Reduce node resolves (#6435)
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@@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -10,19 +10,18 @@ namespace Content.Server.Power.Nodes
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[DataDefinition]
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public class CableTerminalPortNode : Node
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{
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public override IEnumerable<Node> GetReachableNodes()
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public override IEnumerable<Node> GetReachableNodes(TransformComponent xform,
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EntityQuery<NodeContainerComponent> nodeQuery,
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EntityQuery<TransformComponent> xformQuery,
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IMapGrid? grid,
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IEntityManager entMan)
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{
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if (!Anchored)
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if (!xform.Anchored || grid == null)
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yield break;
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if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID == GridId.Invalid)
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yield break; // No funny nodes in spess.
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var gridIndex = grid.TileIndicesFor(xform.Coordinates);
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var entMan = IoCManager.Resolve<IEntityManager>();
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var grid = IoCManager.Resolve<IMapManager>().GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID);
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var gridIndex = grid.TileIndicesFor(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
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var nodes = NodeHelpers.GetCardinalNeighborNodes(entMan, grid, gridIndex, includeSameTile: false);
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var nodes = NodeHelpers.GetCardinalNeighborNodes(nodeQuery, grid, gridIndex, includeSameTile: false);
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foreach (var (_, node) in nodes)
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{
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if (node is CableTerminalNode)
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