Salvage Locker Balance / Changes (#8839)
* added items and added probability to more items * increased pickaxe probability. Made Spatio suit guaranteed * removed pickaxe and ore bag * removed laser gun. rip
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@@ -6,17 +6,13 @@
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- type: StorageFill
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- type: StorageFill
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contents:
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contents:
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# Should be moved to a suit storage unit when/if they are added.
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# Should be moved to a suit storage unit when/if they are added.
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- id: ClothingOuterHardsuitSalvage
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- id: ClothingOuterHardsuitSpatio
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- id: YellowOxygenTankFilled
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- id: YellowOxygenTankFilled
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- id: NitrogenTankFilled
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- id: NitrogenTankFilled
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- id: ClothingShoesBootsMag
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- id: ClothingShoesBootsMag
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- id: ClothingMaskGasExplorer
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- id: ClothingMaskGasExplorer
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- id: OreBag
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# Currently do not function as 'true' mesons, so they're useless for salvagers.
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# Currently do not function as 'true' mesons, so they're useless for salvagers.
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# - id: ClothingEyesGlassesMeson
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# - id: ClothingEyesGlassesMeson
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- id: ClothingBeltUtilityFilled
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- id: ClothingBeltUtilityFilled
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- id: FlashlightSeclite
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prob: 0.8
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- id: SurvivalKnife
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- id: SurvivalKnife
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- id: ClothingOuterHardsuitSpatio
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