перенос файлов сервера из папки White в _White

This commit is contained in:
Remuchi
2024-01-28 18:18:54 +07:00
parent 21dbccfec9
commit 1e4ad59270
309 changed files with 450 additions and 437 deletions

View File

@@ -1,6 +1,6 @@
using Content.Server.Chat.Managers;
using Content.Server.Station.Systems;
using Content.Server.White.Stalin;
using Content.Server._White.Stalin;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Content.Shared.GameTicking;

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@@ -20,9 +20,9 @@ using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Content.Server.White.PandaSocket.Main;
using Content.Server.White.Reputation;
using Content.Server.White.Stalin;
using Content.Server._White.PandaSocket.Main;
using Content.Server._White.Reputation;
using Content.Server._White.Stalin;
using Content.Shared.White;
namespace Content.Server.GameTicking

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@@ -1,5 +1,5 @@
using System.Text.Json.Nodes;
using Content.Server.White.JoinQueue;
using Content.Server._White.JoinQueue;
using Content.Shared.CCVar;
using Content.Shared.GameTicking;
using Robust.Server.ServerStatus;

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@@ -10,7 +10,7 @@ using Content.Server.Preferences.Managers;
using Content.Server.ServerUpdates;
using Content.Server.Shuttles.Systems;
using Content.Server.Station.Systems;
using Content.Server.White.Sponsors;
using Content.Server._White.Sponsors;
using Content.Shared.Chat;
using Content.Shared.Damage;
using Content.Shared.GameTicking;

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@@ -30,8 +30,8 @@ using Content.Server.Store.Components;
using Content.Server.Store.Systems;
using Content.Shared.CCVar;
using Content.Server.Traitor;
using Content.Server.White.Administration;
using Content.Server.White.Reputation;
using Content.Server._White.Administration;
using Content.Server._White.Reputation;
using Content.Shared.Dataset;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Prototypes;

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@@ -24,10 +24,10 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Content.Server.Objectives;
using Content.Server.White.Administration;
using Content.Server.White.AspectsSystem.Aspects;
using Content.Server.White.AspectsSystem.Aspects.Components;
using Content.Server.White.Reputation;
using Content.Server._White.Administration;
using Content.Server._White.AspectsSystem.Aspects;
using Content.Server._White.AspectsSystem.Aspects.Components;
using Content.Server._White.Reputation;
using Content.Shared.White.Mood;
namespace Content.Server.GameTicking.Rules;