hardsuit/firesuit cleanup (#18308)
* real * hjoly fuck you guy sare annoying * fix cargo arbitrage idk why tf it changed from editing armor values but fuck my life i guess * why god * Update suits.yml * Update cargo_emergency.yml
This commit is contained in:
@@ -14,7 +14,7 @@
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sprite: Objects/Misc/fire_extinguisher.rsi
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state: fire_extinguisher_closed
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product: CrateEmergencyFire
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cost: 1200
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cost: 1500
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category: Emergency
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group: market
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@@ -52,7 +52,7 @@
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color: "#adffe6"
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- type: PressureProtection
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highPressureMultiplier: 0.08
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: TemperatureProtection
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coefficient: 0.005
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@@ -107,7 +107,7 @@
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shader: unshaded
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- type: PressureProtection
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highPressureMultiplier: 0.72
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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#Salvage Hardsuit
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- type: entity
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@@ -123,7 +123,7 @@
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sprite: Clothing/Head/Hardsuits/salvage.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: PointLight
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radius: 7
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energy: 3
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@@ -144,7 +144,7 @@
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color: "#ffeead"
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- type: PressureProtection
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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@@ -178,7 +178,7 @@
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Caustic: 0.90
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- type: PressureProtection
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highPressureMultiplier: 0.6
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lowPressureMultiplier: 5500
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lowPressureMultiplier: 1000
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#Warden's Hardsuit
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- type: entity
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@@ -196,7 +196,7 @@
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color: "#ffeead"
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- type: PressureProtection
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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@@ -255,7 +255,7 @@
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color: "#adf1ff"
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- type: PressureProtection
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highPressureMultiplier: 0.6
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lowPressureMultiplier: 5500
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lowPressureMultiplier: 1000
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#Research Director's Hardsuit
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- type: entity
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@@ -273,7 +273,7 @@
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color: "#d6adff"
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- type: PressureProtection
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highPressureMultiplier: 0.60
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lowPressureMultiplier: 5500
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lowPressureMultiplier: 1000
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#Head of Security's hardsuit
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- type: entity
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@@ -291,7 +291,7 @@
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color: "#ffeead"
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- type: PressureProtection
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highPressureMultiplier: 0.45
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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@@ -440,7 +440,7 @@
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sprite: Clothing/Head/Hardsuits/lingspacehelmet.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.225
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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#Pirate EVA Suit (Deep Space EVA Suit)
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- type: entity
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@@ -224,14 +224,7 @@
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quickEquip: true
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- type: IngestionBlocker
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- type: TemperatureProtection
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coefficient: 0.01
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.95
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Slash: 0.95
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Piercing: 0.95
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Heat: 0.80
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coefficient: 0.005
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- type: IdentityBlocker
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- type: Tag
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tags:
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@@ -253,13 +246,9 @@
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- type: IngestionBlocker
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- type: TemperatureProtection
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coefficient: 0.005
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- type: Armor
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modifiers:
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coefficients:
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Heat: 0.4
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- type: PressureProtection
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highPressureMultiplier: 0.25
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lowPressureMultiplier: 1
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lowPressureMultiplier: 1000
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- type: IdentityBlocker
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- type: Tag
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tags:
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@@ -344,4 +333,4 @@
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- type: Sprite
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sprite: Clothing/Head/Helmets/ert_janitor.rsi
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- type: Clothing
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sprite: Clothing/Head/Helmets/ert_janitor.rsi
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sprite: Clothing/Head/Helmets/ert_janitor.rsi
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@@ -12,17 +12,15 @@
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sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
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- type: ExplosionResistance
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damageCoefficient: 0.9
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.9
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Slash: 0.9
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Piercing: 0.9
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Heat: 0.9
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Radiation: 0.9
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Caustic: 0.85
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- type: ExplosionResistance
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damageCoefficient: 0.9
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Caustic: 0.9
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- type: ClothingSpeedModifier
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walkModifier: 0.80
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sprintModifier: 0.80
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@@ -42,10 +40,11 @@
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sprite: Clothing/OuterClothing/Hardsuits/atmospherics.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.02
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lowPressureMultiplier: 10000
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- type: ClothingSpeedModifier
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walkModifier: 0.65
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sprintModifier: 0.65
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lowPressureMultiplier: 1000
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- type: TemperatureProtection
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coefficient: 0.001
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- type: ExplosionResistance
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damageCoefficient: 0.5
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- type: Armor
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modifiers:
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coefficients:
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@@ -53,12 +52,11 @@
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Slash: 0.9
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Piercing: 0.9
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Heat: 0.4
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Radiation: 0.75
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Caustic: 0.50
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- type: TemperatureProtection
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coefficient: 0.001
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- type: ExplosionResistance
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damageCoefficient: 0.2
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Radiation: 0.5
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Caustic: 0.5
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- type: ClothingSpeedModifier
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walkModifier: 0.7
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sprintModifier: 0.7
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitAtmos
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@@ -76,21 +74,22 @@
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- type: PressureProtection
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highPressureMultiplier: 0.04
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lowPressureMultiplier: 1000
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- type: ClothingSpeedModifier
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walkModifier: 0.65
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sprintModifier: 0.65
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- type: TemperatureProtection
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coefficient: 0.01
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- type: ExplosionResistance
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damageCoefficient: 0.5
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.9
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Slash: 0.9
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Piercing: 0.95
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Heat: 0.7
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Piercing: 0.9
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Shock: 0.8
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Caustic: 0.75
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Radiation: 0.25
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- type: ExplosionResistance
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damageCoefficient: 0.2
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Caustic: 0.5
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Radiation: 0.2
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- type: ClothingSpeedModifier
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walkModifier: 0.7
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sprintModifier: 0.7
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitEngineering
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@@ -106,20 +105,19 @@
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.72
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lowPressureMultiplier: 10000
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- type: ClothingSpeedModifier
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walkModifier: 0.9
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sprintModifier: 0.8
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highPressureMultiplier: 0.7
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.9
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Slash: 0.9
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Piercing: 0.95
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Heat: 0.9
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Radiation: 0.75 #salv is supposed to have radiation hazards in the future
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Caustic: 0.85
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Piercing: 0.9
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Radiation: 0.3 #salv is supposed to have radiation hazards in the future
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Caustic: 0.8
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- type: ClothingSpeedModifier
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walkModifier: 0.9
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sprintModifier: 0.8
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSpatio
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@@ -127,7 +125,7 @@
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- type: entity
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitSalvage
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name: salvage hardsuit
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name: mining hardsuit
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description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters.
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components:
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- type: Sprite
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@@ -135,22 +133,21 @@
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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- type: ClothingSpeedModifier
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walkModifier: 0.6
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sprintModifier: 0.65
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highPressureMultiplier: 0.5
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lowPressureMultiplier: 1000
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- type: ExplosionResistance
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damageCoefficient: 0.3
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.75
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Blunt: 0.7
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Slash: 0.7
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Piercing: 0.7
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Heat: 0.85
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Radiation: 0.50
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Caustic: 0.75
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- type: ExplosionResistance
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damageCoefficient: 0.3
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Piercing: 0.5
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Radiation: 0.3
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Caustic: 0.7
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- type: ClothingSpeedModifier
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walkModifier: 0.75
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sprintModifier: 0.75
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSalvage
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@@ -166,21 +163,20 @@
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/security.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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- type: ClothingSpeedModifier
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walkModifier: 0.7
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sprintModifier: 0.7
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highPressureMultiplier: 0.5
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lowPressureMultiplier: 1000
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- type: ExplosionResistance
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damageCoefficient: 0.4
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.6
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Slash: 0.6
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Piercing: 0.6
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Heat: 0.8
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Caustic: 0.75
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- type: ExplosionResistance
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damageCoefficient: 0.4
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Caustic: 0.7
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- type: ClothingSpeedModifier
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walkModifier: 0.75
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sprintModifier: 0.75
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSecurity
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@@ -197,18 +193,16 @@
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sprite: Clothing/OuterClothing/Hardsuits/brigmedic.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.3
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lowPressureMultiplier: 5500
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- type: ClothingSpeedModifier
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walkModifier: 0.8
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sprintModifier: 0.85
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.8
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Slash: 0.8
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Piercing: 0.75
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Heat: 0.9
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Caustic: 0.2
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Piercing: 0.7
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- type: ClothingSpeedModifier
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walkModifier: 0.65
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sprintModifier: 0.65
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitBrigmedic
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@@ -217,28 +211,30 @@
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitWarden
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name: warden's hardsuit
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description: A specialized riot suit geared to combat low pressure environments while maintaining agility.
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description: A specialized riot suit geared to combat low pressure environments.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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highPressureMultiplier: 0.5
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lowPressureMultiplier: 1000
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- type: ExplosionResistance
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damageCoefficient: 0.4
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.6
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Piercing: 0.6
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Heat: 0.8
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||||
Caustic: 0.75
|
||||
- type: ExplosionResistance
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damageCoefficient: 0.4
|
||||
Caustic: 0.7
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||||
- type: ClothingSpeedModifier
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walkModifier: 0.7
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sprintModifier: 0.7
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitWarden
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#Captain's Hardsuit
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- type: entity
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parent: ClothingOuterHardsuitBase
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@@ -253,20 +249,20 @@
|
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- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
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||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.75
|
||||
Heat: 0.3
|
||||
Radiation: 0.50
|
||||
Piercing: 0.8
|
||||
Heat: 0.5
|
||||
Radiation: 0.5
|
||||
Caustic: 0.6
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitCap
|
||||
|
||||
@@ -284,20 +280,20 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.75
|
||||
sprintModifier: 0.8
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.2
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.85
|
||||
Slash: 0.85
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.8
|
||||
Heat: 0.4
|
||||
Radiation: 0.0
|
||||
Caustic: 0.75
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.2
|
||||
Caustic: 0.7
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.75
|
||||
sprintModifier: 0.8
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitEngineeringWhite
|
||||
|
||||
@@ -314,15 +310,14 @@
|
||||
sprite: Clothing/OuterClothing/Hardsuits/medical.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.3
|
||||
lowPressureMultiplier: 5500
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.95
|
||||
lowPressureMultiplier: 1000
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Heat: 0.90
|
||||
Caustic: 0.1
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.95
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitMedical
|
||||
|
||||
@@ -331,7 +326,7 @@
|
||||
parent: ClothingOuterHardsuitBase
|
||||
id: ClothingOuterHardsuitRd
|
||||
name: experimental research hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. Able to be compressed to small sizes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
|
||||
@@ -339,27 +334,27 @@
|
||||
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
|
||||
lowPressureMultiplier: 5500
|
||||
lowPressureMultiplier: 1000
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.6
|
||||
Slash: 0.8
|
||||
Piercing: 0.95
|
||||
Piercing: 0.9
|
||||
Heat: 0.3
|
||||
Radiation: 0.1
|
||||
Caustic: 0.25
|
||||
Caustic: 0.2
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.1
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.75
|
||||
sprintModifier: 0.75
|
||||
- type: Item
|
||||
size: 100
|
||||
size: 50
|
||||
- type: Tag
|
||||
tags:
|
||||
- WhitelistChameleon
|
||||
- HighRiskItem
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.1
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitRd
|
||||
- type: StaticPrice
|
||||
@@ -378,21 +373,20 @@
|
||||
sprite: Clothing/OuterClothing/Hardsuits/security-red.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.45
|
||||
lowPressureMultiplier: 10000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.75
|
||||
sprintModifier: 0.75
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.6
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.6
|
||||
Slash: 0.5
|
||||
Piercing: 0.5
|
||||
Heat: 0.8
|
||||
Radiation: 0.25
|
||||
Radiation: 0.5
|
||||
Caustic: 0.6
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.6
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitSecurityRed
|
||||
|
||||
@@ -411,20 +405,20 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.05
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.65
|
||||
Slash: 0.6
|
||||
Blunt: 0.5
|
||||
Slash: 0.5
|
||||
Piercing: 0.5
|
||||
Heat: 0.4
|
||||
Radiation: 0.50
|
||||
Caustic: 0.75
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
Heat: 0.5
|
||||
Radiation: 0.5
|
||||
Caustic: 0.5
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitSyndie
|
||||
|
||||
@@ -442,20 +436,20 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.2
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.6
|
||||
sprintModifier: 0.6 #extremely slow
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.3
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.2
|
||||
Slash: 0.2
|
||||
Piercing: 0.2
|
||||
Heat: 0.5
|
||||
Blunt: 0.3
|
||||
Slash: 0.3
|
||||
Piercing: 0.3
|
||||
Heat: 0.2
|
||||
Radiation: 0.25
|
||||
Caustic: 0.35
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.8
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.65 #extremely slow
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitCybersun
|
||||
|
||||
@@ -473,11 +467,10 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.001
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.3
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -487,8 +480,9 @@
|
||||
Heat: 0.2
|
||||
Radiation: 0.25
|
||||
Caustic: 0.5
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.3
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitSyndieElite
|
||||
|
||||
@@ -506,20 +500,20 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.05
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.4
|
||||
Slash: 0.4
|
||||
Piercing: 0.3
|
||||
Heat: 0.3
|
||||
Heat: 0.5
|
||||
Radiation: 0.25
|
||||
Caustic: 0.4
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitSyndieCommander
|
||||
|
||||
@@ -537,9 +531,8 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.05
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -549,8 +542,9 @@
|
||||
Heat: 0.25
|
||||
Radiation: 0.25
|
||||
Caustic: 0.75
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitWizard
|
||||
|
||||
@@ -567,10 +561,9 @@
|
||||
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.225
|
||||
lowPressureMultiplier: 10000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: .8
|
||||
sprintModifier: .8
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.2
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -578,8 +571,9 @@
|
||||
Slash: 0.95
|
||||
Piercing: 1
|
||||
Heat: 0.5
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.2
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitLing
|
||||
|
||||
@@ -596,9 +590,8 @@
|
||||
sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.6
|
||||
sprintModifier: 0.6
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.7
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -607,8 +600,9 @@
|
||||
Piercing: 0.9
|
||||
Heat: 0.4
|
||||
Caustic: 0.75
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.7
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.6
|
||||
sprintModifier: 0.6
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitPirateEVA
|
||||
|
||||
@@ -626,9 +620,8 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.6
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -637,8 +630,9 @@
|
||||
Piercing: 0.85
|
||||
Heat: 0.4
|
||||
Caustic: 0.75
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.6
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitPirateCap
|
||||
|
||||
@@ -724,20 +718,22 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.001
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.2
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.2 #best armor in the game
|
||||
Slash: 0.2
|
||||
Piercing: 0.2
|
||||
Heat: 0.2
|
||||
Heat: 0.1
|
||||
Radiation: 0.1
|
||||
Caustic: 0.2
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.2
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitDeathsquad
|
||||
|
||||
@@ -755,24 +751,24 @@
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.02
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.001
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.7
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.7
|
||||
Slash: 0.7
|
||||
Piercing: 0.6
|
||||
Heat: 0.05
|
||||
Heat: 0.1
|
||||
Cold: 0.1
|
||||
Shock: 0.1
|
||||
Radiation: 0.1
|
||||
Caustic: 0.1
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.7
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1.0
|
||||
sprintModifier: 1.0
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetCBURN
|
||||
|
||||
@@ -789,22 +785,22 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Hardsuits/clown.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.525
|
||||
lowPressureMultiplier: 10000
|
||||
highPressureMultiplier: 0.5
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.9
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.9
|
||||
Slash: 0.9
|
||||
Piercing: 0.9
|
||||
Caustic: 0.85
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.9
|
||||
Caustic: 0.8
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
- type: Construction
|
||||
graph: ClownHardsuit
|
||||
node: clownHardsuit
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitClown
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
|
||||
@@ -26,23 +26,52 @@
|
||||
parent: ClothingOuterBaseLarge
|
||||
id: ClothingOuterSuitFire
|
||||
name: fire suit
|
||||
description: A suit that helps protect against fire and heat.
|
||||
description: A suit that helps protect against hazardous temperatures.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.25
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.005
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Slash: 0.9
|
||||
Heat: 0.5
|
||||
Cold: 0.2
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.7
|
||||
sprintModifier: 0.7
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.01
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: GroupExamine
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBaseLarge
|
||||
id: ClothingOuterSuitAtmosFire
|
||||
name: atmos fire suit
|
||||
description: An expensive firesuit that protects against even the most deadly of station fires. Designed to protect even if the wearer is set aflame.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.25
|
||||
lowPressureMultiplier: 1000
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.001
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Slash: 0.9
|
||||
Heat: 0.5
|
||||
Cold: 0.2
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: GroupExamine
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingOuterBaseLarge, GeigerCounterClothing]
|
||||
@@ -111,28 +140,3 @@
|
||||
sprite: Clothing/OuterClothing/Suits/monkey.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Suits/monkey.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBaseLarge
|
||||
id: ClothingOuterSuitAtmosFire
|
||||
name: atmos fire suit
|
||||
description: An expensive firesuit that protects against even the most deadly of station fires. Designed to protect even if the wearer is set aflame.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.25
|
||||
lowPressureMultiplier: 1
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.005
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Slash: 0.9
|
||||
Heat: 0.15
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.7
|
||||
sprintModifier: 0.75
|
||||
- type: GroupExamine
|
||||
|
||||
Reference in New Issue
Block a user