перенос файлов сервера из папки White в _White
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namespace Content.Server._White.EndOfRoundStats.InstrumentPlayed;
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public sealed class InstrumentPlayedStatEvent : EntityEventArgs
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{
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public String Player;
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public TimeSpan Duration;
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public String? Username;
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public InstrumentPlayedStatEvent(String player, TimeSpan duration, String? username)
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{
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Player = player;
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Duration = duration;
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Username = username;
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}
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}
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