Adds Bananium (#14663)

This commit is contained in:
brainfood1183
2023-04-29 06:38:09 +01:00
committed by GitHub
parent 84299cae63
commit 2fba2b18ab
71 changed files with 993 additions and 94 deletions

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@@ -0,0 +1,39 @@
using Content.Shared.Chat.Prototypes;
using Content.Shared.Disease;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Disease
{
/// <summary>
/// Makes the diseased honk.
/// or neither.
/// </summary>
[UsedImplicitly]
public sealed class DiseaseHonk : DiseaseEffect
{
/// <summary>
/// Message to play when honking.
/// </summary>
[DataField("honkMessage")]
public string HonkMessage = "disease-honk";
/// <summary>
/// Emote to play when honking.
/// </summary>
[DataField("emote", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<EmotePrototype>))]
public string EmoteId = String.Empty;
/// <summary>
/// Whether to spread the disease through the air.
/// </summary>
[DataField("airTransmit")]
public bool AirTransmit = false;
public override void Effect(DiseaseEffectArgs args)
{
EntitySystem.Get<DiseaseSystem>().SneezeCough(args.DiseasedEntity, args.Disease, EmoteId, AirTransmit);
}
}
}

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@@ -18,6 +18,7 @@ materials-plasma = plasma
materials-plastic = plastic
materials-wood = wood
materials-uranium = uranium
materials-bananium = bananium
# Material Reclaimer
material-reclaimer-upgrade-process-rate = process rate
material-reclaimer-upgrade-process-rate = process rate

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@@ -60,3 +60,6 @@ reagent-desc-sodium = A silvery-white alkali metal. Highly reactive in its pure
reagent-name-uranium = uranium
reagent-desc-uranium = A grey metallic chemical element in the actinide series, weakly radioactive.
reagent-name-bananium = bananium
reagent-desc-bananium = A yellow radioactive organic solid.

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@@ -54,3 +54,6 @@ reagent-desc-allicin = An organosulfur compound found in alliums like garlic, on
reagent-name-pax = pax
reagent-desc-pax = A psychiatric drug which prevents the patient from directly harming anyone.
reagent-name-honk = honk
reagent-desc-honk = A toxin found in bananium. Causes severe honking and internal bleeding, may also cause the patient to mutate.

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@@ -0,0 +1,60 @@
- type: disease
id: ActiveHonkVirus
name: disease-proto-honk
infectious: false
cureResist: 0.2
stages:
- 0
- 120
- 780
effects:
# toxin
- !type:DiseaseAdjustReagent
probability: 0.07
reagent: Toxin
amount: 1
stages:
- 0
- 1
- 2
# honks
- !type:DiseaseHonk
probability: 0.03
emote: Honk
stages:
- 0
- !type:DiseaseHonk
probability: 0.04
emote: Honk
stages:
- 1
- !type:DiseaseHonk
probability: 0.06
emote: Honk
stages:
- 2
# stuttering accent chance when speaking
- !type:DiseaseGenericStatusEffect
probability: 0.3
key: Stutter
component: StutteringAccent
stages:
- 1
- !type:DiseaseGenericStatusEffect
probability: 0.6
key: Stutter
component: StutteringAccent
stages:
- 2
# possible cluwnification if ignored too long
- !type:DiseaseAddComponent
comp: Cluwne
probability: 0.0007
stages:
- 2
cures:
- !type:DiseaseReagentCure
reagent: BananaHonk
min: 5
- !type:DiseaseJustWaitCure
maxLength: 900

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@@ -866,6 +866,7 @@
- type: DiseaseCarrier #The other class lab animal and disease vector
naturalImmunities:
- AMIV
- ActiveHonkVirus
- type: CanEscapeInventory
- type: MobPrice
price: 50

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@@ -117,6 +117,8 @@
- id: ClothingHeadHatFancyCrown #how did that get there?
amount: 1
- type: DiseaseCarrier
naturalImmunities:
- ActiveHonkVirus
carrierDiseases:
- VentCough
- AMIV
@@ -267,6 +269,8 @@
- id: FoodMeatRat
amount: 1
- type: DiseaseCarrier
naturalImmunities:
- ActiveHonkVirus
carrierDiseases:
- VentCough
- AMIV

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@@ -216,6 +216,21 @@
grindableSolutionName: food
- type: SpaceGarbage
- type: entity
name: bananium peel
parent: TrashBananaPeel
id: TrashBananiumPeel
components:
- type: Sprite
sprite: Objects/Materials/materials.rsi
state: peel
- type: Item
sprite: Objects/Materials/materials.rsi
heldPrefix: peel
- type: Slippery
paralyzeTime: 4
launchForwardsMultiplier: 5
- type: entity
name: banana peel
suffix: Explosive

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@@ -85,7 +85,7 @@
parent: BikeHorn
id: GoldenBikeHorn
name: golden honker
suffix: not to be mapped.
suffix: No mapping
description: A happy honk prize, pray to the gods for your reward.
components:
- type: Sprite
@@ -100,3 +100,28 @@
- type: Prayable
- type: StaticPrice
price: 1000
- type: entity
parent: BikeHorn
id: BananiumHorn
name: bananium horn
description: An air horn made from bananium.
components:
- type: Sprite
sprite: Objects/Fun/bananiumhorn.rsi
state: icon
- type: Item
sprite: Objects/Fun/bananiumhorn.rsi
size: 5
- type: Clothing
sprite: Objects/Fun/bananiumhorn.rsi
slots: [Belt]
quickEquip: false
- type: EmitSoundOnUse
sound:
collection: BananiumHorn
params:
variation: 0.246
- type: Construction
graph: BananiumHorn
node: bananiumHorn

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@@ -276,3 +276,59 @@
state: cotton
- type: Stack
count: 1
- type: entity
parent: MaterialBase
id: MaterialBananium
name: bananium
suffix: Full
components:
- type: Material
materials:
Bananium: 150
- type: Sprite
state: bananium_1
- type: Stack
stackType: Bananium
count: 10
- type: RadiationSource
intensity: 0.3
- type: FlavorProfile
flavors:
- banana
- type: Food
trash: TrashBananiumPeel
- type: SolutionContainerManager
solutions:
food:
maxVol: 11
reagents:
- ReagentId: Nutriment
Quantity: 4
- ReagentId: Vitamin
Quantity: 2
- ReagentId: Honk
Quantity: 5
- type: Extractable
juiceSolution:
reagents:
- ReagentId: JuiceBanana
Quantity: 5
- ReagentId: Honk
Quantity: 5
- type: Appearance
visuals:
- type: StackVisualizer
stackLayers:
- bananium
- bananium_1
- type: entity
parent: MaterialBananium
id: MaterialBananium1
suffix: Single
components:
- type: Sprite
state: bananium
- type: Stack
count: 1

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@@ -172,3 +172,26 @@
components:
- type: Stack
count: 1
- type: entity
parent: OreBase
id: BananiumOre
name: bananium ore
suffix: Full
components:
- type: Stack
stackType: BananiumOre
- type: Sprite
state: bananium
- type: Material
materials:
Bananium: 500
- type: entity
parent: BananiumOre
id: BananiumOre1
suffix: Single
components:
- type: Stack
count: 1

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@@ -67,3 +67,12 @@
- type: HealthAnalyzer
fake: true
disease: ActiveZombieVirus
- type: entity
parent: HandheldHealthAnalyzer
id: HandheldHealthAnalyzerHonk
suffix: Honk Infector
components:
- type: HealthAnalyzer
fake: true
disease: ActiveHonkVirus

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@@ -23,3 +23,19 @@
state: venus_blue
drawdepth: Mobs
offset: "0.0,0.5"
- type: entity
id: StatueBananiumClown
parent: BaseStructure
name: bananium savior statue
description: A bananium statue. It portrays the return of the savior who will rise up and lead the clowns to the great honk.
components:
- type: Sprite
netsync: false
sprite: Structures/Decoration/statues.rsi
state: bananium_clown
drawdepth: Mobs
offset: "0.0,0.5"
- type: Construction
graph: BananiumStatueClown
node: bananiumStatue

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@@ -187,3 +187,24 @@
graph: DoorGraph
node: silverDoor
- type: entity
id: BananiumDoor
name: bananium door
parent: BaseMaterialDoor
description: A door, where will it lead?
components:
- type: Sprite
netsync: false
sprite: Structures/Doors/MineralDoors/bananium_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Construction
graph: DoorGraph
node: bananiumDoor
- type: Door
openSound:
path: /Audio/Items/bikehorn.ogg
closeSound:
path: /Audio/Items/bikehorn.ogg

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@@ -403,3 +403,17 @@
sprite: Structures/Furniture/Altars/Cults/fangs.rsi
- type: Icon
sprite: Structures/Furniture/Altars/Cults/fangs.rsi
- type: entity
id: AltarBananium
parent: AltarBase
name: honkmother altar
description: A bananium altar dedicated to the honkmother.
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Cults/bananium.rsi
state: full
- type: Construction
graph: BananiumAltarGraph
node: bananiumAltar

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@@ -656,3 +656,4 @@
- SheetUranium1
- IngotGold1
- IngotSilver1
- MaterialBananium1

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@@ -113,7 +113,7 @@
- type: entity
id: WallRockGold
parent: WallRock
description: An ore vein rich with gold
description: An ore vein rich with gold.
suffix: Gold
components:
- type: OreVein
@@ -135,7 +135,7 @@
- type: entity
id: WallRockPlasma
parent: WallRock
description: An ore vein rich with plasma
description: An ore vein rich with plasma.
suffix: Plasma
components:
- type: OreVein
@@ -157,7 +157,7 @@
- type: entity
id: WallRockQuartz
parent: WallRock
description: An ore vein rich with quartz
description: An ore vein rich with quartz.
suffix: Quartz
components:
- type: OreVein
@@ -179,7 +179,7 @@
- type: entity
id: WallRockSilver
parent: WallRock
description: An ore vein rich with silver
description: An ore vein rich with silver.
suffix: Silver
components:
- type: OreVein
@@ -202,7 +202,7 @@
- type: entity
id: WallRockTin
parent: WallRock
description: An ore vein rich with steel
description: An ore vein rich with steel.
suffix: Steel
components:
- type: OreVein
@@ -224,7 +224,7 @@
- type: entity
id: WallRockUranium
parent: WallRock
description: An ore vein rich with uranium
description: An ore vein rich with uranium.
suffix: Uranium
components:
- type: OreVein
@@ -242,3 +242,26 @@
- map: [ "enum.EdgeLayer.West" ]
state: rock_west
- state: rock_uranium
- type: entity
id: WallRockBananium
parent: WallRock
description: An ore vein rich with bananium.
suffix: Bananium
components:
- type: OreVein
oreChance: 1.0
currentOre: OreBananium
- type: Sprite
layers:
- state: rock
- map: [ "enum.EdgeLayer.South" ]
state: rock_south
- map: [ "enum.EdgeLayer.East" ]
state: rock_east
- map: [ "enum.EdgeLayer.North" ]
state: rock_north
- map: [ "enum.EdgeLayer.West" ]
state: rock_west
- state: rock_bananium

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@@ -114,7 +114,7 @@
- type: entity
parent: BaseWall
id: WallClown
name: clown wall
name: bananium wall
components:
- type: Tag
tags:
@@ -124,6 +124,9 @@
sprite: Structures/Walls/clown.rsi
- type: Icon
sprite: Structures/Walls/clown.rsi
- type: Construction
graph: Girder
node: bananiumWall
- type: Destructible
thresholds:
- trigger:

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@@ -0,0 +1,68 @@
- type: entity
id: FloorBananiumEntity
name: bananium floor
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: Sprite
netsync: false
sprite: Tiles/Misc/bananium.rsi
drawdepth: FloorTiles
layers:
- state: bananium
- type: Transform
anchored: true
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepClown
- type: Tag
tags:
- Catwalk
- type: Construction
graph: FloorBananium
node: BananiumFloor
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 500
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 200
behaviors:
- !type:SpawnEntitiesBehavior
spawn:
MaterialBananium:
min: 0
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Slippery
paralyzeTime: 2
launchForwardsMultiplier: 1.5
- type: StepTrigger
intersectRatio: 0.2
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
- shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.3,0.4,0.3"
id: "slips"
hard: false
layer:
- SlipLayer
- shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.3,0.4,0.3"
density: 1000
mask:
- ItemMask

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@@ -61,3 +61,11 @@
icon: { sprite: Objects/Materials/Sheets/other.rsi, state: uranium }
color: "#32a852"
price: 0.2
- type: material
id: Bananium
stackEntity: MaterialBananium1
name: materials-bananium
icon: { sprite: Objects/Materials/materials.rsi, state: bananium }
color: "#32a852"
price: 0.2

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@@ -1,4 +1,4 @@
- type: reagent
- type: reagent
id: Toxin
name: reagent-name-toxin
group: Toxins
@@ -45,7 +45,6 @@
messages: [ "generic-reagent-effect-burning-insides" ]
probability: 0.33
- type: reagent
id: ChloralHydrate
name: reagent-name-chloral-hydrate
@@ -474,3 +473,27 @@
component: Pacified
refresh: false
type: Add
- type: reagent
id: Honk
name: reagent-name-honk
desc: reagent-desc-honk
physicalDesc: reagent-physical-desc-pungent
flavor: bitter
color: "#F2E9D2"
metabolisms:
Poison:
metabolismRate: 0.05
effects:
- !type:HealthChange
conditions:
- !type:ReagentThreshold
min: 1
- !type:OrganType
type: Animal
damage:
types:
Poison: 0.06
- !type:ChemCauseDisease
causeChance: 1
disease: ActiveHonkVirus ##makes target honk and potential chance to be cluwned.

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@@ -0,0 +1,25 @@
- type: constructionGraph
id: BananiumHorn
start: start
graph:
- node: start
edges:
- to: bananiumHorn
steps:
- tag: Pipe
name: Pipe
icon:
sprite: Structures/Piping/Atmospherics/pipe.rsi
state: pipeStraight
doAfter: 2
- material: Bananium
amount: 4
doAfter: 1
- tag: BikeHorn
name: Bike Horn
icon:
sprite: Objects/Fun/bikehorn.rsi
state: icon
doAfter: 1
- node: bananiumHorn
entity: BananiumHorn

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@@ -0,0 +1,27 @@
- type: constructionGraph
id: BananiumAltarGraph
start: start
graph:
- node: start
edges:
- to: bananiumAltar
completed:
- !type:SnapToGrid
southRotation: true
steps:
- material: Bananium
amount: 6
doAfter: 5
- node: bananiumAltar
entity: AltarBananium
edges:
- to: start
completed:
- !type:SpawnPrototype
prototype: MaterialBananium1
amount: 6
- !type:DeleteEntity {}
steps:
- tool: Welding
doAfter: 5

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@@ -0,0 +1,29 @@
- type: constructionGraph
id: FloorBananium
start: start
graph:
- node: start
edges:
- to: BananiumFloor
completed:
- !type:SnapToGrid
southRotation: true
steps:
- material: Bananium
amount: 2
doAfter: 5
- node: BananiumFloor
entity: FloorBananiumEntity
edges:
- to: start
completed:
- !type:SpawnPrototype
prototype: MaterialBananium1
amount: 2
- !type:DeleteEntity {}
steps:
- tool: Screwing
doAfter: 5
- tool: Welding
doAfter: 5

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@@ -0,0 +1,29 @@
- type: constructionGraph
id: BananiumStatueClown
start: start
graph:
- node: start
edges:
- to: bananiumStatue
completed:
- !type:SnapToGrid
southRotation: true
steps:
- material: Bananium
amount: 8
doAfter: 10
- node: bananiumStatue
entity: StatueBananiumClown
edges:
- to: start
completed:
- !type:SpawnPrototype
prototype: MaterialBananium1
amount: 8
- !type:DeleteEntity {}
steps:
- tool: Anchoring
doAfter: 5
- tool: Welding
doAfter: 5

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@@ -41,6 +41,13 @@
- material: Silver
amount: 20
doAfter: 15
- to: bananiumDoor
completed:
- !type:SnapToGrid { }
steps:
- material: Bananium
amount: 5
doAfter: 15
- to: paperDoor
completed:
- !type:SnapToGrid { }
@@ -114,3 +121,14 @@
steps:
- tool: Anchoring
doAfter: 15
- node: bananiumDoor
entity: BananiumDoor
edges:
- to: start
completed:
- !type:SpawnPrototype
prototype: MaterialBananium1
amount: 5
steps:
- tool: Anchoring
doAfter: 15

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@@ -126,6 +126,19 @@
- tool: Welding
doAfter: 20
- to: bananiumWall
completed:
- !type:SnapToGrid
southRotation: true
conditions:
- !type:EntityAnchored {}
steps:
- material: Bananium
amount: 2
doAfter: 2
- tool: Welding
doAfter: 20
- node: wall
entity: WallSolid
edges:
@@ -218,6 +231,20 @@
- tool: Prying
doAfter: 10
- node: bananiumWall
entity: WallClown
edges:
- to: girder
completed:
- !type:GivePrototype
prototype: MaterialBananium1
amount: 2
steps:
- tool: Welding
doAfter: 20
- tool: Prying
doAfter: 10
- node: reinforcedGirder
entity: ReinforcedGirder
edges:

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@@ -0,0 +1,10 @@
- type: construction
name: bananium horn
id: HornBananium
graph: BananiumHorn
startNode: start
targetNode: bananiumHorn
category: construction-category-weapons
description: An air horn made from bananium.
icon: { sprite: Objects/Fun/bananiumhorn.rsi, state: icon }
objectType: Item

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@@ -178,6 +178,24 @@
conditions:
- !type:TileNotBlocked
- type: construction
name: bananium wall
id: ClownWall
graph: Girder
startNode: start
targetNode: bananiumWall
category: construction-category-structures
description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/clown.rsi
state: full
objectType: Structure
placementMode: SnapgridCenter
canRotate: false
canBuildInImpassable: false
conditions:
- !type:TileNotBlocked
- type: construction
name: grille
id: Grille
@@ -435,6 +453,28 @@
placementMode: SnapgridCenter
canBuildInImpassable: false
- type: construction
name: bananium floor
id: FloorBananium
graph: FloorBananium
startNode: start
targetNode: BananiumFloor
category: construction-category-structures
description: A slippery floor of bright yellow bananium.
conditions:
- !type:TileNotBlocked
failIfSpace: false
- !type:TileType
targets:
- Plating
- UnderPlating
icon:
sprite: Tiles/Misc/bananium.rsi
state: bananium
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
- type: construction
name: wooden barricade
id: Barricade
@@ -782,3 +822,55 @@
state: plasticflaps
conditions:
- !type:TileNotBlocked
- type: construction
name: bananium clown statue
id: BananiumClownStatue
graph: BananiumStatueClown
startNode: start
targetNode: bananiumStatue
category: construction-category-structures
placementMode: SnapgridCenter
description: A clown statue made from bananium.
objectType: Structure
canBuildInImpassable: false
icon:
sprite: Structures/Decoration/statues.rsi
state: bananium_clown
conditions:
- !type:TileNotBlocked
- type: construction
name: bananium door
id: BananiumDoor
graph: DoorGraph
startNode: start
targetNode: bananiumDoor
category: construction-category-structures
description: A primitive door made from bananium, it honks.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
icon:
sprite: Structures/Doors/MineralDoors/bananium_door.rsi
state: closed
conditions:
- !type:TileNotBlocked
- type: construction
name: bananium altar
id: BananiumAltar
graph: BananiumAltarGraph
startNode: start
targetNode: bananiumAltar
category: construction-category-structures
description: An altar to worship the honkmother with.
icon:
sprite: Structures/Furniture/Altars/Cults/bananium.rsi
state: full
objectType: Structure
placementMode: SnapgridCenter
canRotate: false
canBuildInImpassable: false
conditions:
- !type:TileNotBlocked

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@@ -97,3 +97,10 @@
completetime: 2
materials:
Plastic: 100
- type: latheRecipe
id: MaterialBananium1
result: MaterialBananium1
completetime: 2
materials:
Bananium: 500

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@@ -8,6 +8,11 @@
files:
- /Audio/Items/brokenbikehorn.ogg
- type: soundCollection
id: BananiumHorn
files:
- /Audio/Items/airhorn.ogg
- type: soundCollection
id: DeskBell
files:

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@@ -57,3 +57,8 @@
- /Audio/Voice/Human/snore1.ogg
- /Audio/Voice/Human/snore2.ogg
- /Audio/Voice/Human/snore3.ogg
- type: soundCollection
id: Honks
files:
- /Audio/Items/bikehorn.ogg

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@@ -46,3 +46,10 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton }
spawn: MaterialCotton1
maxCount: 30
- type: stack
id: Bananium
name: bananium
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bananium }
spawn: MaterialBananium1
maxCount: 10

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@@ -39,3 +39,11 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: uranium }
spawn: UraniumOre1
maxCount: 30
- type: stack
id: BananiumOre
name: bananium ore
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: bananium }
spawn: BananiumOre1
maxCount: 30

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@@ -43,3 +43,8 @@
id: Snore
category: Vocal
chatMessages: [snores]
- type: emote
id: Honk
category: Vocal
chatMessages: [honks]

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@@ -24,6 +24,8 @@
collection: MaleYawn
Snore:
collection: Snores
Honk:
collection: BikeHorn
- type: emoteSounds
id: FemaleHuman
@@ -50,6 +52,8 @@
collection: FemaleYawn
Snore:
collection: Snores
Honk:
collection: CluwneHorn
- type: emoteSounds
id: UnisexReptilian
@@ -60,6 +64,8 @@
path: /Audio/Voice/Reptilian/reptilian_scream.ogg
Laugh:
path: /Audio/Animals/lizard_happy.ogg
Honk:
collection: BikeHorn
- type: emoteSounds
id: UnisexVox
@@ -75,9 +81,12 @@
path: /Audio/Voice/Diona/diona_scream.ogg
Laugh:
collection: DionaLaugh
Honk:
collection: BikeHorn
params:
variation: 0.125
- type: emoteSounds
id: UnisexDwarf
sounds:
@@ -85,6 +94,8 @@
collection: MaleScreams
Laugh:
collection: MaleLaugh
Honk:
collection: BikeHorn
params:
variation: 0.125
pitchscale: 0.75

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@@ -37,6 +37,12 @@
minOreYield: 1
maxOreYield: 3
- type: ore
id: OreBananium
oreEntity: BananiumOre1
minOreYield: 1
maxOreYield: 2
- type: weightedRandom
id: RandomOreDistributionStandard
weights:
@@ -46,3 +52,4 @@
OrePlasma: 4
OreSilver: 1
OreUranium: 1
OreBananium: 0.5

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-BELT",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24 , bear pelt remade by Alekshhh, wood sprite modified by MisterMecky, wood_2 and wood_3 made by MisterMecky based on wood sprite, cardboard sprites made by MisterMecky for SS14",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24 , bear pelt remade by Alekshhh, wood sprite modified by MisterMecky, wood_2 and wood_3 made by MisterMecky based on wood sprite, cardboard sprites made by MisterMecky, bananium, bananium_1 and peel made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
@@ -16,6 +16,9 @@
{
"name": "bananium"
},
{
"name": "bananium_1"
},
{
"name": "bearpelt"
},
@@ -116,6 +119,9 @@
{
"name": "phoron_gem"
},
{
"name": "peel"
},
{
"name": "phoron_gem_spent"
},

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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-NC-SA-3.0",
"copyright": "Taken from goonstation at commit https://github.com/goonstation/goonstation/pull/210/commits/d188de4d110a4f433ce3d30211be30d8257dc4c3 modified by HoofedEar",
"copyright": "Taken from goonstation at commit https://github.com/goonstation/goonstation/pull/210/commits/d188de4d110a4f433ce3d30211be30d8257dc4c3 modified by HoofedEar, bananium made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
@@ -13,6 +13,9 @@
{
"name": "ammonia"
},
{
"name": "bananium"
},
{
"name": "gold"
},

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@@ -1,12 +1,15 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/tgstation/tgstation/commit/2bb568bf2beddeee5f1f28cbc1e15bdcfb2e2cb0",
"copyright": "https://github.com/tgstation/tgstation/commit/2bb568bf2beddeee5f1f28cbc1e15bdcfb2e2cb0, bananium_clown made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 64
},
"states": [
{
"name": "bananium_clown"
},
{
"name": "venus_blue"
},
@@ -14,4 +17,4 @@
"name": "venus_red"
}
]
}
}

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@@ -0,0 +1,57 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "closed",
"directions": 1,
"delays": [
[
1.0
]
]
},
{
"name": "closing",
"directions": 1,
"delays": [
[
0.05,
0.05,
0.05,
0.05,
0.05,
0.05
]
]
},
{
"name": "open",
"directions": 1,
"delays": [
[
1.0
]
]
},
{
"name": "opening",
"directions": 1,
"delays": [
[
0.05,
0.05,
0.05,
0.05,
0.05,
0.05
]
]
}
]
}

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@@ -0,0 +1,14 @@
{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "Made by brainfood1183 (github) for ss14",
"states": [
{
"name": "full"
}
]
}

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@@ -1 +1,46 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "https://github.com/vgstation-coders/vgstation13/raw/99cc2ab62d65a3a7b554dc7b21ff5f57c835f973/icons/turf/walls.dmi", "states": [{"name": "clown0", "directions": 4}, {"name": "clown1", "directions": 4}, {"name": "clown2", "directions": 4}, {"name": "clown3", "directions": 4}, {"name": "clown4", "directions": 4}, {"name": "clown5", "directions": 4}, {"name": "clown6", "directions": 4}, {"name": "clown7", "directions": 4}, {"name": "full"}]}
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/vgstation-coders/vgstation13/raw/99cc2ab62d65a3a7b554dc7b21ff5f57c835f973/icons/turf/walls.dmi, modified by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "clown0",
"directions": 4
},
{
"name": "clown1",
"directions": 4
},
{
"name": "clown2",
"directions": 4
},
{
"name": "clown3",
"directions": 4
},
{
"name": "clown4",
"directions": 4
},
{
"name": "clown5",
"directions": 4
},
{
"name": "clown6",
"directions": 4
},
{
"name": "clown7",
"directions": 4
},
{
"name": "full"
}
]
}

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@@ -1,80 +1,83 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/Citadel-Station-13/Citadel-Station-13-RP/blob/817e7c1f225876b45891e3f06908e6d032f0a8bc/icons/turf/walls.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "rock"
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/Citadel-Station-13/Citadel-Station-13-RP/blob/817e7c1f225876b45891e3f06908e6d032f0a8bc/icons/turf/walls.dmiMade, rock_bananium made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
{
"name": "rock_south"
},
{
"name": "rock_east"
},
{
"name": "rock_north"
},
{
"name": "rock_west"
},
{
"name": "rock_bauxite"
},
{
"name": "rock_carbon"
},
{
"name": "rock_copper"
},
{
"name": "rock_diamond"
},
{
"name": "rock_gold"
},
{
"name": "rock_hematite"
},
{
"name": "rock_lead"
},
{
"name": "rock_marble"
},
{
"name": "rock_painite"
},
{
"name": "rock_phoron"
},
{
"name": "rock_platinum"
},
{
"name": "rock_quartz"
},
{
"name": "rock_rutile"
},
{
"name": "rock_silver"
},
{
"name": "rock_tin"
},
{
"name": "rock_uranium"
},
{
"name": "rock_verdantium"
},
{
"name": "rock_void_opal"
}
]
}
"states": [
{
"name": "rock"
},
{
"name": "rock_south"
},
{
"name": "rock_east"
},
{
"name": "rock_north"
},
{
"name": "rock_west"
},
{
"name": "rock_bauxite"
},
{
"name": "rock_carbon"
},
{
"name": "rock_copper"
},
{
"name": "rock_diamond"
},
{
"name": "rock_gold"
},
{
"name": "rock_hematite"
},
{
"name": "rock_lead"
},
{
"name": "rock_marble"
},
{
"name": "rock_painite"
},
{
"name": "rock_phoron"
},
{
"name": "rock_platinum"
},
{
"name": "rock_quartz"
},
{
"name": "rock_rutile"
},
{
"name": "rock_silver"
},
{
"name": "rock_tin"
},
{
"name": "rock_uranium"
},
{
"name": "rock_verdantium"
},
{
"name": "rock_void_opal"
},
{
"name": "rock_bananium"
}
]
}

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@@ -0,0 +1,14 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "bananium"
}
]
}