Make slimes not rot (#20761)
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@@ -8,7 +8,6 @@
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- type: Body
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prototype: Arachnid
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requiredLegs: 2 # It would be funny if arachnids could use their little back limbs to move around once they lose their legs, but just something to consider post-woundmed
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- type: Perishable
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- type: HumanoidAppearance
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species: Arachnid
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- type: Hunger
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@@ -36,6 +35,7 @@
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productionLength: 3
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entityProduced: MaterialWebSilk1
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hungerCost: 9 # Should total to 12 total silk on full hunger
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- type: Perishable
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- type: Butcherable
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butcheringType: Spike
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spawned:
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@@ -276,7 +276,6 @@
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shiveringHeatRegulation: 2000
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normalBodyTemperature: 310.15
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thermalRegulationTemperatureThreshold: 25
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- type: Perishable
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- type: Butcherable
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butcheringType: Spike # TODO human.
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spawned:
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@@ -28,6 +28,7 @@
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Brute:
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sprite: Mobs/Effects/brute_damage.rsi
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color: "#75b1f0"
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- type: Perishable
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- type: Butcherable
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butcheringType: Spike
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spawned:
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@@ -28,6 +28,7 @@
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- type: Body
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prototype: Dwarf
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requiredLegs: 2
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- type: Perishable
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- type: Butcherable
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butcheringType: Spike
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spawned:
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@@ -55,7 +56,6 @@
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accent: dwarf
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- type: Speech
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speechSounds: Bass
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- type: Perishable
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- type: entity
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parent: BaseSpeciesDummy
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@@ -26,6 +26,7 @@
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speechVerb: Moth
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- type: TypingIndicator
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proto: moth
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- type: Perishable
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- type: Butcherable
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butcheringType: Spike
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spawned:
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@@ -18,6 +18,7 @@
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- type: Body
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prototype: Reptilian
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requiredLegs: 2
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- type: Perishable
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- type: Butcherable
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butcheringType: Spike
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spawned:
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@@ -58,7 +59,6 @@
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- type: MovementSpeedModifier
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baseWalkSpeed : 2.7
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baseSprintSpeed : 4.5
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- type: Perishable
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- type: entity
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parent: BaseSpeciesDummy
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@@ -97,6 +97,7 @@
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- type: Inventory
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speciesId: vox
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- type: InventorySlots
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- type: Perishable
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- type: Butcherable
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butcheringType: Spike
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spawned:
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