перенос файлов сервера из папки White в _White
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@@ -1,7 +1,7 @@
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using Content.Server.Administration.Managers;
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using Content.Server.Database;
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using Content.Server.GameTicking;
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using Content.Server.White.PandaSocket.Main;
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using Content.Server._White.PandaSocket.Main;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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@@ -8,8 +8,8 @@ using Content.Server.Chat.Managers;
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using Content.Server.Database;
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using Content.Server.GameTicking;
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using Content.Server.White;
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using Content.Server.White.PandaSocket.Interfaces;
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using Content.Server.White.PandaSocket.Main;
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using Content.Server._White.PandaSocket.Interfaces;
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using Content.Server._White.PandaSocket.Main;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.Players;
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@@ -1,7 +1,7 @@
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using System.Collections.Immutable;
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using System.Net;
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using System.Threading.Tasks;
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using Content.Server.White.PandaSocket.Interfaces;
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using Content.Server._White.PandaSocket.Interfaces;
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using Content.Shared.Database;
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using Content.Shared.Roles;
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using Robust.Shared.Network;
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@@ -13,7 +13,7 @@ using Robust.Shared.Player;
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using Content.Server.GameTicking.Rules.Components;
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using System.Linq;
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using Content.Server.Players;
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using Content.Server.White.Cult.GameRule;
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using Content.Server._White.Cult.GameRule;
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using Robust.Server.Player;
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namespace Content.Server.Administration.Systems;
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@@ -8,7 +8,7 @@ using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using Content.Server.Administration.Managers;
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using Content.Server.GameTicking;
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using Content.Server.White.PandaSocket.Main;
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using Content.Server._White.PandaSocket.Main;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Content.Shared.Mind;
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