Zoom in 2x.
Things are tiny because we're using SS13's sprites. Zoom in like SS13.
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@@ -14,7 +14,6 @@
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- type: Sprite
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sprite: Mob/greyshirt.rsi
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state: greyshirt
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scale: 2, 2
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drawdepth: Mobs
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- type: Icon
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@@ -33,6 +32,9 @@
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- type: Input
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context: "human"
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- type: Eye
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zoom: 0.5, 0.5
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- type: entity
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id: MobObserver
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name: Observer
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@@ -41,9 +43,10 @@
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components:
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- type: Sprite
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sprite: Mob/observer.png
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scale: 2, 2
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drawdepth: Mobs
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- type: Icon
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icon: Mob/observer.png
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- type: Physics
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mass: 5
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- type: Eye
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zoom: 0.5, 0.5
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2
engine
2
engine
Submodule engine updated: e1d1a8ea9d...7f74ae7b61
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