseStructure: CarpStatue
Megafauna: MobDragonDungeon

View File

@@ -107,97 +107,119 @@
cost: 2
- proto: EnergyBattleAxe
prob: 0.1
cost: 8
cost: 20
- proto: WeaponRifleAk
cost: 5
cost: 16
- proto: TimeBeacon
cost: 2
prob: 0.5
- proto: ClothingBackpackDuffelSyndicateFilledSMG
cost: 6
prob: 0.5
cost: 15
prob: 0.2
- proto: ClothingBackpackDuffelSyndicateFilledShotgun
cost: 8
prob: 0.5
cost: 17
prob: 0.2
- proto: BriefcaseSyndieSniperBundleFilled
cost: 10
prob: 0.5
cost: 20
prob: 0.2
- proto: ClothingBackpackDuffelSyndicateFilledLMG
cost: 12
prob: 0.5
cost: 25
prob: 0.2
- proto: WeaponRevolverMateba
cost: 5
cost: 10
prob: 0.1
- proto: WeaponRevolverDeckard
cost: 4
cost: 10
- proto: ExGrenade
cost: 3
cost: 8
- proto: SupermatterGrenade
cost: 5
cost: 12
- proto: WhiteholeGrenade
cost: 3
- proto: ClothingOuterHardsuitMaxim
cost: 5
- proto: ClothingOuterHardsuitMaxim
cost: 12
- proto: GrenadeIncendiary
cost: 4
cost: 8
- proto: ExperimentalSyndicateTeleporter
cost: 8
prob: 0.5
prob: 0.2
- proto: ClothingHeadHelmetSwat
cost: 4
prob: 0.5
- proto: ClothingBeltMilitaryWebbing
cost: 2
- proto: ClothingOuterVestWeb
cost: 5
prob: 0.5
- proto: ClothingEyesNightVisionGoggles
cost: 5
cost: 8
- proto: ClothingHandsGlovesCombat
cost: 3
- proto: Katana
cost: 3
cost: 5
- proto: WeaponMakeshiftLaser
cost: 4
- proto: WeaponLaserGun
cost: 5
- proto: WeaponEgun
cost: 5
- proto: WeaponXrayCannon
cost: 6
- proto: WeaponLaserCannon
cost: 6
- proto: WeaponTempGun
cost: 4
- proto: WeaponAdvancedLaser
cost: 10
prob: 0.5
- proto: WeaponLaserGun
cost: 12
prob: 0.1
- proto: WeaponEgun
cost: 16
prob: 0.1
- proto: WeaponXrayCannon
cost: 18
prob: 0.1
- proto: WeaponLaserCannon
cost: 20
prob: 0.1
- proto: Stimpack
cost: 6
- proto: StimkitFilled
cost: 8
prob: 0.5
- proto: StimkitFilled
cost: 12
prob: 0.5
- proto: CrateSecurityRiot
cost: 5
cost: 12
prob: 0.5
- proto: CrateSecurityNonlethal
cost: 4
cost: 10
prob: 0.5
- proto: ClothingShoesBootsMagSyndie
cost: 5
cost: 4
prob: 0.2
- proto: JetpackBlackFilled
cost: 3
prob: 0.5
- proto: WeaponLauncherRocket
cost: 8
cost: 20
- proto: WeaponLauncherPirateCannon
cost: 5
cost: 15
- proto: LightModule
cost: 2
- proto: LaserModule
cost: 4
- proto: FlameHiderModule
cost: 2
- proto: SilencerModule
cost: 3
- proto: AcceleratorModule
- proto: LaserModule
cost: 8
- proto: FlameHiderModule
cost: 3
- proto: SilencerModule
cost: 5
- proto: AcceleratorModule
cost: 12
- proto: MedkitFilled
cost: 3
- proto: MedkitRadiationFilled
cost: 5
- proto: MedkitOxygenFilled
cost: 3
- proto: MedkitBruteFilled
cost: 5
- proto: MedkitCombatFilled
cost: 10
- proto: MedkitToxinFilled
cost: 5
- proto: MedkitBurnFilled
cost: 5
- proto: MedkitAdvancedFilled
cost: 8
# Mob loot table

View File

@@ -151,3 +151,12 @@
- type: Scroll
actionId: ActionSmite
learnPopup: scroll-component-smite
- type: entity
id: ScrollMindswap
parent: BaseScroll
name: "Mindswap scroll"
components:
- type: Scroll
actionId: ActionMindswapSpell
learnPopup: scroll-component-mindswap

View File

@@ -222,13 +222,29 @@
- !type:ListingLimitedStockCondition
stock: 1
- type: listing
id: SpellBookMindswap
name: spellbook-mindswap-name
description: spellbook-mindswap-desc
productEntity: ScrollMindswap
icon:
sprite: Objects/Magic/magicactions.rsi
state: mindswap
cost:
SpellPoint: 2
categories:
- UtilitySpells
conditions:
- !type:ListingLimitedStockCondition
stock: 1
- type: listing
id: SpellBookHardsuit
name: spellbook-hardsuit-name
description: spellbook-hardsuit-desc
productEntity: ClothingOuterHardsuitWizard
cost:
SpellPoint: 4
SpellPoint: 5
categories:
- MagicItems
conditions:

View File

@@ -57,6 +57,9 @@
},
{
"name": "icebeam_active"
},
{
"name": "mindswap"
}
]
}

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