перенос файлов сервера из папки White в _White
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using Content.Server.Ghost.Roles.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Actions;
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using Content.Shared.Examine;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Popups;
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using Content.Shared.Verbs;
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using Content.Shared.White.Events;
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using Robust.Shared.Player;
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namespace Content.Server._White.Other.CustomFluffSystems.Pets;
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public sealed class PetSummonSystem : EntitySystem
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{
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[Dependency] private readonly ActionBlockerSystem _blocker = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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private IReadOnlyDictionary<string, string> MobMap = new Dictionary<string, string>()
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{
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{ "Wanderer_", "KommandantPetSpider" },
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};
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<PetSummonComponent, GetItemActionsEvent>(GetSummonAction);
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SubscribeLocalEvent<PetSummonComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<PetSummonComponent, GetVerbsEvent<AlternativeVerb>>(AddSummonVerb);
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SubscribeLocalEvent<PetSummonComponent, PetSummonActionEvent>(OnSummon);
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SubscribeLocalEvent<PetSummonComponent, PetGhostSummonActionEvent>(OnGhostSummon);
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}
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private void OnGhostSummon(EntityUid uid, PetSummonComponent component, PetGhostSummonActionEvent args)
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{
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AttemptSummon(component, args.Performer, true);
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}
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private void OnSummon(EntityUid uid, PetSummonComponent component, PetSummonActionEvent args)
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{
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AttemptSummon(component, args.Performer, false);
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}
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private void AddSummonVerb(EntityUid uid, PetSummonComponent component, GetVerbsEvent<AlternativeVerb> args)
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{
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if (!args.CanInteract || !args.CanAccess)
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return;
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AlternativeVerb verb = new()
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{
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Act = () =>
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{
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AttemptSummon(component, args.User, false);
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},
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Text = "Призвать питомца",
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Priority = 2
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};
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AlternativeVerb ghostVerb = new()
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{
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Act = () =>
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{
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AttemptSummon(component, args.User, true);
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},
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Text = "Призвать питомца-призрак",
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Priority = 2
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};
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args.Verbs.Add(verb);
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args.Verbs.Add(ghostVerb);
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}
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private void OnExamine(EntityUid uid, PetSummonComponent component, ExaminedEvent args)
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{
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args.PushMarkup($"Осталось призывов: {component.UsesLeft}");
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}
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private void AttemptSummon(PetSummonComponent component, EntityUid user, bool ghostRole)
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{
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if (!_blocker.CanInteract(user, component.Owner))
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return;
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string? mobProto = null;
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if (TryComp<ActorComponent>(user, out var actorComponent))
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{
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var userKey = actorComponent.PlayerSession.Name;
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if (!MobMap.TryGetValue(userKey, out var proto))
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{
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_popupSystem.PopupEntity("Вы не достойны", user, PopupType.Medium);
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return;
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}
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mobProto = proto;
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}
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if (component.UsesLeft == 0)
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{
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_popupSystem.PopupEntity("Больше нет зарядов!", user, PopupType.Medium);
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return;
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}
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if (component.SummonedEntity != null)
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{
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if (!TryComp<MobStateComponent>(component.SummonedEntity, out var mobState))
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{
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component.SummonedEntity = null;
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}
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else
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{
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if (mobState.CurrentState is MobState.Dead or MobState.Invalid)
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component.SummonedEntity = null;
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else
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{
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_popupSystem.PopupEntity("Ваш питомец уже призван", user, PopupType.Medium);
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return;
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}
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}
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}
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if (mobProto != null)
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SummonPet(user, component, mobProto, ghostRole);
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}
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private void SummonPet(EntityUid user, PetSummonComponent component, string mobProto, bool ghostRole)
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{
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var transform = CompOrNull<TransformComponent>(user)?.Coordinates;
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if (transform == null)
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return;
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var entity = _entityManager.SpawnEntity(mobProto, transform.Value);
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component.UsesLeft--;
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component.SummonedEntity = entity;
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if (ghostRole)
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SetupGhostRole(entity, user);
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else
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RemComp<GhostRoleComponent>(entity);
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}
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private void SetupGhostRole(EntityUid entity, EntityUid user)
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{
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EnsureComp<GhostTakeoverAvailableComponent>(entity);
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if (!TryComp<GhostRoleComponent>(entity, out var ghostRole))
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return;
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var meta = MetaData(user);
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ghostRole.RoleName = $"Питомец {meta.EntityName}";
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ghostRole.RoleDescription = $"Следуйте за хозяином - {meta.EntityName} и выполняйте его приказы";
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ghostRole.RoleRules = $"Вы должны до самого конца следовать за своим хозяином - {meta.EntityName} и послушно выполнять его приказы, иначе можете быть уничтожены.";
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}
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private void GetSummonAction(EntityUid uid, PetSummonComponent component, GetItemActionsEvent args)
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{
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args.AddAction(ref component.PetSummonActionEntity, component.PetSummonAction);
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args.AddAction(ref component.PetGhostSummonActionEntity, component.PetGhostSummonAction);
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}
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}
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