Make slimes not rot (#20761)

This commit is contained in:
I.K
2023-10-05 14:56:40 -05:00
committed by GitHub
parent cd89da8893
commit 2ea4d0d6b5
7 changed files with 6 additions and 4 deletions

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@@ -8,7 +8,6 @@
- type: Body
prototype: Arachnid
requiredLegs: 2 # It would be funny if arachnids could use their little back limbs to move around once they lose their legs, but just something to consider post-woundmed
- type: Perishable
- type: HumanoidAppearance
species: Arachnid
- type: Hunger
@@ -36,6 +35,7 @@
productionLength: 3
entityProduced: MaterialWebSilk1
hungerCost: 9 # Should total to 12 total silk on full hunger
- type: Perishable
- type: Butcherable
butcheringType: Spike
spawned:

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@@ -276,7 +276,6 @@
shiveringHeatRegulation: 2000
normalBodyTemperature: 310.15
thermalRegulationTemperatureThreshold: 25
- type: Perishable
- type: Butcherable
butcheringType: Spike # TODO human.
spawned:

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@@ -28,6 +28,7 @@
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#75b1f0"
- type: Perishable
- type: Butcherable
butcheringType: Spike
spawned:

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@@ -28,6 +28,7 @@
- type: Body
prototype: Dwarf
requiredLegs: 2
- type: Perishable
- type: Butcherable
butcheringType: Spike
spawned:
@@ -55,7 +56,6 @@
accent: dwarf
- type: Speech
speechSounds: Bass
- type: Perishable
- type: entity
parent: BaseSpeciesDummy

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@@ -26,6 +26,7 @@
speechVerb: Moth
- type: TypingIndicator
proto: moth
- type: Perishable
- type: Butcherable
butcheringType: Spike
spawned:

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@@ -18,6 +18,7 @@
- type: Body
prototype: Reptilian
requiredLegs: 2
- type: Perishable
- type: Butcherable
butcheringType: Spike
spawned:
@@ -58,7 +59,6 @@
- type: MovementSpeedModifier
baseWalkSpeed : 2.7
baseSprintSpeed : 4.5
- type: Perishable
- type: entity
parent: BaseSpeciesDummy

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@@ -97,6 +97,7 @@
- type: Inventory
speciesId: vox
- type: InventorySlots
- type: Perishable
- type: Butcherable
butcheringType: Spike
spawned: