Salvage Locker Balance / Changes (#8839)

* added items and added probability to more items

* increased pickaxe probability. Made Spatio suit guaranteed

* removed pickaxe and ore bag

* removed laser gun. rip
This commit is contained in:
Peptide90
2022-06-28 16:21:46 +03:00
committed by GitHub
parent cef3b8b7e4
commit 20e27e2c7d

View File

@@ -6,17 +6,13 @@
- type: StorageFill - type: StorageFill
contents: contents:
# Should be moved to a suit storage unit when/if they are added. # Should be moved to a suit storage unit when/if they are added.
- id: ClothingOuterHardsuitSalvage - id: ClothingOuterHardsuitSpatio
- id: YellowOxygenTankFilled - id: YellowOxygenTankFilled
- id: NitrogenTankFilled - id: NitrogenTankFilled
- id: ClothingShoesBootsMag - id: ClothingShoesBootsMag
- id: ClothingMaskGasExplorer - id: ClothingMaskGasExplorer
- id: OreBag
# Currently do not function as 'true' mesons, so they're useless for salvagers. # Currently do not function as 'true' mesons, so they're useless for salvagers.
# - id: ClothingEyesGlassesMeson # - id: ClothingEyesGlassesMeson
- id: ClothingBeltUtilityFilled - id: ClothingBeltUtilityFilled
- id: FlashlightSeclite prob: 0.8
- id: SurvivalKnife - id: SurvivalKnife
- id: ClothingOuterHardsuitSpatio