перенос файлов сервера из папки White в _White
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@@ -1,4 +1,4 @@
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namespace Content.Server.White.Cult.HolyWater;
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namespace Content.Server._White.Cult.HolyWater;
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[RegisterComponent]
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public sealed partial class BibleWaterConvertComponent : Component
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@@ -10,7 +10,7 @@ using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Server.White.Cult.HolyWater;
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namespace Content.Server._White.Cult.HolyWater;
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[ImplicitDataDefinitionForInheritors]
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[MeansImplicitUse]
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@@ -7,7 +7,7 @@ using Content.Shared.Popups;
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using Robust.Server.Audio;
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using Robust.Server.GameObjects;
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namespace Content.Server.White.Cult.HolyWater;
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namespace Content.Server._White.Cult.HolyWater;
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public sealed class HolyWaterSystem : EntitySystem
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{
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