Fix air not existing in corner window tiles (#25926)

let there be air

air time
This commit is contained in:
MACMAN2003
2024-03-07 23:50:34 -08:00
committed by GitHub
parent 463817056e
commit 24fd1a93ff
10 changed files with 50 additions and 0 deletions

View File

@@ -133,6 +133,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -84,6 +84,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -131,6 +131,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -84,6 +84,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -160,6 +160,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -143,6 +143,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -134,6 +134,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -87,6 +87,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -129,6 +129,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi

View File

@@ -230,6 +230,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi