placementghosts now change when you change the targeted recipe
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@@ -320,6 +320,7 @@ namespace Content.Client.Construction
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private void RecipeSelected(ItemList.ItemListSelectedEventArgs obj)
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{
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_selected = (ConstructionPrototype) obj.ItemList[obj.ItemIndex].Metadata!;
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if(_placementManager.IsActive && !_placementManager.Eraser) UpdateGhostPlacement();
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PopulateInfo(_selected);
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}
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@@ -344,7 +345,7 @@ namespace Content.Client.Construction
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{
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if (args.Pressed)
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{
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if (_selected == null) return;
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if(_selected == null) return;
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var constructSystem = EntitySystem.Get<ConstructionSystem>();
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@@ -355,11 +356,7 @@ namespace Content.Client.Construction
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return;
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}
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_placementManager.BeginPlacing(new PlacementInformation()
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{
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IsTile = false,
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PlacementOption = _selected.PlacementMode,
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}, new ConstructionPlacementHijack(constructSystem, _selected));
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UpdateGhostPlacement();
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}
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else
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{
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@@ -369,6 +366,21 @@ namespace Content.Client.Construction
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BuildButton.Pressed = args.Pressed;
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}
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private void UpdateGhostPlacement()
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{
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if (_selected == null || _selected.Type != ConstructionType.Structure) return;
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var constructSystem = EntitySystem.Get<ConstructionSystem>();
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_placementManager.BeginPlacing(new PlacementInformation()
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{
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IsTile = false,
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PlacementOption = _selected.PlacementMode,
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}, new ConstructionPlacementHijack(constructSystem, _selected));
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BuildButton.Pressed = true;
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}
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private void EraseButtonToggled(BaseButton.ButtonToggledEventArgs args)
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{
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if (args.Pressed) _placementManager.Clear();
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