[Add] Adds winterdrobe (#16652)
* winterdrobe added * changed timings * more coats * fix typo * add bomber jacket to the winterdrobe * remove winterdrobe items from clothesmate * restock box added
This commit is contained in:
@@ -54,8 +54,6 @@
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ClothingHeadHatRedsoft: 2
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ClothingHeadHatPurplesoft: 2
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ClothingHeadHatCorpsoft: 2
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ClothingOuterWinterCoat: 3
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ClothingOuterCoatBomber: 3
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ClothingHeadFishCap: 2
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ClothingHeadRastaHat: 2
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ClothingBeltStorageWaistbag: 3
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@@ -0,0 +1,15 @@
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- type: vendingMachineInventory
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id: WinterDrobeInventory
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startingInventory:
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ClothingNeckScarfStripedRed: 3
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ClothingNeckScarfStripedGreen: 3
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ClothingNeckScarfStripedBlue: 3
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ClothingNeckScarfStripedBlack: 3
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ClothingNeckScarfStripedBrown: 3
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ClothingNeckScarfStripedLightBlue: 3
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ClothingNeckScarfStripedOrange: 3
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ClothingNeckScarfStripedPurple: 3
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ClothingOuterWinterCoat: 6
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ClothingOuterCoatBomber: 3
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ClothingHeadHatSantahat: 2
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ClothingHeadHatXmasCrown: 2
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@@ -103,6 +103,7 @@
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- SciDrobeInventory
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- SecDrobeInventory
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- ViroDrobeInventory
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- WinterDrobeInventory
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- type: Sprite
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layers:
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- state: base
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@@ -293,6 +293,39 @@
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energy: 1.6
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color: "#3db83b"
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- type: entity
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parent: VendingMachine
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id: VendingMachineWinter
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name: WinterDrobe
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description: The best place to enjoy the cold!
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components:
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- type: VendingMachine
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pack: WinterDrobeInventory
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offState: off
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brokenState: broken
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normalState: normal-unshaded
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denyState: deny-unshaded
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- type: Advertise
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pack: ClothesMateAds
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- type: Speech
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- type: Tag
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tags:
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- DroneUsable
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- type: Sprite
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sprite: Structures/Machines/VendingMachines/winterdrobe.rsi
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layers:
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- state: "off"
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map: [ "enum.VendingMachineVisualLayers.Base" ]
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- state: "off"
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map: [ "enum.VendingMachineVisualLayers.BaseUnshaded" ]
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shader: unshaded
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- state: panel
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map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
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- type: PointLight
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radius: 1.8
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energy: 1.6
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color: "#3db83b"
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- type: entity
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parent: VendingMachine
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id: VendingMachineCoffee
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@@ -0,0 +1,44 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Sprited by MrGreen06#0618 (discord)",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "normal-unshaded",
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"delays": [
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[
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3,
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3,
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3,
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3,
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3,
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3,
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3,
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3
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]
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]
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},
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{
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"name": "deny-unshaded",
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"delays": [
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[
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1,
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0.1
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]
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]
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},
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{
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"name": "off"
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},
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{
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"name": "broken"
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},
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{
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"name": "panel"
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}
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]
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}
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