Document a few atmos classes.
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@@ -1,3 +1,4 @@
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using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Robust.Shared.Map;
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@@ -8,6 +9,7 @@ namespace Content.Server.Atmos
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{
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/// <summary>
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/// Internal Atmos class that stores data about the atmosphere in a grid.
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/// You shouldn't use this directly, use <see cref="AtmosphereSystem"/> instead.
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/// </summary>
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public class TileAtmosphere : IGasMixtureHolder
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{
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