Fill lockers with stuff (#2427)
* Fill lockers with stuff (see detail) + atmos/engineer/ce hardsuits, breath masks and oxygen tanks + chef can actually get meat + fix janitor closet misorganization + medical/medical doctor randomly can get latex gloves (they don't DO anything but they don't have to r/n) + detective gets pen & 3 paper * Filled "Detective locker" no longer contains stuff
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@@ -1,18 +1,3 @@
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- type: entity
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id: LockerJanitor
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parent: WardrobeMixed
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name: "custodial closet"
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description: "It's a storage unit for janitorial clothes and gear."
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components:
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- type: StorageFill
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contents:
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- name: MopItem
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- name: MopBucket
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- name: WetFloorSign
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amount: 3
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- name: TrashBag
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amount: 2
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- type: entity
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id: LockerToolFilled
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parent: LockerTool
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@@ -91,6 +76,13 @@
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id: LockerChiefEngineerFilled
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suffix: Filled
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parent: LockerChiefEngineer
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components:
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- type: StorageFill
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contents:
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- name: HelmetHardsuitCE
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- name: HardsuitCE
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- name: BreathMaskClothing
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- name: OxygenTankFilled
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- type: entity
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id: LockerElectricalSuppliesFilled
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@@ -106,11 +98,25 @@
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id: LockerAtmosphericsFilled
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suffix: Filled
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parent: LockerAtmospherics
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components:
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- type: StorageFill
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contents:
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- name: HelmetHardsuitAtmos
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- name: HardsuitAtmos
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- name: BreathMaskClothing
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- name: OxygenTankFilled
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- type: entity
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id: LockerEngineerFilled
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suffix: Filled
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parent: LockerEngineer
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components:
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- type: StorageFill
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contents:
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- name: HelmetHardsuitEngineering
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- name: HardsuitEngineering
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- name: BreathMaskClothing
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- name: OxygenTankFilled
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- type: entity
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id: LockerBotanistFilled
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@@ -126,6 +132,11 @@
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id: LockerMedicalFilled
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suffix: Filled
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parent: LockerMedical
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components:
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- type: StorageFill
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contents:
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- name: GlovesLatex
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prob: 0.4
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- type: entity
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id: LockerChemistryFilled
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@@ -157,6 +168,7 @@
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suffix: Filled
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parent: LockerSecurity
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# Before adding to this - See https://github.com/space-wizards/space-station-14/pull/2427#issuecomment-718152557
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- type: entity
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id: LockerDetectiveFilled
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suffix: Filled
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@@ -171,11 +183,27 @@
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id: LockerChefFilled
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suffix: Filled
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parent: LockerChef
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components:
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- type: StorageFill
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contents:
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- name: CrowbarRed
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- name: FoodContainerMonkeyCubeBox
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- name: SprayBottleWater
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- name: ReagentContainerFlour
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- type: entity
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id: LockerJanitorFilled
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suffix: Filled
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parent: LockerJanitor
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components:
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- type: StorageFill
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contents:
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- name: MopItem
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- name: MopBucket
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- name: WetFloorSign
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amount: 3
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- name: TrashBag
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amount: 2
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- type: entity
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id: LockerLegalFilled
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@@ -211,6 +239,11 @@
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id: WardrobeMedicalDoctorFilled
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suffix: Filled
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parent: WardrobeMedicalDoctor
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components:
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- type: StorageFill
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contents:
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- name: GlovesLatex
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prob: 0.4
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- type: entity
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id: WardrobeRoboticsFilled
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@@ -281,6 +314,11 @@
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id: LockerRadiationSuitFilled
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parent: LockerRadiationSuit
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suffix: Filled
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# at time of writing, rad suits do nothing, let's not get anyone's hopes up
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# components:
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# - type: StorageFill
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# contents:
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# - name: OuterclothingRadSuit
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- type: entity
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id: LockerFireFilled
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@@ -25,3 +25,11 @@
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state_closed: atmos_wardrobe_door
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- type: Icon
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state: atmos_wardrobe_icon
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# Janitor locker (moved here from the Fills group because it was being misused)
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- type: entity
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id: LockerJanitor
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parent: WardrobeMixed
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name: "custodial closet"
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description: "It's a storage unit for janitorial clothes and gear."
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