Lockers and flavortext (#2934)

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Rubetskoy Dmitriy <rubetskoy234@mail.ru>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DmitriyRubetskoy
2021-01-17 03:43:27 +03:00
committed by GitHub
parent c6cb859702
commit 28b129276a
8 changed files with 311 additions and 31 deletions

View File

@@ -35,7 +35,7 @@
- type: Clothing
sprite: Clothing/Belt/ce.rsi
- type: Storage
capacity: 60
capacity: 100
- type: entity
parent: ClothingBeltBase

View File

@@ -23,7 +23,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretEngineering
name: beret engineering
name: engineering beret
description: A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety.
components:
- type: Sprite
@@ -34,7 +34,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretHoS
name: beret HoS
name: HoS beret
description: A black beret with a commander's rank emblem. For officers that are more inclined towards style than safety.
components:
- type: Sprite
@@ -45,7 +45,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretWarden
name: beret warden
name: warden's hat
description: A corporate blue beret with a warden's rank emblem. For officers that are more inclined towards style than safety.
components:
- type: Sprite
@@ -67,7 +67,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCaptain
name: captain
name: captain's hardhat
description: It's good being the king.
components:
- type: Sprite
@@ -78,7 +78,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCardborg
name: cardborg
name: cardborg helmet
description: A hat made out of a box.
components:
- type: Sprite
@@ -89,7 +89,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCentcom
name: centcom
name: centcom brand hat
description: "It's good to be the emperor."
components:
- type: Sprite

View File

@@ -2,7 +2,7 @@
parent: ClothingNeckBase
id: ClothingNeckCloakCap
name: captain's cloak
description: A pompous and comfy blue cloak with a nice gold trim.
description: A pompous and comfy blue cloak with a nice gold trim, while not particularly valuable as your other posessions, it sure is fancy.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/cap.rsi
@@ -13,7 +13,7 @@
parent: ClothingNeckBase
id: ClothingNeckCloakHos
name: HoS's cloak
description: An exquisite dark and red cloak of a Head of Security.
description: An exquisite dark and red cloak fitting for those who can assert dominance over wrongdoers. Take a stab at being civil in prosecution!
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/hos.rsi
@@ -24,7 +24,7 @@
parent: ClothingNeckBase
id: ClothingNeckCloakCe
name: CE's cloak
description: A dark green cloak with light blue ornaments.
description: A dark green cloak with light blue ornaments, given to those who proved themselves to master the precise art of engineering.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/ce.rsi
@@ -34,9 +34,9 @@
- type: entity
parent: ClothingNeckBase
id: CloathingCloakCmo
id: ClothingCloakCmo
name: CMO's cloak
description: A sterile blue cloak with a green cross.
description: A sterile blue cloak with a green cross, radiating with a sense of duty and willingness to help others.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/cmo.rsi
@@ -47,7 +47,7 @@
parent: ClothingNeckBase
id: ClothingNeckCloakRd
name: RD's cloak
description: A white cloak with violet stripes.
description: A white cloak with violet stripes, showing your status as the arbiter of cutting-edge technology.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/rd.rsi
@@ -58,7 +58,7 @@
parent: ClothingNeckBase
id: ClothingNeckCloakQm
name: QM's cloak
description: A strong brown cloak with a reflective stripe.
description: A strong brown cloak with a reflective stripe, while not as fancy as others, it does show your managing skills.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/qm.rsi
@@ -69,7 +69,7 @@
parent: ClothingNeckBase
id: ClothingNeckCloakHop
name: HoP's cloak
description: A blue cloak with red shoudlers and gold buttons.
description: A blue cloak with red shoudlers and gold buttons, proving you are the gatekeeper to any airlock on the station.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/hop.rsi

View File

@@ -1,7 +1,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorReflective
name: armor (reflective)
name: reflective vest
description: An armored vest with advanced shielding to protect against energy weapons.
components:
- type: Sprite
@@ -12,7 +12,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorBulletproof
name: bulletproof
name: bulletproof vest
description: An armored vest with heavy plates to protect against ballistic projectiles.
components:
- type: Sprite
@@ -23,7 +23,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorCult
name: cult armor
name: acolyte armor
description: An evil-looking cult armor, made of bones.
components:
- type: Sprite
@@ -34,7 +34,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorHeavy
name: heavy
name: heavy armor suit
description: A heavily armored suit that protects against excessive damage.
components:
- type: Sprite
@@ -45,7 +45,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorHeavyGreen
name: heavy
name: green heavy armor suit
description: A heavily armored suit with green accents that protects against excessive damage.
components:
- type: Sprite
@@ -56,7 +56,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorHeavyRed
name: heavy
name: red heavy armor suit
description: A heavily armored suit with red accents that protects against excessive damage.
components:
- type: Sprite
@@ -89,8 +89,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorRiot
name: riot
description: An armored vest with heavy padding to protect against melee attacks.
name: riot suit
description: An armored vest with heavy padding to protect against melee attacks, perfect for fighting delinquents around the station.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/riot.rsi
@@ -100,7 +100,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorScaf
name: scaf
name: scaf suit
description: A green and brown tactical suit for combat situations.
components:
- type: Sprite

View File

@@ -34,7 +34,7 @@
name: lizard plushie
parent: BaseItem
id: PlushieLizard
description: An adorable stuffed toy that resembles a lizardperson.
description: An adorable stuffed toy that resembles a lizardperson. Made by CentCom as a token initiative to combat speciesism in work environments. "Welcome your new colleges as you do this plush, with open arms!"
components:
- type: Toys
- type: LoopingSound

View File

@@ -2,7 +2,7 @@
name: nuclear authentication disk
parent: BaseItem
id: NukeDisk
description: GET DAT FUCKKEN DISK
description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!"
components:
- type: Sprite
netsync: false
@@ -16,4 +16,4 @@
- type: entity
parent: NukeDisk
id: NukeDiskFake
description: GET DAT FUCK- wait a second...
description: A nuclear auth disk, capable of.. WAIT THIS IS JUST PAINTED PLASTIC, FUCK-

View File

@@ -1,8 +1,8 @@
- type: entity
name: stun baton
description: A stun baton for incapacitating people with.
parent: BaseItem
id: Stunbaton
description: A stun baton for incapacitating people with. Actively harming with this is considered bad tone.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/stunbaton.rsi
@@ -28,6 +28,7 @@
name: flash
parent: BaseItem
id: Flash
description: An ultrabright flashbulb with a trigger, causes the victum to be dazed and lose their eyesight for a moment. Useless when burnt out.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/flash.rsi