Metabolism 3.0 (#5157)
* basic system + convert all plantmetabolism * stragglers * convert all old metabolisms over * fix YAML errors + dumb serialization issue * remove unused thingy * reimplement * add organ type condition * organtype condition but real * cleanups + test fix * metabolismtype -> metabolizertype * solution resilience * fixes * serializer + use entityuid + hashset * this is apparently an entirely different thing * turns out it just works * oops
This commit is contained in:
@@ -19,9 +19,9 @@ namespace Content.Server.Chemistry.ReagentEffects
|
||||
[DataField("damage", required: true)]
|
||||
public DamageSpecifier Damage = default!;
|
||||
|
||||
public override void Metabolize(IEntity solutionEntity, Solution.ReagentQuantity amount)
|
||||
public override void Metabolize(EntityUid solutionEntity, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
|
||||
{
|
||||
EntitySystem.Get<DamageableSystem>().TryChangeDamage(solutionEntity.Uid, Damage, true);
|
||||
EntitySystem.Get<DamageableSystem>().TryChangeDamage(solutionEntity, Damage, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user