hardsuit/firesuit cleanup (#18308)
* real * hjoly fuck you guy sare annoying * fix cargo arbitrage idk why tf it changed from editing armor values but fuck my life i guess * why god * Update suits.yml * Update cargo_emergency.yml
This commit is contained in:
@@ -14,7 +14,7 @@
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sprite: Objects/Misc/fire_extinguisher.rsi
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sprite: Objects/Misc/fire_extinguisher.rsi
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state: fire_extinguisher_closed
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state: fire_extinguisher_closed
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product: CrateEmergencyFire
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product: CrateEmergencyFire
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cost: 1200
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cost: 1500
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category: Emergency
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category: Emergency
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group: market
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group: market
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@@ -52,7 +52,7 @@
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color: "#adffe6"
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color: "#adffe6"
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.08
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highPressureMultiplier: 0.08
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: TemperatureProtection
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- type: TemperatureProtection
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coefficient: 0.005
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coefficient: 0.005
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@@ -107,7 +107,7 @@
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shader: unshaded
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shader: unshaded
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.72
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highPressureMultiplier: 0.72
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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#Salvage Hardsuit
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#Salvage Hardsuit
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- type: entity
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- type: entity
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@@ -123,7 +123,7 @@
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sprite: Clothing/Head/Hardsuits/salvage.rsi
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sprite: Clothing/Head/Hardsuits/salvage.rsi
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.525
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: PointLight
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- type: PointLight
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radius: 7
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radius: 7
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energy: 3
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energy: 3
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@@ -144,7 +144,7 @@
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color: "#ffeead"
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color: "#ffeead"
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.525
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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@@ -178,7 +178,7 @@
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Caustic: 0.90
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Caustic: 0.90
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.6
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highPressureMultiplier: 0.6
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lowPressureMultiplier: 5500
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lowPressureMultiplier: 1000
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#Warden's Hardsuit
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#Warden's Hardsuit
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- type: entity
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- type: entity
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@@ -196,7 +196,7 @@
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color: "#ffeead"
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color: "#ffeead"
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.525
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highPressureMultiplier: 0.525
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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@@ -255,7 +255,7 @@
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color: "#adf1ff"
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color: "#adf1ff"
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.6
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highPressureMultiplier: 0.6
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lowPressureMultiplier: 5500
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lowPressureMultiplier: 1000
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#Research Director's Hardsuit
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#Research Director's Hardsuit
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- type: entity
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- type: entity
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@@ -273,7 +273,7 @@
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color: "#d6adff"
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color: "#d6adff"
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.60
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highPressureMultiplier: 0.60
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lowPressureMultiplier: 5500
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lowPressureMultiplier: 1000
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#Head of Security's hardsuit
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#Head of Security's hardsuit
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- type: entity
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- type: entity
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@@ -291,7 +291,7 @@
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color: "#ffeead"
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color: "#ffeead"
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.45
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highPressureMultiplier: 0.45
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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@@ -440,7 +440,7 @@
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sprite: Clothing/Head/Hardsuits/lingspacehelmet.rsi
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sprite: Clothing/Head/Hardsuits/lingspacehelmet.rsi
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.225
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highPressureMultiplier: 0.225
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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#Pirate EVA Suit (Deep Space EVA Suit)
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#Pirate EVA Suit (Deep Space EVA Suit)
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- type: entity
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- type: entity
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@@ -224,14 +224,7 @@
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quickEquip: true
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quickEquip: true
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- type: IngestionBlocker
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- type: IngestionBlocker
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- type: TemperatureProtection
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- type: TemperatureProtection
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coefficient: 0.01
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coefficient: 0.005
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.95
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Slash: 0.95
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Piercing: 0.95
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Heat: 0.80
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- type: IdentityBlocker
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- type: IdentityBlocker
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- type: Tag
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- type: Tag
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tags:
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tags:
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@@ -253,13 +246,9 @@
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- type: IngestionBlocker
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- type: IngestionBlocker
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- type: TemperatureProtection
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- type: TemperatureProtection
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coefficient: 0.005
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coefficient: 0.005
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- type: Armor
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modifiers:
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coefficients:
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Heat: 0.4
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.25
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highPressureMultiplier: 0.25
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lowPressureMultiplier: 1
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lowPressureMultiplier: 1000
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- type: IdentityBlocker
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- type: IdentityBlocker
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- type: Tag
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- type: Tag
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tags:
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tags:
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@@ -344,4 +333,4 @@
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- type: Sprite
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- type: Sprite
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sprite: Clothing/Head/Helmets/ert_janitor.rsi
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sprite: Clothing/Head/Helmets/ert_janitor.rsi
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- type: Clothing
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- type: Clothing
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sprite: Clothing/Head/Helmets/ert_janitor.rsi
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sprite: Clothing/Head/Helmets/ert_janitor.rsi
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@@ -12,17 +12,15 @@
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sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
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sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
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- type: Clothing
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
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sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
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- type: ExplosionResistance
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damageCoefficient: 0.9
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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Blunt: 0.9
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Blunt: 0.9
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Slash: 0.9
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Slash: 0.9
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Piercing: 0.9
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Piercing: 0.9
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Heat: 0.9
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Caustic: 0.9
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Radiation: 0.9
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Caustic: 0.85
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- type: ExplosionResistance
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damageCoefficient: 0.9
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- type: ClothingSpeedModifier
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- type: ClothingSpeedModifier
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walkModifier: 0.80
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walkModifier: 0.80
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sprintModifier: 0.80
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sprintModifier: 0.80
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@@ -42,10 +40,11 @@
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sprite: Clothing/OuterClothing/Hardsuits/atmospherics.rsi
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sprite: Clothing/OuterClothing/Hardsuits/atmospherics.rsi
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.02
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highPressureMultiplier: 0.02
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: ClothingSpeedModifier
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- type: TemperatureProtection
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walkModifier: 0.65
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coefficient: 0.001
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sprintModifier: 0.65
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- type: ExplosionResistance
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damageCoefficient: 0.5
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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@@ -53,12 +52,11 @@
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Slash: 0.9
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Slash: 0.9
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Piercing: 0.9
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Piercing: 0.9
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Heat: 0.4
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Heat: 0.4
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Radiation: 0.75
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Radiation: 0.5
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Caustic: 0.50
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Caustic: 0.5
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- type: TemperatureProtection
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- type: ClothingSpeedModifier
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coefficient: 0.001
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walkModifier: 0.7
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- type: ExplosionResistance
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sprintModifier: 0.7
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damageCoefficient: 0.2
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- type: ToggleableClothing
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitAtmos
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clothingPrototype: ClothingHeadHelmetHardsuitAtmos
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@@ -76,21 +74,22 @@
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.04
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highPressureMultiplier: 0.04
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lowPressureMultiplier: 1000
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lowPressureMultiplier: 1000
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- type: ClothingSpeedModifier
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- type: TemperatureProtection
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walkModifier: 0.65
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coefficient: 0.01
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sprintModifier: 0.65
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- type: ExplosionResistance
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damageCoefficient: 0.5
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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Blunt: 0.9
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Blunt: 0.9
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Slash: 0.9
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Slash: 0.9
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Piercing: 0.95
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Piercing: 0.9
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Heat: 0.7
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Shock: 0.8
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Shock: 0.8
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Caustic: 0.75
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Caustic: 0.5
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Radiation: 0.25
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Radiation: 0.2
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- type: ExplosionResistance
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- type: ClothingSpeedModifier
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damageCoefficient: 0.2
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walkModifier: 0.7
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sprintModifier: 0.7
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- type: ToggleableClothing
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitEngineering
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clothingPrototype: ClothingHeadHelmetHardsuitEngineering
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@@ -106,20 +105,19 @@
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- type: Clothing
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi
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sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.72
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highPressureMultiplier: 0.7
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: ClothingSpeedModifier
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walkModifier: 0.9
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sprintModifier: 0.8
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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Blunt: 0.9
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Blunt: 0.9
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Slash: 0.9
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Slash: 0.9
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Piercing: 0.95
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Piercing: 0.9
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Heat: 0.9
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Radiation: 0.3 #salv is supposed to have radiation hazards in the future
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Radiation: 0.75 #salv is supposed to have radiation hazards in the future
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Caustic: 0.8
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Caustic: 0.85
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- type: ClothingSpeedModifier
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walkModifier: 0.9
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sprintModifier: 0.8
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- type: ToggleableClothing
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSpatio
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clothingPrototype: ClothingHeadHelmetHardsuitSpatio
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@@ -127,7 +125,7 @@
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- type: entity
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- type: entity
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parent: ClothingOuterHardsuitBase
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitSalvage
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id: ClothingOuterHardsuitSalvage
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name: salvage hardsuit
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name: mining hardsuit
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description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters.
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description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters.
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components:
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components:
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- type: Sprite
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- type: Sprite
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@@ -135,22 +133,21 @@
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- type: Clothing
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi
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sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.525
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highPressureMultiplier: 0.5
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lowPressureMultiplier: 10000
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lowPressureMultiplier: 1000
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- type: ClothingSpeedModifier
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- type: ExplosionResistance
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walkModifier: 0.6
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damageCoefficient: 0.3
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sprintModifier: 0.65
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|
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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Blunt: 0.75
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Blunt: 0.7
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||||||
Slash: 0.7
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Slash: 0.7
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Piercing: 0.7
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Piercing: 0.5
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Heat: 0.85
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Radiation: 0.3
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||||||
Radiation: 0.50
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Caustic: 0.7
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||||||
Caustic: 0.75
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- type: ClothingSpeedModifier
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||||||
- type: ExplosionResistance
|
walkModifier: 0.75
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||||||
damageCoefficient: 0.3
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sprintModifier: 0.75
|
||||||
- type: ToggleableClothing
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- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitSalvage
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clothingPrototype: ClothingHeadHelmetHardsuitSalvage
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||||||
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|
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@@ -166,21 +163,20 @@
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- type: Clothing
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- type: Clothing
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||||||
sprite: Clothing/OuterClothing/Hardsuits/security.rsi
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sprite: Clothing/OuterClothing/Hardsuits/security.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.525
|
highPressureMultiplier: 0.5
|
||||||
lowPressureMultiplier: 10000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.7
|
damageCoefficient: 0.4
|
||||||
sprintModifier: 0.7
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.6
|
Blunt: 0.6
|
||||||
Slash: 0.6
|
Slash: 0.6
|
||||||
Piercing: 0.6
|
Piercing: 0.6
|
||||||
Heat: 0.8
|
Caustic: 0.7
|
||||||
Caustic: 0.75
|
- type: ClothingSpeedModifier
|
||||||
- type: ExplosionResistance
|
walkModifier: 0.75
|
||||||
damageCoefficient: 0.4
|
sprintModifier: 0.75
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitSecurity
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clothingPrototype: ClothingHeadHelmetHardsuitSecurity
|
||||||
|
|
||||||
@@ -197,18 +193,16 @@
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|||||||
sprite: Clothing/OuterClothing/Hardsuits/brigmedic.rsi
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sprite: Clothing/OuterClothing/Hardsuits/brigmedic.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.3
|
highPressureMultiplier: 0.3
|
||||||
lowPressureMultiplier: 5500
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
|
||||||
walkModifier: 0.8
|
|
||||||
sprintModifier: 0.85
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.8
|
Blunt: 0.8
|
||||||
Slash: 0.8
|
Slash: 0.8
|
||||||
Piercing: 0.75
|
Piercing: 0.7
|
||||||
Heat: 0.9
|
- type: ClothingSpeedModifier
|
||||||
Caustic: 0.2
|
walkModifier: 0.65
|
||||||
|
sprintModifier: 0.65
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitBrigmedic
|
clothingPrototype: ClothingHeadHelmetHardsuitBrigmedic
|
||||||
|
|
||||||
@@ -217,28 +211,30 @@
|
|||||||
parent: ClothingOuterHardsuitBase
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parent: ClothingOuterHardsuitBase
|
||||||
id: ClothingOuterHardsuitWarden
|
id: ClothingOuterHardsuitWarden
|
||||||
name: warden's hardsuit
|
name: warden's hardsuit
|
||||||
description: A specialized riot suit geared to combat low pressure environments while maintaining agility.
|
description: A specialized riot suit geared to combat low pressure environments.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi
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sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi
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||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.525
|
highPressureMultiplier: 0.5
|
||||||
lowPressureMultiplier: 10000
|
lowPressureMultiplier: 1000
|
||||||
|
- type: ExplosionResistance
|
||||||
|
damageCoefficient: 0.4
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.5
|
Blunt: 0.5
|
||||||
Slash: 0.6
|
Slash: 0.6
|
||||||
Piercing: 0.6
|
Piercing: 0.6
|
||||||
Heat: 0.8
|
Caustic: 0.7
|
||||||
Caustic: 0.75
|
- type: ClothingSpeedModifier
|
||||||
- type: ExplosionResistance
|
walkModifier: 0.7
|
||||||
damageCoefficient: 0.4
|
sprintModifier: 0.7
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitWarden
|
clothingPrototype: ClothingHeadHelmetHardsuitWarden
|
||||||
|
|
||||||
#Captain's Hardsuit
|
#Captain's Hardsuit
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -253,20 +249,20 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.02
|
highPressureMultiplier: 0.02
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.8
|
damageCoefficient: 0.5
|
||||||
sprintModifier: 0.8
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.8
|
Blunt: 0.8
|
||||||
Slash: 0.8
|
Slash: 0.8
|
||||||
Piercing: 0.75
|
Piercing: 0.8
|
||||||
Heat: 0.3
|
Heat: 0.5
|
||||||
Radiation: 0.50
|
Radiation: 0.5
|
||||||
Caustic: 0.6
|
Caustic: 0.6
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.5
|
walkModifier: 0.8
|
||||||
|
sprintModifier: 0.8
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitCap
|
clothingPrototype: ClothingHeadHelmetHardsuitCap
|
||||||
|
|
||||||
@@ -284,20 +280,20 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.02
|
highPressureMultiplier: 0.02
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.75
|
damageCoefficient: 0.2
|
||||||
sprintModifier: 0.8
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.85
|
Blunt: 0.8
|
||||||
Slash: 0.85
|
Slash: 0.8
|
||||||
Piercing: 0.8
|
Piercing: 0.8
|
||||||
Heat: 0.4
|
Heat: 0.4
|
||||||
Radiation: 0.0
|
Radiation: 0.0
|
||||||
Caustic: 0.75
|
Caustic: 0.7
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.2
|
walkModifier: 0.75
|
||||||
|
sprintModifier: 0.8
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitEngineeringWhite
|
clothingPrototype: ClothingHeadHelmetHardsuitEngineeringWhite
|
||||||
|
|
||||||
@@ -314,15 +310,14 @@
|
|||||||
sprite: Clothing/OuterClothing/Hardsuits/medical.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/medical.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.3
|
highPressureMultiplier: 0.3
|
||||||
lowPressureMultiplier: 5500
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
|
||||||
walkModifier: 0.9
|
|
||||||
sprintModifier: 0.95
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Heat: 0.90
|
|
||||||
Caustic: 0.1
|
Caustic: 0.1
|
||||||
|
- type: ClothingSpeedModifier
|
||||||
|
walkModifier: 0.9
|
||||||
|
sprintModifier: 0.95
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitMedical
|
clothingPrototype: ClothingHeadHelmetHardsuitMedical
|
||||||
|
|
||||||
@@ -331,7 +326,7 @@
|
|||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
id: ClothingOuterHardsuitRd
|
id: ClothingOuterHardsuitRd
|
||||||
name: experimental research hardsuit
|
name: experimental research hardsuit
|
||||||
description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
|
description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. Able to be compressed to small sizes.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
|
||||||
@@ -339,27 +334,27 @@
|
|||||||
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.02
|
highPressureMultiplier: 0.02
|
||||||
lowPressureMultiplier: 5500
|
lowPressureMultiplier: 1000
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.6
|
Blunt: 0.6
|
||||||
Slash: 0.8
|
Slash: 0.8
|
||||||
Piercing: 0.95
|
Piercing: 0.9
|
||||||
Heat: 0.3
|
Heat: 0.3
|
||||||
Radiation: 0.1
|
Radiation: 0.1
|
||||||
Caustic: 0.25
|
Caustic: 0.2
|
||||||
|
- type: ExplosionResistance
|
||||||
|
damageCoefficient: 0.1
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.75
|
walkModifier: 0.75
|
||||||
sprintModifier: 0.75
|
sprintModifier: 0.75
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 100
|
size: 50
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- WhitelistChameleon
|
- WhitelistChameleon
|
||||||
- HighRiskItem
|
- HighRiskItem
|
||||||
- type: ExplosionResistance
|
|
||||||
damageCoefficient: 0.1
|
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitRd
|
clothingPrototype: ClothingHeadHelmetHardsuitRd
|
||||||
- type: StaticPrice
|
- type: StaticPrice
|
||||||
@@ -378,21 +373,20 @@
|
|||||||
sprite: Clothing/OuterClothing/Hardsuits/security-red.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/security-red.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.45
|
highPressureMultiplier: 0.45
|
||||||
lowPressureMultiplier: 10000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.75
|
damageCoefficient: 0.6
|
||||||
sprintModifier: 0.75
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.6
|
Blunt: 0.6
|
||||||
Slash: 0.5
|
Slash: 0.5
|
||||||
Piercing: 0.5
|
Piercing: 0.5
|
||||||
Heat: 0.8
|
Radiation: 0.5
|
||||||
Radiation: 0.25
|
|
||||||
Caustic: 0.6
|
Caustic: 0.6
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.6
|
walkModifier: 0.8
|
||||||
|
sprintModifier: 0.8
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitSecurityRed
|
clothingPrototype: ClothingHeadHelmetHardsuitSecurityRed
|
||||||
|
|
||||||
@@ -411,20 +405,20 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.05
|
highPressureMultiplier: 0.05
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.9
|
damageCoefficient: 0.5
|
||||||
sprintModifier: 0.9
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.65
|
Blunt: 0.5
|
||||||
Slash: 0.6
|
Slash: 0.5
|
||||||
Piercing: 0.5
|
Piercing: 0.5
|
||||||
Heat: 0.4
|
Heat: 0.5
|
||||||
Radiation: 0.50
|
Radiation: 0.5
|
||||||
Caustic: 0.75
|
Caustic: 0.5
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.5
|
walkModifier: 0.9
|
||||||
|
sprintModifier: 0.9
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitSyndie
|
clothingPrototype: ClothingHeadHelmetHardsuitSyndie
|
||||||
|
|
||||||
@@ -442,20 +436,20 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.2
|
highPressureMultiplier: 0.2
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.6
|
damageCoefficient: 0.3
|
||||||
sprintModifier: 0.6 #extremely slow
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.2
|
Blunt: 0.3
|
||||||
Slash: 0.2
|
Slash: 0.3
|
||||||
Piercing: 0.2
|
Piercing: 0.3
|
||||||
Heat: 0.5
|
Heat: 0.2
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
Caustic: 0.35
|
Caustic: 0.35
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.8
|
walkModifier: 0.9
|
||||||
|
sprintModifier: 0.65 #extremely slow
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitCybersun
|
clothingPrototype: ClothingHeadHelmetHardsuitCybersun
|
||||||
|
|
||||||
@@ -473,11 +467,10 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.02
|
highPressureMultiplier: 0.02
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
|
||||||
walkModifier: 1.0
|
|
||||||
sprintModifier: 1.0
|
|
||||||
- type: TemperatureProtection
|
- type: TemperatureProtection
|
||||||
coefficient: 0.001
|
coefficient: 0.001
|
||||||
|
- type: ExplosionResistance
|
||||||
|
damageCoefficient: 0.3
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
@@ -487,8 +480,9 @@
|
|||||||
Heat: 0.2
|
Heat: 0.2
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
Caustic: 0.5
|
Caustic: 0.5
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.3
|
walkModifier: 1.0
|
||||||
|
sprintModifier: 1.0
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitSyndieElite
|
clothingPrototype: ClothingHeadHelmetHardsuitSyndieElite
|
||||||
|
|
||||||
@@ -506,20 +500,20 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.05
|
highPressureMultiplier: 0.05
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 1.0
|
damageCoefficient: 0.5
|
||||||
sprintModifier: 1.0
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.4
|
Blunt: 0.4
|
||||||
Slash: 0.4
|
Slash: 0.4
|
||||||
Piercing: 0.3
|
Piercing: 0.3
|
||||||
Heat: 0.3
|
Heat: 0.5
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
Caustic: 0.4
|
Caustic: 0.4
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.5
|
walkModifier: 1.0
|
||||||
|
sprintModifier: 1.0
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitSyndieCommander
|
clothingPrototype: ClothingHeadHelmetHardsuitSyndieCommander
|
||||||
|
|
||||||
@@ -537,9 +531,8 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.05
|
highPressureMultiplier: 0.05
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.8
|
damageCoefficient: 0.5
|
||||||
sprintModifier: 0.8
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
@@ -549,8 +542,9 @@
|
|||||||
Heat: 0.25
|
Heat: 0.25
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
Caustic: 0.75
|
Caustic: 0.75
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.5
|
walkModifier: 0.8
|
||||||
|
sprintModifier: 0.8
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitWizard
|
clothingPrototype: ClothingHeadHelmetHardsuitWizard
|
||||||
|
|
||||||
@@ -567,10 +561,9 @@
|
|||||||
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.225
|
highPressureMultiplier: 0.225
|
||||||
lowPressureMultiplier: 10000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: .8
|
damageCoefficient: 0.2
|
||||||
sprintModifier: .8
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
@@ -578,8 +571,9 @@
|
|||||||
Slash: 0.95
|
Slash: 0.95
|
||||||
Piercing: 1
|
Piercing: 1
|
||||||
Heat: 0.5
|
Heat: 0.5
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.2
|
walkModifier: 0.8
|
||||||
|
sprintModifier: 0.8
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitLing
|
clothingPrototype: ClothingHeadHelmetHardsuitLing
|
||||||
|
|
||||||
@@ -596,9 +590,8 @@
|
|||||||
sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.6
|
damageCoefficient: 0.7
|
||||||
sprintModifier: 0.6
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
@@ -607,8 +600,9 @@
|
|||||||
Piercing: 0.9
|
Piercing: 0.9
|
||||||
Heat: 0.4
|
Heat: 0.4
|
||||||
Caustic: 0.75
|
Caustic: 0.75
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.7
|
walkModifier: 0.6
|
||||||
|
sprintModifier: 0.6
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitPirateEVA
|
clothingPrototype: ClothingHeadHelmetHardsuitPirateEVA
|
||||||
|
|
||||||
@@ -626,9 +620,8 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.02
|
highPressureMultiplier: 0.02
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: ExplosionResistance
|
||||||
walkModifier: 0.8
|
damageCoefficient: 0.6
|
||||||
sprintModifier: 0.8
|
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
@@ -637,8 +630,9 @@
|
|||||||
Piercing: 0.85
|
Piercing: 0.85
|
||||||
Heat: 0.4
|
Heat: 0.4
|
||||||
Caustic: 0.75
|
Caustic: 0.75
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.6
|
walkModifier: 0.8
|
||||||
|
sprintModifier: 0.8
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitPirateCap
|
clothingPrototype: ClothingHeadHelmetHardsuitPirateCap
|
||||||
|
|
||||||
@@ -724,20 +718,22 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.02
|
highPressureMultiplier: 0.02
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
- type: TemperatureProtection
|
||||||
walkModifier: 1.0
|
coefficient: 0.001
|
||||||
sprintModifier: 1.0
|
- type: ExplosionResistance
|
||||||
|
damageCoefficient: 0.2
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.2 #best armor in the game
|
Blunt: 0.2 #best armor in the game
|
||||||
Slash: 0.2
|
Slash: 0.2
|
||||||
Piercing: 0.2
|
Piercing: 0.2
|
||||||
Heat: 0.2
|
Heat: 0.1
|
||||||
Radiation: 0.1
|
Radiation: 0.1
|
||||||
Caustic: 0.2
|
Caustic: 0.2
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.2
|
walkModifier: 1.0
|
||||||
|
sprintModifier: 1.0
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitDeathsquad
|
clothingPrototype: ClothingHeadHelmetHardsuitDeathsquad
|
||||||
|
|
||||||
@@ -755,24 +751,24 @@
|
|||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.02
|
highPressureMultiplier: 0.02
|
||||||
lowPressureMultiplier: 1000
|
lowPressureMultiplier: 1000
|
||||||
- type: ClothingSpeedModifier
|
|
||||||
walkModifier: 1.0
|
|
||||||
sprintModifier: 1.0
|
|
||||||
- type: TemperatureProtection
|
- type: TemperatureProtection
|
||||||
coefficient: 0.001
|
coefficient: 0.001
|
||||||
|
- type: ExplosionResistance
|
||||||
|
damageCoefficient: 0.7
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.7
|
Blunt: 0.7
|
||||||
Slash: 0.7
|
Slash: 0.7
|
||||||
Piercing: 0.6
|
Piercing: 0.6
|
||||||
Heat: 0.05
|
Heat: 0.1
|
||||||
Cold: 0.1
|
Cold: 0.1
|
||||||
Shock: 0.1
|
Shock: 0.1
|
||||||
Radiation: 0.1
|
Radiation: 0.1
|
||||||
Caustic: 0.1
|
Caustic: 0.1
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.7
|
walkModifier: 1.0
|
||||||
|
sprintModifier: 1.0
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetCBURN
|
clothingPrototype: ClothingHeadHelmetCBURN
|
||||||
|
|
||||||
@@ -789,22 +785,22 @@
|
|||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/Hardsuits/clown.rsi
|
sprite: Clothing/OuterClothing/Hardsuits/clown.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.525
|
highPressureMultiplier: 0.5
|
||||||
lowPressureMultiplier: 10000
|
lowPressureMultiplier: 1000
|
||||||
|
- type: ExplosionResistance
|
||||||
|
damageCoefficient: 0.9
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.9
|
Blunt: 0.9
|
||||||
Slash: 0.9
|
Slash: 0.9
|
||||||
Piercing: 0.9
|
Piercing: 0.9
|
||||||
Caustic: 0.85
|
Caustic: 0.8
|
||||||
- type: ExplosionResistance
|
- type: ClothingSpeedModifier
|
||||||
damageCoefficient: 0.9
|
walkModifier: 0.9
|
||||||
|
sprintModifier: 0.9
|
||||||
- type: Construction
|
- type: Construction
|
||||||
graph: ClownHardsuit
|
graph: ClownHardsuit
|
||||||
node: clownHardsuit
|
node: clownHardsuit
|
||||||
- type: ToggleableClothing
|
- type: ToggleableClothing
|
||||||
clothingPrototype: ClothingHeadHelmetHardsuitClown
|
clothingPrototype: ClothingHeadHelmetHardsuitClown
|
||||||
- type: ClothingSpeedModifier
|
|
||||||
walkModifier: 0.9
|
|
||||||
sprintModifier: 0.9
|
|
||||||
|
|||||||
@@ -26,23 +26,52 @@
|
|||||||
parent: ClothingOuterBaseLarge
|
parent: ClothingOuterBaseLarge
|
||||||
id: ClothingOuterSuitFire
|
id: ClothingOuterSuitFire
|
||||||
name: fire suit
|
name: fire suit
|
||||||
description: A suit that helps protect against fire and heat.
|
description: A suit that helps protect against hazardous temperatures.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||||
|
- type: PressureProtection
|
||||||
|
highPressureMultiplier: 0.25
|
||||||
|
- type: TemperatureProtection
|
||||||
|
coefficient: 0.005
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Slash: 0.9
|
Slash: 0.9
|
||||||
Heat: 0.5
|
Heat: 0.5
|
||||||
|
Cold: 0.2
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.7
|
walkModifier: 0.8
|
||||||
sprintModifier: 0.7
|
sprintModifier: 0.8
|
||||||
- type: TemperatureProtection
|
|
||||||
coefficient: 0.01
|
|
||||||
- type: GroupExamine
|
- type: GroupExamine
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: ClothingOuterBaseLarge
|
||||||
|
id: ClothingOuterSuitAtmosFire
|
||||||
|
name: atmos fire suit
|
||||||
|
description: An expensive firesuit that protects against even the most deadly of station fires. Designed to protect even if the wearer is set aflame.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||||
|
- type: PressureProtection
|
||||||
|
highPressureMultiplier: 0.25
|
||||||
|
lowPressureMultiplier: 1000
|
||||||
|
- type: TemperatureProtection
|
||||||
|
coefficient: 0.001
|
||||||
|
- type: Armor
|
||||||
|
modifiers:
|
||||||
|
coefficients:
|
||||||
|
Slash: 0.9
|
||||||
|
Heat: 0.5
|
||||||
|
Cold: 0.2
|
||||||
|
- type: ClothingSpeedModifier
|
||||||
|
walkModifier: 0.8
|
||||||
|
sprintModifier: 0.8
|
||||||
|
- type: GroupExamine
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [ClothingOuterBaseLarge, GeigerCounterClothing]
|
parent: [ClothingOuterBaseLarge, GeigerCounterClothing]
|
||||||
@@ -111,28 +140,3 @@
|
|||||||
sprite: Clothing/OuterClothing/Suits/monkey.rsi
|
sprite: Clothing/OuterClothing/Suits/monkey.rsi
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/Suits/monkey.rsi
|
sprite: Clothing/OuterClothing/Suits/monkey.rsi
|
||||||
|
|
||||||
- type: entity
|
|
||||||
parent: ClothingOuterBaseLarge
|
|
||||||
id: ClothingOuterSuitAtmosFire
|
|
||||||
name: atmos fire suit
|
|
||||||
description: An expensive firesuit that protects against even the most deadly of station fires. Designed to protect even if the wearer is set aflame.
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
|
||||||
- type: PressureProtection
|
|
||||||
highPressureMultiplier: 0.25
|
|
||||||
lowPressureMultiplier: 1
|
|
||||||
- type: TemperatureProtection
|
|
||||||
coefficient: 0.005
|
|
||||||
- type: Clothing
|
|
||||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
|
||||||
- type: Armor
|
|
||||||
modifiers:
|
|
||||||
coefficients:
|
|
||||||
Slash: 0.9
|
|
||||||
Heat: 0.15
|
|
||||||
- type: ClothingSpeedModifier
|
|
||||||
walkModifier: 0.7
|
|
||||||
sprintModifier: 0.75
|
|
||||||
- type: GroupExamine
|
|
||||||
|
|||||||
Reference in New Issue
Block a user